源代码地址:
https://blog.csdn.net/qq_43656233/article/details/103186367?ops_request_misc=%257B%2522request%255Fid%2522%253A%2522165042075716780271555741%2522%252C%2522scm%2522%253A%252220140713.130102334…%2522%257D&request_id=165042075716780271555741&biz_id=0&utm_medium=distribute.pc_search_result.none-task-blog-2allbaidu_landing_v2~default-1-103186367.142v9control,157v4new_style&utm_term=prime%E7%AE%97%E6%B3%95c%2B%2B&spm=1018.2226.3001.4187
轻微改动+加了注释:
#include<iostream>
using namespace std;
const int MaxSize = 20;
const int INF = 2147483647;
int visited[MaxSize];
int lowcost[MaxSize];//用来表示(V-U)中的各个顶点与集合(U)中的顶点最短边的权值
int adjvex[MaxSize];//用来保存集合(U-V)中的顶点与集合(U)中连接的最小边的顶点。
int arc[MaxSize][MaxSize];//存储边信息
int vertex[MaxSize]; //存储点信息
int arcNum;//边的数目
int vertexNum;//顶点的数目
int MinEdge(int a[], int n)//MinEdge是用来算出lowcost数组中最小值的 i 点,也就是顶点
{
int min = INF;
int k = 0;
for (int i = 1; i <= n; ++i)
{
if (min > a[i] && a[i] != 0)
{
min = a[i];
k = i;
}
}
return k;
}
void MGraph(int a[], int n, int e)//图数组存储,邻接矩阵
{
arcNum = e;
vertexNum = n;
for (int i = 1; i <= vertexNum; ++i)
{
vertex[i] = a[i];//顶点数组存放进去 1 2 3 4 5 6...
}
for (int i = 1; i <= vertexNum; ++i) //把边都初始化为INF
{
for (int j = 1; j <= vertexNum; ++j)
{
arc[i][j] = INF;
}
}
for (int i = 1; i <= arcNum; ++i)//把存在的边信息输入
{
int a, b, v;
cin >> a >> b >> v;
arc[a][b] = arc[b][a] = v;
}
}
void Prime() //普利姆算法实现
{
for (int i = 2; i <= vertexNum; ++i)//初始化lowcost数组和adjvex全部设置为1
{
lowcost[i] = arc[1][i];
adjvex[i] = 1;
}
lowcost[1] = 0;//设置起点
for (int i = 2; i <= vertexNum; ++i)
{
int k = MinEdge(lowcost, vertexNum);//MinEdge是用来算出lowcost数组中最小值的 i 点,也就是顶点
cout << adjvex[k] << "--->" << k << " " << lowcost[k] << endl;
lowcost[k] = 0;//将k顶点加入u集合(原来的全部顶点是V集合)
for (int j = 1; j <= vertexNum; ++j)//加入了一个顶点后,所有的lowcost和adjvex都有可能发生相应的变化
{
if (arc[k][j] < lowcost[j])//将k加入u数组后,压迫更新lowcost数组和adjvex数组
{
lowcost[j] = arc[k][j];
adjvex[j] = k;
}
}
}
}
int main()
{
int a[MaxSize];
for (int i = 1; i < MaxSize; ++i)//初始化a[]数组,1 2 3 4 -----20
{
a[i] = i;
}
int x, y;//输入顶点数目 边的数目
cin >> x >> y;
MGraph(a, x, y);
Prime();
return 0;
}