build文件夹下
build.js
'use strict' // js的严格模式
require('./check-versions')() // node和npm的版本检查
process.env.NODE_ENV = 'production' // 设置环境变量为生产环境
// 导进各模块
const ora = require('ora') // loading模块
const rm = require('rimraf')
const path = require('path')
const chalk = require('chalk')
const webpack = require('webpack')
const config = require('../config')
const webpackConfig = require('./webpack.prod.conf')
const spinner = ora('building for production...')
spinner.start()
/*
rm方法删除dist/static文件夹
若删除中有错误则抛出异常并终止程序
若没有错误则继续执行,构建webpack
结束动画
若有异常则抛出
标准输出流,类似于console.log
*/
rm(path.join(config.build.assetsRoot, config.build.assetsSubDirectory), err => {
if (err) throw err
webpack(webpackConfig, (err, stats) => {
spinner.stop()
if (err) throw err
process.stdout.write(stats.toString({
colors: true, // 增加控制台颜色开关
modules: false, // 是否增加内置模块信息
children: false, // If you are using ts-loader, setting this to true will make TypeScript errors show up during build.
chunks: false, // 允许较少的输出
chunkModules: false // 不将内置模块信息加到包信息
}) + '\n\n') // 编译过程持续打印
// 编译出错的信息
if (stats.hasErrors()) {
console.log(chalk.red(' Build failed with errors.\n'))
process.exit(1)
}
// 编译成功的信息
console.log(chalk.cyan(' Build complete.\n'))
console.log(chalk.yellow(
' Tip: built files are meant to be served over an HTTP server.\n' +
' Opening index.html over file:// won\'t work.\n'
))
})
})
check-versions.js ==>node和npm的版本检查
'use strict' // js的严格模式
// 导进各模块
const chalk = require('chalk')
const semver = require('semver')
const packageConfig = require('../package.json')
const shell = require('shelljs') // shell.js插件,执行unix系统命令
function exec (cmd) {
// 脚本可以通过child_process模块新建子进程,从而执行Unix系统命令
// 将cmd参数传递的值转换成前后没有空格的字符串,也就是版本号
return require('child_process').execSync(cmd).toString().trim()
}
//声明常量数组,数组内容为有关node相关信息的对象
const versionRequirements = [
{
name: 'node', //对象名称为node
currentVersion: semver.clean(process.version), //使用semver插件,把版本信息转换成规定格式
versionRequirement: packageConfig.engines.node //规定package.json中engines选项的node版本信息
}
]
if (shell.which('npm')) { //which为linux指令,在$path规定的路径下查找符合条件的文件
versionRequirements.push({
name: 'npm',
currentVersion: exec('npm --version'), //调用npm --version命令,并且把参数返回给exec函数获取纯净版本
versionRequirement: packageConfig.engines.npm //规定package.json中engines选项的node版本信息
})
}
module.exports = function () {
const warnings = []
for (let i = 0; i < versionRequirements.length; i++) {
const mod = versionRequirements[i]
// 如果版本号不符合package.json文件中指定的版本号,就执行warning.push...
