迷宫可视化|设计dfs算法

迷宫可视化

直接上结果图片如下:
在这里插入图片描述
代码分析:
迷宫思路实现:
①MazeData类:
变量:
1、需要入口和出口坐标
2、记录访问过的路径
3、记录走过的路径
4、绘制迷宫地图二维数组
5、迷宫标记墙和路径
初始化:
1、传入文件路径,转化为输入流
2、实例化变量
3、遍历,存入maze二维数组。

方法实现:
1、getMaze(i,j)在二维数组里面获取任意一个值
2、InArear(x,y)判断有没有在二维数组内
3、print()打印出来

②AlgoFrame类:
变量:
1、画布的宽和高
2、存储已经画好的迷宫地图二维数组
初始化:
1、添加自定义的画布框架、画布宽高、框架的的自动适应屏幕大小
2、自定义的画布框架AlgoCanvas的paintComponent方法是主要的

方法实现
1、render(data) 传入二维数组迷宫地图,repaint()方法进行绘制
2、paintComponent方法有抗锯齿作业、把已经画好的二维迷宫地图,
通过AlgoVisHelper工具类A绘制为可视化的地图;

③AlgoVisHelper类辅助工具类
变量:
1、颜色

方法实现:
1、绘制颜色、绘制空心矩形、绘制实心矩形等等

代码实现:
1、dao

package Maze;

import java.io.BufferedInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.util.Scanner;
/*
 * dao
 */
public class MazeData {
	// 定义存放迷宫文件的数组
	public static void main(String[] args) {
		String filename="F:\\Java\\Eclipse\\GUI\\bin\\maze_101_101.txt";
		MazeData mazeData = new MazeData(filename);
		mazeData.print();
	}
	// 定义入口坐标为 entranceX,entranceY,出口坐标为 exitX,exitY
	private static int entranceX;
	private int entranceY;
	private int exitX;
	private static int exitY;
	// 定义 visited 二维数组用于存放该点是否已经访问过,true 为访问过,false 为未访问过。
	public boolean[][] visited;
	// 定义 path 二维数组用于存放走过的路径,并用于显性的展现路径的颜色。
	public static boolean[][] path;
	
	
	private static char[][] maze;
	// 定义迷宫文件n行m列
	private static int  N;
	private static int M;
	// 定义sacnner 类获取文件输入
	private Scanner scanner;
	// 声明"#"对应的是 wall(墙)," "为 road(路)
	public static final char Wall='#';
	public static final char Path=' ';
	public MazeData(String filename) {
	//文件名不能为空
	    try {
	    if(filename==null){
	    	throw new IllegalArgumentException("filename can not be empty");
	    }
	    
	    File file =new File(filename);
	    //判断文件是否存在
	    if(!file.exists()){
	    	throw new IllegalArgumentException("file is not exists");
	    }
        //将文件对象file存放如输入流
		FileInputStream fis =new FileInputStream(file);
		scanner =new Scanner(new BufferedInputStream(fis), "utf-8");
		//读取第一行数据
		String nmline =scanner.nextLine();
		String[] nm=nmline.trim().split("\\s");
		//获取迷宫的行数N
		N =Integer.parseInt(nm[0]);
		//获取迷宫的列数M
		M=Integer.parseInt(nm[1]);
		//获取了行数和列数后,即可实现maze数组
		maze= new char[N][M];
		
		visited = new boolean[N][M]; //实例化
		path=new boolean[N][M];
		entranceX=1;
		entranceY=0;
		exitX=N-2;
		exitY=M-1;
		
		//读取后续的N行
		for(int i=0;i<N;i++){
			String line =scanner.nextLine();
			//检查每一行是否有M个字符
			if(line.length()!=M){
				throw new IllegalArgumentException("file is false");
			}
			for(int j=0;j<M;j++){
				maze[i][j]=line.charAt(j);
			}
		}
		} catch (FileNotFoundException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}// 关闭文件
	    finally {
	    	if(scanner!=null){
	    	scanner.close();
	    	}
	   }
	    
