1017 Queueing at Bank

注意点:客户迟到和早到所带来的影响,后面三个测试点不过的原因在这。

#include <cstdio>
#include <algorithm>
using namespace std;

const int INF=1000000;
const int maxn=10010;
int Window[200];
struct customer{
    int arrive_time,process_time,wait_time;//s为单位
}Cus[maxn];
int cor[maxn];
int N,K;

bool cmp(int a,int b){
    return Cus[a].arrive_time<Cus[b].arrive_time;
}

int main(void){
    scanf("%d%d",&N,&K);
    for(int i=0;i<K;i++){
        Window[i]=8*60*60;
    }
    for(int i=0;i<N;i++){
        int h,m,s;
        scanf("%d:%d:%d %d",&h,&m,&s,&Cus[i].process_time);
        if(Cus[i].process_time>60) Cus[i].process_time=60;
        Cus[i].process_time*=60;
        Cus[i].arrive_time=h*60*60+m*60+s;
        cor[i]=i;
    }
    sort(cor,cor+N,cmp);
    int sum=0,cnt=0;
    for(int i=0;i<N && Cus[cor[i]].arrive_time<=17*60*60;i++){
        int Min=INF,id;
        for(int j=0;j<K;j++){
            if(Min>Window[j]){
                Min=Window[j];
                id=j;
            }
        }
        //注意点所要注意的地方,切记更新相应信息
        if(Window[id]<Cus[cor[i]].arrive_time){
            Cus[cor[i]].wait_time=0;
            Window[id]+=Cus[cor[i]].arrive_time-Window[id];
        }
        else {
            Cus[cor[i]].wait_time=Window[id]-Cus[cor[i]].arrive_time;
        }
        Window[id]+=Cus[cor[i]].process_time;
        sum+=Cus[cor[i]].wait_time;
        cnt++;
    }
    if(cnt==0) printf("0.0");
    else printf("%.1f",1.0*sum/(60*cnt));
    return 0;
}
Queueing theory is a mathematical study of waiting lines or queues that arise in various real-life scenarios, such as customer service, traffic congestion, hospital emergency rooms, and telecommunications networks. Basic queueing theory involves the following concepts: 1. Arrival Process: This is the process of customers arriving at the queue. The arrival process can be modeled using different distributions, such as Poisson or exponential. 2. Service Process: This is the process of serving customers in the queue. The service process can also be modeled using different distributions, such as Poisson or exponential. 3. Queue Length: This is the number of customers waiting in the queue at any given time. 4. Queue Occupancy: This is the proportion of time that the server is busy serving customers. 5. System Capacity: This is the maximum number of customers that the system can handle at any given time. 6. Utilization: This is the proportion of time that the server is busy serving customers compared to the total time. 7. Waiting Time: This is the time that a customer spends waiting in the queue before being served. 8. Service Time: This is the time that a customer spends being served by the server. 9. Queueing Models: There are different queueing models that can be used to analyze queueing systems, such as the M/M/1 model, M/M/c model, M/G/1 model, and M/D/1 model. 10. Performance Measures: Different performance measures can be used to evaluate queueing systems, such as average waiting time, average queue length, and system throughput.
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