// 当前版本号用红色标识,要求版本号用绿色标识
if (!semver.satisfies(mod.currentVersion, mod.versionRequirement)) {
warnings.push(mod.name + ': ' +
chalk.red(mod.currentVersion) + ' should be ' +
chalk.green(mod.versionRequirement)
)
}
}
//如果为真,则打印提示用户升级新版本
if (warnings.length) {
console.log('')
console.log(chalk.yellow('To use this template, you must update following to modules:'))
console.log()
for (let i = 0; i < warnings.length; i++) {
const warning = warnings[i]
console.log(' ' + warning)
}
console.log()
process.exit(1)
}
}
vue-loader.conf.js
'use strict'
const utils = require('./utils')
const config = require('../config')
const isProduction = process.env.NODE_ENV === 'production' // 是否为生产环境
const sourceMapEnabled = isProduction
? config.build.productionSourceMap
: config.dev.cssSourceMap
module.exports = {
loaders: utils.cssLoaders({ // 载入utils中的cssloaders返回配置好的css-loader和vue-style=loader
sourceMap: sourceMapEnabled,
extract: isProduction
}),
cssSourceMap: sourceMapEnabled, // 是否开启css资源map
cacheBusting: config.dev.cacheBusting, // 是否开启cacheBusting
transformToRequire: {
video: ['src', 'poster'],
source: 'src',
img: 'src',
image: 'xlink:href'
}
}
webpack.base.conf.js
'use strict'
const path = require('path')
const utils = require('./utils')
const config = require('../config')
const vueLoaderConfig = require('./vue-loader.conf')
function resolve (dir) {
return path.join(__dirname, '..', dir)
}
module.exports = {
context: path.resolve(__dirname, '../'),
// 输入
entry: {
app: './src/main.js'
},
// 输出
output: {
path: config.build.assetsRoot, // 打包后文件输出路径,config/index.js中build.assetsRoot
filename: '[name].js', // 输出文件名称默认使用原名
publicPath: process.env.NODE_ENV === 'production' // 文件引用路径
? config.build.assetsPublicPath
: config.dev.assetsPublicPath
},
resolve: {
extensions: ['.js', '.vue', '.json'], // 省略扩展名,也就是说当使用.js .vue .json文件导入可以省略后缀名
alias: {
'vue$': 'vue/dist/vue.esm.js', // $符号指精确匹配,路径和文件名要详细
'@': resolve('src'), // resolve('src') 指的是项目根目录中的src文件夹目录,使用@符号代替
}
},
// 用于解析不同的模块
module: {
rules: [
{
test: /\.vue$/,
loader: 'vue-loader', // 解析.vue文件
options: vueLoaderConfig
},
{
test: /\.js$/,
loader: 'babel-loader', // 对js文件使用babel-loader转码,用于解析es6等代码
include: [resolve('src'), resolve('test'), resolve('node_modules/webpack-dev-server/client')] // 指明那些文件夹下的js文件需要使用该loader
},
{
test: /\.(png|jpe?g|gif|svg)(\?.*)?$/,
loader: 'url-loader', // 使用url-loader插件,将图片转为base64格式字符串
options: {
limit: 10000, // 10000个字节以下的文件才用来转为dataUrl
name: utils.assetsPath('img/[name].[hash:7].[ext]') //超过10000字节的图片,就按照制定规则设置生成的图片名称,可以看到用了7位hash码来标记,.ext文件是一种索引式文件系统
}
},
{
test: /\.(mp4|webm|ogg|mp3|wav|flac|aac)(\?.*)?$/,
loader: 'url-loader',
options: {
limit: 10000,
name: utils.assetsPath('media/[name].[hash:7].[ext]')
}
},
{
test: /\.(woff2?|eot|ttf|otf)(\?.*)?$/,
loader: 'url-loader',
options: {
limit: 10000,
name: utils.assetsPath('fonts/[name].[hash:7].[ext]')
}
}
]
},
node: {
// prevent webpack from injecting useless setImmediate polyfill because Vue
// source contains it (although only uses it if it's native).
