创建线程的三种方式
继承Thread类,重写run方法。
public class MyThread extends Thread{
@Override
public void run(){
for (int i = 0; i < 10; i++) {
System.out.println("子线程"+i);
}
}
public static void main(String[] args) {
MyThread myThread = new MyThread();
myThread.start();
for (int i=0; i<10;i++){
System.out.println("主线程"+i);
}
}
}
获取和修改线程的名称
获取线程ID和线程名称
1.在Thread的子类中调用this.getId()或this.getName()
2.使用Thread.currentThread().getId()和Thread.currentThread.getName()
####修改线程名称
1.调用线程对象的setName()方法
public class MyThread extends Thread{
@Override
public void run(){
for (int i = 0; i < 10; i++) {
System.out.println("线程id"+this.getId()+" 线程名称"+this.getName()+"子线程"+i);
// this.getId()获取线程id
// this.getName()获取线程名称
// Thread.currentThread()获取当前线程,等价于this
}
}
public static void main(String[] args) {
MyThread myThread1 = new MyThread();
myThread1.start();
MyThread myThread2 = new MyThread();
myThread2.start();
for (int i=0; i<10;i++){
System.out.println("主线程"+i);
}
}
}
2.使用线程子类的构造方法赋值
实现runnable接口
public class MyRunable implements Runnable{
@Override
public void run() {
for (int i = 0; i <= 10; i++) {
System.out.println("MyRunnable"+i);
}
}
public static void main(String[] args) {
MyRunable mr = new MyRunable();
Thread thread = new Thread(mr);
thread.start();
}
}
也可以用匿名内部类创建对象
public class MyRunnable {
public static void main(String[] args) {
// 创建可运行对象
Runnable runnable = new Runnable() {
@Override
public void run() {
for (int i = 0; i < 10; i++) {
System.out.println(Thread.currentThread().getName() + "......." + i);
}
}
};
// 创建线程对象
Thread thread = new Thread(runnable, "我的线程");
// 启动线程
thread.start();
}
}
//runnable卖票案列
public class Ticket implements Runnable{
private int ticket = 100;
@Override
public void run() {
for(int i =0;i<ticket;i++){
System.out.println(Thread.currentThread().getName()+" 卖了第"+i+"票");
}
}
public static void main(String[] args) {
Ticket ticket = new Ticket();
Thread thread1 = new Thread(ticket,"窗口1");
Thread thread2 = new Thread(ticket,"窗口2");
Thread thread3 = new Thread(ticket,"窗口3");
Thread thread4 = new Thread(ticket,"窗口4");
thread1.start();
thread2.start();
thread3.start();
thread4.start();
}
}
线程的状态
new 初始状态: 线程对象被创建,只在堆中开辟内存,与常规对象无异。
ready就绪状态:调用start之后,进入就绪状态,等待被选中并分配时间片。
running运行状态:获得时间片之后,进入运行状态,如果时间片到期,则回到就绪状态。
Terminated终止状态:主线程main()或独立线程run()介绍,并进入终止状态,并释放持有的时间片。
线程休眠
public class SleepThread extends Thread {
public void run(){
for (int i = 0; i < 10; i++) {
System.out.println(Thread.currentThread().getName()+"-----"+i);
try {
// 线程休眠1000毫秒
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
class Test{
public static void main(String[] args) {
SleepThread sleepThread = new SleepThread();
sleepThread.start();
}
}
线程放弃
public class YieldThread extends Thread {
public void run() {
for (int i = 0; i < 10; i++) {
System.out.println(Thread.currentThread().getName() + "-----" + i);
// 主动放弃cpu
Thread.yield();
}
}
}
class Test{
public static void main(String[] args) {
YieldThread yieldThread1 = new YieldThread();
yieldThread1.start();
YieldThread yieldThread2 = new YieldThread();
yieldThread2.start();
}
}
加入线程
public class JoinThread extends Thread {
@Override
public void run(){
for (int i = 0; i < 10; i++) {
System.out.println(Thread.currentThread().getName()+"----"+i);
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
class Test{
public static void main(String[] args) {
JoinThread joinThread1 = new JoinThread();
joinThread1.start();
try {
// 加入当前线程,并阻塞当前线程,直到加入线程执行完毕,且join线程必须加入在start之后
joinThread1.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
for (int i = 0; i < 20; i++) {
System.out.println(Thread.currentThread().getName()+"===="+i);
try {
Thread.sleep(200);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
线程常见方法
优先级
线程对象.setPriority()