	}
    public static int getEntranceX() {
		return entranceX;
	}
	public  void setEntranceX(int entranceX) {
		this.entranceX = entranceX;
	}
	public int getEntranceY() {
		return entranceY;
	}
	public  void setEntranceY(int entranceY) {
		this.entranceY = entranceY;
	}
	public   int getExitX() {
		return exitX;
	}
	public  void setExitX(int exitX) {
		this.exitX = exitX;
	}
	public static int getExitY() {
		return exitY;
	}
	public void setExitY(int exitY) {
		this.exitY = exitY;
	}
	//接口方法
	public static int N(){
		return N;
	}
	public static int M(){
		return 	M;
	}
	//获取maze某一位置的值
	public static char getMaze(int i,int j){
		//索引是否合法
		if(!inArea(i,j)){
			throw new IllegalArgumentException("i or j is illegal index");
		}
		return maze[i][j];
	}
	//判断当期的索引是否在迷宫的区域内
	public static boolean inArea(int x, int y) {
		// TODO Auto-generated method stub
		return x>=0 &&x<N&&y>=0&&y<M;
	}
	//在 MazeData 类中创建打印输出 txt 文件的方法,检查是否能完整读取迷宫文件数据。
	public void print(){
		System.out.println(N+" "+ M);
		for(int i=0;i<N;i++){
		for(int j=0;j<M;j++){
		System.out.print(maze[i][j]);
		}
		System.out.println();
		}
		System.out.println("绘制完成:"+getMaze(20, 20));
	}
}

在这里插入图片描述
2、JFrme

package Maze;

import java.awt.*;
import javax.swing.*;
/*
 * jsp
 */
public class AlgoFrame extends JFrame{

    private int canvasWidth;
    private int canvasHeight;

    public AlgoFrame(String title, int canvasWidth, int canvasHeight){

        super(title);

        this.canvasWidth = canvasWidth;
        this.canvasHeight = canvasHeight;

        AlgoCanvas canvas = new AlgoCanvas();
        setContentPane(canvas);

        setResizable(false);
        pack();    // 在setResizable(false)后进行pack(),防止在Windows下系统修改frame的尺寸

        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        setVisible(true);
    }

    public AlgoFrame(String title){

        this(title, 1024, 768);
    }
//	接口方法
    public int getCanvasWidth(){return canvasWidth;}
    public int getCanvasHeight(){return canvasHeight;}

    // TODO: 设置自己的数据
    private MazeData data;
    public void render(MazeData data){
        this.data = data;
        repaint();
    }

    private class AlgoCanvas extends JPanel{

        public AlgoCanvas(){
            // 双缓存
            super(true);
        }

        @Override
        public void paintComponent(Graphics g) {
            super.paintComponent(g);

            Graphics2D g2d = (Graphics2D)g;

            // 抗锯齿
            RenderingHints hints = new RenderingHints(
                    RenderingHints.KEY_ANTIALIASING,
                    RenderingHints.VALUE_ANTIALIAS_ON);
            hints.put(RenderingHints.KEY_RENDERING, RenderingHints.VALUE_RENDER_QUALITY);
            g2d.addRenderingHints(hints);
          
            // 具体绘制
            // TODO: 绘制自己的数据data
            
            int h =canvasHeight/MazeData.N();
            int w =canvasWidth/MazeData.M();
            for(int i=0;i<MazeData.N();i++){
            	for(int j=0;j<MazeData.M();j++){
            		if(MazeData.getMaze(i, j)==MazeData.Wall){//如果遇到的是#号表示墙
            			AlgoVisHelper.setColor(g2d, AlgoVisHelper.LightBlue);
            		}else{
            			AlgoVisHelper.setColor(g2d, AlgoVisHelper.White);
            		}
            		//如果当前绘制的矩形是在走的路径中,则用黄色笔绘制出来.
            		if(MazeData.path[i][j]){
            		AlgoVisHelper.setColor(g2d, AlgoVisHelper.Pink);
            		}
            		// 绘制实心矩形
            		//绘制实心矩形
            		AlgoVisHelper.fillRectangle(g2d, j*w, i*h, w, h);
            		