setImmediate: false,
// prevent webpack from injecting mocks to Node native modules
// that does not make sense for the client
dgram: 'empty',
fs: 'empty',
net: 'empty',
tls: 'empty',
child_process: 'empty'
}
}
webpack.dev.conf.js
'use strict'
const utils = require('./utils')
const webpack = require('webpack')
const config = require('../config')
const merge = require('webpack-merge')
const path = require('path')
const baseWebpackConfig = require('./webpack.base.conf')
const CopyWebpackPlugin = require('copy-webpack-plugin')
const HtmlWebpackPlugin = require('html-webpack-plugin') // 一个用于生成HTML文件并自动注入依赖文件(link/script)的webpack插件
const FriendlyErrorsPlugin = require('friendly-errors-webpack-plugin')// 用于更友好地输出webpack的警告、错误等信息
// 获取port
const portfinder = require('portfinder')
const HOST = process.env.HOST
const PORT = process.env.PORT && Number(process.env.PORT)
/*
合并基础的webpack配置
第一个参数baseWebpackConfig,是webpack基本配置文件webpack.base.conf.js中的配置
*/
const devWebpackConfig = merge(baseWebpackConfig, {
module: {
rules: utils.styleLoaders({ sourceMap: config.dev.cssSourceMap, usePostCSS: true }) // 配置样式文件的处理规则,使用styleLoaders
},
// 配置Source Maps。在开发中使用cheap-module-eval-source-map更快
devtool: config.dev.devtool,
// these devServer options should be customized in /config/index.js
devServer: {
clientLogLevel: 'warning',
historyApiFallback: {
rewrites: [
{ from: /.*/, to: path.posix.join(config.dev.assetsPublicPath, 'index.html') },
],
},
hot: true, // 是否启用webpack的模块热替换特性。主要是用于开发过程中
contentBase: false, // since we use CopyWebpackPlugin.
compress: true, // 一切服务是否都启用gzip压缩
host: HOST || config.dev.host, // 指定一个host,默认是localhost。如果有全局host就用全局,否则就用index.js中的设置。
port: PORT || config.dev.port, // 指定端口
open: config.dev.autoOpenBrowser, // 是否在浏览器开启本dev server
overlay: config.dev.errorOverlay // 当有编译器错误时,是否在浏览器中显示全屏覆盖。
? { warnings: false, errors: true }
: false,
publicPath: config.dev.assetsPublicPath,
proxy: config.dev.proxyTable, // 代理:如果你有单独的后端开发服务器api,并且希望在同域名下发送api请求,那么代理某些URL会很有用。
quiet: true, // necessary for FriendlyErrorsPlugin
watchOptions: {
poll: config.dev.poll, // 是否使用轮询
}
},
plugins: [
new webpack.DefinePlugin({
'process.env': require('../config/dev.env')
}),
new webpack.HotModuleReplacementPlugin(),
new webpack.NamedModulesPlugin(), // HMR shows correct file names in console on update.
new webpack.NoEmitOnErrorsPlugin(),
// https://github.com/ampedandwired/html-webpack-plugin
new HtmlWebpackPlugin({
filename: 'index.html',
template: 'index.html',
inject: true
}),
// copy custom static assets
new CopyWebpackPlugin([
{
from: path.resolve(__dirname, '../static'),
to: config.dev.assetsSubDirectory,
ignore: ['.*']
}
])
]
})
module.exports = new Promise((resolve, reject) => {
portfinder.basePort = process.env.PORT || config.dev.port
portfinder.getPort((err, port) => {
if (err) {
reject(err)
} else {
// publish the new Port, necessary for e2e tests
process.env.PORT = port
// add port to devServer config
devWebpackConfig.devServer.port = port
// Add FriendlyErrorsPlugin
devWebpackConfig.plugins.push(new FriendlyErrorsPlugin({
compilationSuccessInfo: {
messages: [`Your application is running here: http://${devWebpackConfig.devServer.host}:${port}`],
},
onErrors: config.dev.notifyOnErrors
? utils.createNotifierCallback()
: undefined
}))
resolve(devWebpackConfig)
}
})
})
webpack.prod.conf.js
const env = require('../config/prod.env')
// 合并基础的webpack配置
const webpackConfig = merge(baseWebpackConfig, {
module: {
rules: utils.styleLoaders({
sourceMap: config.build.productionSourceMap,
extract: true,
usePostCSS: true
})
},
devtool: config.build.productionSourceMap ? config.build.devtool : false,
// 配置webpack输出
output: {
path: config.build.assetsRoot, // 编译输出目录
filename: utils.assetsPath('js/[name].[chunkhash].js'), // 编译输出文件名格式
chunkFilename: utils.assetsPath('js/[id].[chunkhash].js') // 没有指定输出名的文件输出的文件名格式
},
// 配置webpack插件
plugins: [
// http://vuejs.github.io/vue-loader/en/workflow/production.html
new webpack.DefinePlugin({
'process.env': env
}),
new UglifyJsPlugin({
uglifyOptions: {
compress: {
warnings: false
}
},
sourceMap: config.build.productionSourceMap,
parallel: true
}),
config文件夹下
'use strict'
// Template version: 1.3.1
// see http://vuejs-templates.github.io/webpack for documentation.