线程的优先级为1-10级,默认为5级,优先级越高,表示获得cpu的机会越多。
守护线程
线程对象.setDaaemon(true):设置为守护线程,需要设置在start方法之前。
线程有两类:用户线程(前台线程)、守护线程(后台线程)
如果程序中所有的前台线程都执行完毕了,后台线程会自动结束。
垃圾回收器中的线程是属于守护线程。
多线程安全问题
当多线程并发访问临界资源时,如果破坏原子操作,可能会造成数据不一致。
临界资源:共享资源(同一对象),一次仅允许一个线程使用,才能保证其正确性
原子操作:不可分割的多步操作,被视作一个整体,其顺序和步骤不可被打乱或者缺省。
解决方法
(1)同步代码块
synchronized(临界资源对象){ //在run方法中对临界资源对象加锁
// 代码(原子操作)
}
注:
每个对象都有一个互斥锁标记,用来分配给线程的
只有拥有对象互斥锁标记的线程,才能进入该对象加锁的同步代码块。
线程退出同步代码块的时候,会释放相对应的互斥锁标记。
import java.util.Arrays;
public class ThreadSafe {
private static int index = 0;
public static void main(String[] args) {
String [] string = new String[5];
Runnable runnableA = new Runnable() {
@Override
public void run() {
// 同步代码块
synchronized (string) {
string[index] = "hello";
index++;
}
}
};
Runnable runnableB = new Runnable() {
@Override
public void run() {
// 同步代码块
synchronized (string) {
string[index] = "world";
index++;
}
}
};
Thread a = new Thread(runnableA,"A");
Thread b = new Thread(runnableB,"B");
a.start();
b.start();
try {
a.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
try {
b.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Arrays.toString(string));
}
}
//卖票案例
import java.awt.*;
public class Ticket implements Runnable {
private int ticket = 100;
// 创建锁
private Object object = new Object();
@Override
public void run() {
// 也可以不创建锁 以当前对象为锁,即this替换object
while (true){
synchronized (object) {
if (ticket <= 0) {
break;
}
System.out.println(Thread.currentThread().getName() + "售出第" + ticket + "张票");
ticket--;
}
}
}
}
class Test {
public static void main(String[] args) {
Ticket ticket = new Ticket();
Thread thread1 = new Thread(ticket, "售票口1");
Thread thread2 = new Thread(ticket, "售票口2");
Thread thread3 = new Thread(ticket, "售票口3");
Thread thread4 = new Thread(ticket, "售票口4");
thread1.start();
thread2.start();
thread3.start();
thread4.start();
}
}
//存取款案例
public class TestBankCard {
public static void main(String[] args) {
BankCard card = new BankCard();
Runnable add = new Runnable() {
@Override
public void run() {
for (int i = 0; i < 10; i++) {
synchronized (card) {
card.setMoney(card.getMoney() + 1000);
System.out.println(Thread.currentThread().getName() + "存了1000" + "余额是" + card.getMoney());
}
}
}
};
Runnable sub = new Runnable() {
@Override
public void run() {
for (int i = 0; i < 10; i++) {
synchronized (card) {
if (card.getMoney() >= 1000) {
card.setMoney(card.getMoney() - 1000);
System.out.println(Thread.currentThread().getName() + "取了1000" + "余额是" + card.getMoney());
} else {
System.out.println("余额不足");
i--;
}
}
}
}
};
Thread addMoney = new Thread(add, "小李");
Thread subMoney = new Thread(sub, "校长");
addMoney.start();
subMoney.start();
}
}
线程通信
等待:
public final void wait()
public final void wait(long timeout)
必须在对obj加锁对同步代码块中。在一个线程中,调用obj.wait()时,次线程会释放其拥有的所有锁标记。同时此线程阻塞在o的等待队列中,释放锁,进入等待队列。
通知:
public class BankCard {
private double money;
private boolean flag;
public synchronized void save(double m) {
if (flag) {
try {
this.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
money = m + money;
System.out.println(Thread.currentThread().getName() + "存了1000元,余额为" + money);
flag = true;
this.notify();
}
public synchronized void take(double m) {
if (!flag) {
try {
this.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
money = money-m;
flag = false;
System.out.println(Thread.currentThread().getName() + "取了1000元,余额为" + money);
this.notify();
}
}
public class SubMoney implements Runnable {
private BankCard card;
public SubMoney(BankCard card) {
this.card = card;
}
@Override
public void run() {
for (int i = 0; i < 10; i++) {
card.take(1000);
}
}
}
public class AddMoney implements Runnable{
private BankCard card;
public AddMoney(BankCard card) {
this.card = card;
}
@Override
public void run() {
for (int i = 0; i < 10 ; i++) {