            	}
            }
        }

        @Override
        public Dimension getPreferredSize(){
            return new Dimension(canvasWidth, canvasHeight);
        }
    }
}



3、控制层

package Maze;

import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
/*
 * 控制层servlet   
 */
public class AlgoVisualizer {

	// TODO: 创建自己的数据
	
	// 创建一个方向的二维数组 d
	private static final int d[][]={{-1,0},{0,1},{1,0},{0,-1}};
	
	private MazeData data; // 数据
	private AlgoFrame frame; // 视图
	
	private static int blockside = 6;
	// 延时
	private static int Delay = 5;

	public AlgoVisualizer(String filename) {

		// 初始化数据
		// TODO: 初始化数据
         data =new MazeData(filename);//把画好的二维迷宫图帮过来
      // 定义画布的大小
         int sceneWidth = data.M() * blockside;
         int sceneHeight =data.N() * blockside;
		// 初始化视图
		EventQueue.invokeLater(() -> {
			frame = new AlgoFrame("Welcome", sceneWidth, sceneHeight);
			// TODO: 根据情况决定是否加入键盘鼠标事件监听器
			//frame.addKeyListener(new AlgoKeyListener());
		    //frame.addMouseListener(new AlgoMouseListener());
			new Thread(() -> {
				run();
			}).start();
		});
	}

	// 动画逻辑
	private void run() {
		setData(-1,-1);
		// 递归的走迷宫,初始参数为入口的坐标
		go(data.getEntranceX(), data.getEntranceY());
		setData(-1,-1);
	}
	//private void go(int x, int y) {
    private boolean go(int x, int y) {
		// TODO Auto-generated method stub
    	if (!data.inArea(x, y)) {
    		throw new IllegalArgumentException("x,y are out of Area");
    		}
    		// 设置当前该店已经被访问过
    		data.visited[x][y] = true;
    		setData(x,y);
    		// 递归的基本问题,x,y 为出口的坐标点值则递归终止
    		if (x == data.getExitX() && y == data.getExitY()) {
    	//	return ;
    		return true;
    		}
    		// 对左下右上四个方向依次遍历,递归的实现走迷宫。
    		for (int i = 0; i < 4; i++) {
    		int newX = x + d[i][0];
    		int newY = y + d[i][1];
    		// 当 newX,newY 满足在面板范围内,且是可以走的路,且 newX,newY 没有被访问过,才可以走向 newX,newY
    		if (data.inArea(newX, newY) && data.getMaze(newX, newY) ==
    		MazeData.Path && !data.visited[newX][newY]) {
    		//go(newX, newY);
    			if(go(newX,newY)){
    				return true;
    			};
    		}
    	}
    		data.path[x][y]=false;
    		//setData(x, y);
    		return false;
	}

	//渲染
	private void setData(int x,int y) {
		// TODO Auto-generated method stub
		if (data.inArea(x, y)) {
			data.path[x][y] = true;
			}
			frame.render(data);
			AlgoVisHelper.pause(Delay);
	}

	// TODO: 根据情况决定是否实现键盘鼠标等交互事件监听器类
	private class AlgoKeyListener extends KeyAdapter {
	}

	private class AlgoMouseListener extends MouseAdapter {
	}

	public static void main(String[] args) {

		//int sceneWidth = 800;
	   //int sceneHeight = 800;

		// TODO: 根据需要设置其他参数,初始化visualizer
		//AlgoVisualizer visualizer = new AlgoVisualizer(sceneWidth, sceneHeight);
	
