用C语言实现LED1/LED2/LED3灯点亮
.h文件
#ifndef __GIO_H__
#define __GIO_H__
//1.RCC寄存器封装。用宏定义
#define RCC_AHB4_ENSETR (*(volatile unsigned*)0x50000A28)
//2.GIO寄存器用结构体封装
typedef struct{
volatile unsigned int MODER;
volatile unsigned int OTYPER;
volatile unsigned int OSPEEDR;
volatile unsigned int PUPDR;
volatile unsigned int IDR;
volatile unsigned int ODR;
}gpio_t;
#define DPIOE ((gpio_t *)0x50006000)
#define DPIOF ((gpio_t *)0x50007000)
//3.LED1灯初始化
void LED_init();
//4.LED灯点亮
void LED1_on();
void LED2_on();
void LED3_on();
//5.LED灯熄灭
void LED1_OFF();
void LED2_OFF();
void LED3_OFF();
#endif
gpio.c
#include "gpio.h"
//3.LED1灯初始化
void LED_init()
{
//0.设置时钟使能
RCC_AHB4_ENSETR |= (0x1 << 4);
RCC_AHB4_ENSETR |= (0x1 << 5);
//1.设置PE10,PE8,PF10引脚为输出模式
DPIOE->MODER &= (~(0X3 << 20));
DPIOE->MODER |= (0X1 << 20);
//1.设置PF10引脚为输出模式
DPIOF->MODER &= (~(0X3 << 20));
DPIOF->MODER |= (0X1 << 20);
//1.设置PE8引脚为输出模式
DPIOE->MODER &= (~(0X3 << 16));
DPIOE->MODER |= (0X1 << 16);
//2.设置PE10,PF10,PE8引脚为推挽模式
DPIOE->OTYPER &= (~(0X1 <<10));
DPIOF->OTYPER &= (~(0X1 <<10));
DPIOE->OTYPER &= (~(0X1 <<8));
//3.设置PE10,PF10,PE8引脚为低速模式
DPIOE->OSPEEDR &= (~(0X3 << 20));
DPIOF->OSPEEDR &= (~(0X3 << 20));
DPIOE->OSPEEDR &= (~(0X3 << 16));
//4.设置PE10,PF10,PE8引脚禁止上下拉
DPIOE->PUPDR &= (~(0X3 << 20));
DPIOF->PUPDR &= (~(0X3 << 20));
DPIOE->PUPDR &= (~(0X3 << 16));
}
//4.LED1灯点亮
void LED1_on()
{
DPIOE->ODR |= (0x1 <<10);
}
//4.LED2灯点亮
void LED2_on()
{
DPIOF->ODR |= (0x1 <<10);
}
//4.LED3灯点亮
void LED3_on()
{
DPIOE->ODR |= (0x1 <<8);
}
//5.LED1灯熄灭
void LED1_OFF()
{
DPIOE->ODR &= (~(0x1 <<10));
}
//5.LED2灯熄灭
void LED2_OFF()
{
DPIOF->ODR &= (~(0x1 <<10));
}
//5.LED1灯熄灭
void LED3_OFF()
{
DPIOE->ODR &= (~(0x1 <<8));
}
main.c
#include "gpio.h"
extern void printf(const char *fmt, ...);
void delay_ms(int ms)
{
int i,j;
for(i = 0; i < ms;i++)
for (j = 0; j < 1800; j++);
}
int main()
{
LED_init(); // LED灯初始化
while(1)
{
LED1_on();
delay_ms(1000);
LED1_OFF();
delay_ms(1000);
LED2_on();
delay_ms(1000);
LED2_OFF();
delay_ms(1000);
LED3_on();
delay_ms(1000);
LED3_OFF();
delay_ms(1000);
}
return 0;
}