card.save(1000);
}
}
}
public class Test {
public static void main(String[] args) {
BankCard card = new BankCard();
AddMoney addMoney = new AddMoney(card);
SubMoney subMoney = new SubMoney(card);
Thread t1 = new Thread(addMoney,"m");
Thread t2 = new Thread(subMoney,"n");
t1.start();
t2.start();
}
}
生产者与消费者案列
package Bread01;
public class Bread {
private int id;
private String productName;
public Bread() {
super();
}
public Bread(int id, String productName) {
this.id = id;
this.productName = productName;
}
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public String getProductName() {
return productName;
}
public void setProductName(String productName) {
this.productName = productName;
}
}
package Bread01;
public class BreadCon {
private Bread[] con = new Bread[30];
private int index = 0;
public synchronized void input(Bread b) {
while (index >= 6) {
try {
this.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
con[index] = b;
index++;
System.out.println(Thread.currentThread().getName() + "制作了 " + b.getId());
this.notifyAll();
}
public synchronized void output() {
while (index <= 0) {
try {
this.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
index--;
Bread b = con[index];
System.out.println(Thread.currentThread().getName() + "取走了 " + b.getId());
con[index] = null;
this.notifyAll();
}
}
package Bread01;
public class Consume implements Runnable {
BreadCon con;
public Consume(BreadCon con) {
super();
this.con = con;
}
@Override
public void run() {
for (int i = 0; i < 30; i++) {
con.output();
}
}
}
package Bread01;
public class Product implements Runnable {
BreadCon con ;
public Product(BreadCon con) {
super();
this.con = con;
}
@Override
public void run() {
for (int i = 0; i < 30; i++) {
con.input(new Bread(i,Thread.currentThread().getName()));
}
}
}
package Bread01;
public class Test {
public static void main(String[] args) {
BreadCon con = new BreadCon();
Product product = new Product(con);
Consume consume = new Consume(con);
Thread t1 = new Thread(product,"a");
Thread t2 = new Thread(consume,"b");
Thread t3 = new Thread(product,"c");
Thread t4 = new Thread(consume,"d");
t1.start();
t2.start();
t3.start();
t4.start();
}
}
线程池
1.线程容器,可设定线程分配的数量上限
2。将预先创定的线程对象存入池中,并重用线程池中的线程对象
3。避免频繁的创建和销毁线程
线程池原理
将任务交给线程池,由线程池奉陪线程,运行任务,并在任务结束复用线程。
创建线程池
Executor:线程池顶级接口。
ExecutorService:线程池接口,可通过submit(Runnable task)提交任务代码。
Executors工厂类:通过此类可以获得一个线程类。
通过newFixedThreadPool(int nThreads)获取固定数量的线程池。参数:指定线程池中线程的数量。
通过newCachedThreadPool()获得动态数量的线程池,如不够则创建新的,没有上限。
package Demo01;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class demo1 {
public static void main(String[] args) {
// 1.创建固定线程池个数
ExecutorService es = Executors.newFixedThreadPool(4);
// 2.创建任务
Runnable runnable = new Runnable() {
private int ticket = 100;
@Override
public void run() {
while (true){
if (ticket<=0){
break;
}
System.out.println(Thread.currentThread().getName() + "买了第"+ticket+"张票");
ticket--;
}
}
};
// 3.提交任务
for (int i = 0; i < 4; i++) {
es.submit(runnable);
}
// 4.关闭线程
es.shutdown();
}
}
Callable接口
与runnable接口类似,实现之后代表一个线程任务,Callable具有泛型返回值、可以声明异常。
package Demo01;
import java.util.concurrent.*;
public class demo1 {
public static void main(String[] args) {
// 1.创建线程池
ExecutorService es = Executors.newFixedThreadPool(1);
// 2.提交任务Future,表示将要执行任务的结果
Future<Integer> future = es.submit(new Callable<Integer>() {
@Override
public Integer call() throws Exception {
System.out.println(Thread.currentThread().getName()+"开始计算");
int sum = 0;
for (int i = 0; i <= 100; i++) {
sum +=i;
}
return sum;
}
});
// 3.获取结果
try {
System.out.println(future.get());
} catch (InterruptedException e) {
e.printStackTrace();
} catch (ExecutionException e) {
e.printStackTrace();
}
// 4.关闭线程池
es.shutdown();
}
}
Future接口