  String filename="F:\\Java\\Eclipse\\GUI\\bin\\maze_101_101.txt";//二维码的地图路径
  AlgoVisualizer al=new AlgoVisualizer(filename);
	
	
	}
}

4、辅助工具类

package Maze;

import javax.swing.*;
import java.awt.*;
import java.awt.geom.*;

import java.lang.InterruptedException;
/*
 * 工具类 ,封装了画笔的方法
 */
public class AlgoVisHelper {

    private AlgoVisHelper(){}
//	常用颜色
    public static final Color Red = new Color(0xF44336);
    public static final Color Pink = new Color(0xE91E63);
    public static final Color Purple = new Color(0x9C27B0);
    public static final Color DeepPurple = new Color(0x673AB7);
    public static final Color Indigo = new Color(0x3F51B5);
    public static final Color Blue = new Color(0x2196F3);
    public static final Color LightBlue = new Color(0x03A9F4);
    public static final Color Cyan = new Color(0x00BCD4);
    public static final Color Teal = new Color(0x009688);
    public static final Color Green = new Color(0x4CAF50);
    public static final Color LightGreen = new Color(0x8BC34A);
    public static final Color Lime = new Color(0xCDDC39);
    public static final Color Yellow = new Color(0xFFEB3B);
    public static final Color Amber = new Color(0xFFC107);
    public static final Color Orange = new Color(0xFF9800);
    public static final Color DeepOrange = new Color(0xFF5722);
    public static final Color Brown = new Color(0x795548);
    public static final Color Grey = new Color(0x9E9E9E);
    public static final Color BlueGrey = new Color(0x607D8B);
    public static final Color Black = new Color(0x000000);
    public static final Color White = new Color(0xFFFFFF);
//	绘制空心圆
    public static void strokeCircle(Graphics2D g, int x, int y, int r){

        Ellipse2D circle = new Ellipse2D.Double(x-r, y-r, 2*r, 2*r);
        g.draw(circle);
    }
//	绘制实心圆
    public static void fillCircle(Graphics2D g, int x, int y, int r){

        Ellipse2D circle = new Ellipse2D.Double(x-r, y-r, 2*r, 2*r);
        g.fill(circle);
    }
//	绘制空心矩形
    public static void strokeRectangle(Graphics2D g, int x, int y, int w, int h){

        Rectangle2D rectangle = new Rectangle2D.Double(x, y, w, h);
        g.draw(rectangle);
    }
//	绘制实心矩形
    public static void fillRectangle(Graphics2D g, int x, int y, int w, int h){

        Rectangle2D rectangle = new Rectangle2D.Double(x, y, w, h);
        g.fill(rectangle);
    }
//	设置画笔颜色
    public static void setColor(Graphics2D g, Color color){
        g.setColor(color);
    }
//	设置画笔粗细
    public static void setStrokeWidth(Graphics2D g, int w){
        int strokeWidth = w;
        g.setStroke(new BasicStroke(strokeWidth, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND));
    }
//	暂停t毫秒
    public static void pause(int t) {
        try {
            Thread.sleep(t);
        }
        catch (InterruptedException e) {
            System.out.println("Error sleeping");
        }
    }
//	放置图片
    public static void putImage(Graphics2D g, int x, int y, String imageURL){

        ImageIcon icon = new ImageIcon(imageURL);
        Image image = icon.getImage();

        g.drawImage(image, x, y, null);
    }
//	放置文本
    public static void drawText(Graphics2D g, String text, int centerx, int centery){

        if(text == null)
            throw new IllegalArgumentException("Text is null in drawText function!");

        FontMetrics metrics = g.getFontMetrics();
        int w = metrics.stringWidth(text);
        int h = metrics.getDescent();
        g.drawString(text, centerx - w/2, centery + h);
    }
}

附加迷宫地图

101 101
#####################################################################################################
                                    #     #     #   #     # # #               # # # # #   #   #   # #
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#####################################################################################################

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