// 用于处理路径统一的问题
const path = require('path')
module.exports = {
// 开发环境的配置
dev: {
// Paths
assetsSubDirectory: 'static', // 静态资源文件夹
assetsPublicPath: '/', // 发布路径
// 一般解决跨域请求api
proxyTable: {
'/api': {
target: 'http://api.douban.com/v2', // 目标url
changeOrigin: true, // 是否跨域
pathRewrite: {
'^/api': '' // 可以使用 /api 等价于 http://api.douban.com/v2
}
}
},
// Various Dev Server settings
host: 'localhost', // can be overwritten by process.env.HOST
port: 8080, // dev-server的端口号,可以自行更改
autoOpenBrowser: false, // 是否自定代开浏览器
errorOverlay: true, // 查询错误
notifyOnErrors: true, // 通知错误
poll: false, // poll轮询,webpack为我们提供devserver是可以监控文件改动的,有些情况下却不能工作,可以设置一个轮询解决
/**
* Source Maps
*/
// https://webpack.js.org/configuration/devtool/#development
devtool: 'cheap-module-eval-source-map', // webpack用于方便调试的配置
// If you have problems debugging vue-files in devtools,
// set this to false - it *may* help
// https://vue-loader.vuejs.org/en/options.html#cachebusting
cacheBusting: true, // devtool的配置当文件名插入新的hash导致清除缓存时是否生成source maps,默认为true
cssSourceMap: true // 是否开启cssSourceMap
},
// 生产编译环境下的一些配置
build: {
// 下面是相对路径的拼接
index: path.resolve(__dirname, '../dist/index.html'),
// 下面定义的是静态资源的根目录 也就是dist目录
assetsRoot: path.resolve(__dirname, '../dist'),
assetsSubDirectory: 'static',
assetsPublicPath: '/', // 下面定义的是静态资源的公开路径,也就是真正的引用路径
/**
* Source Maps
*/
productionSourceMap: true,
// https://webpack.js.org/configuration/devtool/#production
devtool: '#source-map',
// Gzip off by default as many popular static hosts such as
// Surge or Netlify already gzip all static assets for you.
// Before setting to `true`, make sure to:
// npm install --save-dev compression-webpack-plugin
productionGzip: false, // 是否在生产环境中压缩代码,如果要压缩必须安装compression-webpack-plugin
productionGzipExtensions: ['js', 'css'], // 定义要压缩哪些类型的文件
// Run the build command with an extra argument to
// View the bundle analyzer report after build finishes:
// `npm run build --report`
// Set to `true` or `false` to always turn it on or off
bundleAnalyzerReport: process.env.npm_config_report // 是否开启打包后的分析报告
}
}
dev.env.js
'use strict'
// 该插件是用来合并对象,也就是配置文件用的
const merge = require('webpack-merge')
const prodEnv = require('./prod.env')
// 将两个配置对象合并导出,NODE_ENV是一个环境变量,指定development环境
module.exports = merge(prodEnv, {
NODE_ENV: '"development"'
})
prod.env.js
// 导出一个对象,NODE_ENV是一个环境变量,指定production环境
'use strict'
module.exports = {
NODE_ENV: '"production"'
}
转载于:https://www.cnblogs.com/qdwz/p/10826624.html