Future表示将要完成任务的结果。
表示ExecutorService.submit()所返回的状态结果,就是call的返回值
get()以阻塞的形式等待Future中的异步处理结果(call()的返回值)
同步:形容一次方法调用,同步一旦开始,调用者必须等待该方法返回,才能继续。
异步:形容一次方法调用,异步一旦开始,像是一次消息传播,调用者告知之后立刻返回,两者竞争时间片,并发执行。
有等待就是同步,不等待就是异步,异步有多条执行路径,同步只有一条执行路径。
多次调用Future接口
package Demo01;
import java.util.concurrent.*;
public class demo1 {
public static void main(String[] args) throws Exception{
ExecutorService es = Executors.newFixedThreadPool(2 );
Future<Integer> future1 = es.submit(new Callable<Integer>() {
@Override
public Integer call() throws Exception {
int sum = 0;
for (int i = 0; i <= 50; i++) {
sum+=i;
}
return sum;
}
});
Future <Integer> future2 = es.submit(new Callable<Integer>() {
@Override
public Integer call() throws Exception {
int sum = 0;
for (int i = 50; i <= 100; i++) {
sum+=i;
}
return sum;
}
});
int sum = future1.get()+ future2.get();
System.out.println("结果是"+sum);
es.shutdown();
}
}
Lock接口的使用
与synchronized比较,显示定义,结构更加灵活。
常用方法
void lock() //获取锁
boolean tryLock()//尝试获取锁,(成功返回true,失败返回false,不阻塞)
void unlock() //释放锁
重入锁
ReentrantLock:lock的实现类,与synchronized一样具有互斥锁的功能
package Demo01;
import java.util.concurrent.locks.Lock;
import java.util.concurrent.locks.ReentrantLock;
public class MyList {
private Lock lock = new ReentrantLock();
private String[]str = {"A","B","","",""};
private int count = 2;
void add(String value){
lock.lock();
try {
str[count]=value;
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
count++;
System.out.println(Thread.currentThread().getName() + "添加了"+value);
}finally {
lock.unlock();
}
}
public String[] getStr() {
return str;
}
}
package Demo01;
import java.util.Arrays;
public class Test {
public static void main(String[] args) throws Exception{
MyList list = new MyList();
Runnable runnable1 = new Runnable() {
@Override
public void run() {
list.add("hello");
}
};
Runnable runnable2 = new Runnable() {
@Override
public void run() {
list.add("world");
}
};
Thread t1 = new Thread(runnable1);
Thread t2 = new Thread(runnable2);
t1.start();
t2.start();
try {
t1.join();
t2.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Arrays.toString(list.getStr()));
}
}
读写锁
ReentrantReadWriteLock:
一次支持一写多读的同步锁,读写分离,可分别 分配读锁,写锁。
支持多次分配读锁,是多个读操作可以并发执行。
互斥规则
写写 :互斥,阻塞。
读写 :互斥,读阻塞写,写阻塞读。
读读 :不互斥,不阻塞。
在读写操作远远高于写操作的环境中,可在保障线程安全的情况下,提高运行效率。
package Demo01;
import java.util.concurrent.locks.ReentrantReadWriteLock;
public class ReadWriteDemo {
// 创建读写锁
private ReentrantReadWriteLock rll = new ReentrantReadWriteLock();
// 获取读锁
private ReentrantReadWriteLock.ReadLock readLock = rll.readLock();
// 获取写锁
private ReentrantReadWriteLock.WriteLock writeLock = rll.writeLock();
private String value;
public String getValue() {
// 使用读锁上锁
readLock.lock();
try {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
} finally {
readLock.unlock();
}
System.out.println("读取操作"+value);
return this.value;
}
public void setValue(String value) {
writeLock.lock();
try {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
} finally {
writeLock.unlock();
}
System.out.println("写入操作"+value);
this.value = value;
}
}
package Demo01;
import java.util.Random;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class Test {
public static void main(String[] args) {
ReadWriteDemo readWriteDemo = new ReadWriteDemo();
// 创建线程池
ExecutorService es = Executors.newFixedThreadPool(20);
Runnable read = new Runnable() {
@Override
public void run() {
readWriteDemo.getValue();
}
};
Runnable write = new Runnable() {
@Override
public void run() {
readWriteDemo.setValue("张三"+new Random().nextInt(100));
}
};
long start = System.currentTimeMillis();
// 分配两个写的任务
for (int i = 0; i < 2; i++) {
es.submit(write);
}
// 分配18读取任务
for (int i = 0; i < 18; i++) {
es.submit(read);
}
es.shutdown();
while (es.isTerminated()){
}
long end = System.currentTimeMillis();
System.out.println("用时间"+(end - start));
}
}
CopyOnWriteArrayList
线程安全的ArrayList,加强版的读写分离
写有锁,读无锁,读写之间不阻塞,优于读写锁
写入时,先copy一个容器副本,再添加新元素,最后替换引用。
使用方式和ArrayList无异。
package Demo01;
import java.util.Random;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class Demo {
public static void main(String[] args) {
// 1.创建集合
CopyOnWriteArrayList<String> list = new CopyOnWriteArrayList<>();
// 2.使用多线程操作
ExecutorService es = Executors.newFixedThreadPool(5);
// 3.提交任务
for (int i = 0; i < 5; i++) {
es.submit(new Runnable() {
@Override
public void run() {
for (int j = 0; j < 10; j++) {
list.add(Thread.currentThread().getName()+"...."+new Random().nextInt(1000));
}
}
});
}
es.shutdown();
while (!es.isTerminated()){
}
System.out.println("元素个数"+list.size());
for (String string:list){
System.out.println(string);
}
}
}
CopyOnWriteArraySet
线程安全的Set,底层使用CopyOnWriteArrayList 实现
唯一不同在于,使用addIfAbsent()添加元素,会遍历数组。
如存在元素,则不添加(扔掉副本)。
Queue接口(队列)
Collection的子接口,表示FIFO(First In First Out)先进先出
package Demo01;
import java.util.LinkedList;
import java.util.Queue;
import java.util.Random;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.CopyOnWriteArraySet;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
public class Demo {
public static void main(String[] args) {
// 1.创建队列
Queue<String> queue = new LinkedList<>();
// 2.入队
queue.add("苹果");
queue.add("橘子");
queue.add("西瓜");
queue.add("榴莲");
// 3.出队
int size = queue.size();
for (int i = 0; i < size; i++) {
System.out.println(queue.poll());
}
}
}
ConcurrentLinkedQueue
线程安全、可高效对鞋的队列,高并发下性能最好的队列。
无锁,CAS比较交换算反,修改的方法包含三个核心参数(V,E,N)
V:要更新的变量 E预期值 N新值
只有当V==E时,V=N,否则表示已被更新过,取消当前操作。
package Demo01;
import java.util.concurrent.ConcurrentLinkedQueue;
public class Demo01 {
public static void main(String[] args) throws Exception{
// 1.创建安全队列
ConcurrentLinkedQueue<Integer> queue = new ConcurrentLinkedQueue<>();
// 2.入队操作
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
for (int i = 0; i < 5; i++) {
queue.offer(i);
}
}
});
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
for (int i = 0; i < 10; i++) {
queue.offer(i);
}
}
});
// 3.启动线程
t1.start();
t2.start();
t1.join();
t2.join();
System.out.println("--------出队----------");
int size = queue.size();
for (int i = 0; i < size; i++) {
System.out.println(queue.poll());
}
}
}
BlockingQueue接口(阻塞队列)
Queue的子接口,阻塞的队列,增加了两个线程状态为无限期等待的方法。
生产者消费者案列
package Demo01;
import java.util.concurrent.ArrayBlockingQueue;
public class Demo03 {
public static void main(String[] args) {
// 1.创建队列
ArrayBlockingQueue<Integer> queue = new ArrayBlockingQueue<>(6);
// 2.创建两个线程
Thread t1 = new Thread(new Runnable() {
@Override
public void run() {
for (int i = 0; i < 30; i++) {
try {
queue.put(i);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName() + "生产了第"+i+"号面包");
}
}
},"晨晨");
Thread t2 = new Thread(new Runnable() {
@Override
public void run() {
for (int i = 0; i < 30; i++) {
try {
Integer number = queue.take();
System.out.println(Thread.currentThread().getName() + "消费了第"+number+"号面包");
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
},"彬彬");
t1.start();
t2.start();
}
}
ConcurrentHashMap
初始容量默认为16段,使用分锁设计
不对整个Map加锁。而是为每个段加锁,效率大大提高。
当多个对象存入同一个段时,才需要互斥。
最理想的状态为16个对象分别存入16个段,并行数量16
使用方式与HashMap无异。
package Demo01;
import java.util.concurrent.ArrayBlockingQueue;
import java.util.concurrent.ConcurrentHashMap;
public class Demo03 {
public static void main(String[] args) {
// 1.创建集合
ConcurrentHashMap<String, String> hashMap = new ConcurrentHashMap<String, String>();
// 2.使用多线程添加数据
for (int i = 0; i < 5; i++) {
new Thread(new Runnable() {
@Override
public void run() {
for (int j = 0; j < 10; j++) {
hashMap.put(Thread.currentThread().getName()+"--"+j,j+"");
System.out.println(hashMap);
}
}
}).start();
}
}
}