本题要求实现给定二叉搜索树的5种常用操作。
函数接口定义:
BinTree Insert( BinTree BST, ElementType X );
BinTree Delete( BinTree BST, ElementType X );
Position Find( BinTree BST, ElementType X );
Position FindMin( BinTree BST );
Position FindMax( BinTree BST );
其中BinTree结构定义如下:
typedef struct TNode *Position;
typedef Position BinTree;
struct TNode{
ElementType Data;
BinTree Left;
BinTree Right; };
函数Insert将X插入二叉搜索树BST并返回结果树的根结点指针;
函数Delete将X从二叉搜索树BST中删除,并返回结果树的根结点指针;如果X不在树中,则打印一行Not Found并返回原树的根结点指针;
函数Find在二叉搜索树BST中找到X,返回该结点的指针;如果找不到则返回空指针;
函数FindMin返回二叉搜索树BST中最小元结点的指针;
函数FindMax返回二叉搜索树BST中最大元结点的指针。
裁判测试程序样例:
#include <stdio.h>
#include <stdlib.h>
typedef int ElementType;
typedef struct TNode *Position;
typedef Position BinTree;
struct TNode{
ElementType Data;
BinTree Left;
BinTree Right;
};
void PreorderTraversal( BinTree BT ); /* 先序遍历,由裁判实现,细节不表 */
void InorderTraversal( BinTree BT ); /* 中序遍历,由裁判实现,细节不表 */
BinTree Insert( BinTree BST, ElementType X );
BinTree Delete( BinTree BST, ElementType X );
Position Find( BinTree BST, ElementType X );
Position FindMin( BinTree BST );
Position FindMax( BinTree BST );
int main()
{
BinTree BST, MinP, MaxP, Tmp;
ElementType X;
int N, i;
BST = NULL;
scanf("%d", &N);
for ( i=0; i<N; i++ ) {
scanf("%d", &X);
BST = Insert(BST, X);
}
printf("Preorder:"); PreorderTraversal(BST); printf("\n");
MinP = FindMin(BST);
MaxP = FindMax(BST);
scanf("%d", &N);
for( i=0; i<N; i++ ) {
scanf("%d", &X);
Tmp = Find(BST, X);
if (Tmp == NULL) printf("%d is not found\n", X);
else {
printf("%d is found\n", Tmp->Data);
if (Tmp==MinP) printf("%d is the smallest key\n", Tmp->Data);
if (Tmp==MaxP) printf("%d is the largest key\n", Tmp->Data);
}
}
scanf("%d", &N);
for( i=0; i<N; i++ ) {
scanf("%d", &X);
BST = Delete(BST, X);
}
printf("Inorder:"); InorderTraversal(BST); printf("\n");
return 0;
}
/* 你的代码将被嵌在这里 */
输入样例:
10
5 8 6 2 4 1 0 10 9 7
5
6 3 10 0 5
5
5 7 0 10 3
输出样例:
Preorder: 5 2 1 0 4 8 6 7 10 9
6 is found
3 is not found
10 is found
10 is the largest key
0 is found
0 is the smallest key
5 is found
Not Found
Inorder: 1 2 4 6 8 9
#include <stdio.h>
#include <stdlib.h>
typedef int ElementType;
typedef struct TNode* Position;
typedef Position BinTree;
struct TNode {
ElementType Data;
BinTree Left;
BinTree Right;
};
void PreorderTraversal(BinTree BT) /* 先序遍历,由裁判实现,细节不表 */
{
if (BT) {
printf(" %d", BT->Data);
PreorderTraversal(BT->Left);
PreorderTraversal(BT->Right);
}
}
void InorderTraversal(BinTree BT) /* 中序遍历,由裁判实现,细节不表 */
{
if (BT) {
InorderTraversal(BT->Left);
printf(" %d", BT->Data);
InorderTraversal(BT->Right);
}
}
BinTree Insert(BinTree BST, ElementType X);
BinTree Delete(BinTree BST, ElementType X);
Position Find(BinTree BST, ElementType X);
Position FindMin(BinTree BST);
Position FindMax(BinTree BST);
int main()
{
BinTree BST, MinP, MaxP, Tmp;
ElementType X;
int N, i;
BST = NULL;
scanf("%d", &N);
for (i = 0; i < N; i++) {
scanf("%d", &X);
BST = Insert(BST, X);
}
printf("Preorder:"); PreorderTraversal(BST); printf("\n");
MinP = FindMin(BST);
MaxP = FindMax(BST);
scanf("%d", &N);
for (i = 0; i < N; i++) {
scanf("%d", &X);
Tmp = Find(BST, X);
if (Tmp == NULL) printf("%d is not found\n", X);
else {
printf("%d is found\n", Tmp->Data);
if (Tmp == MinP) printf("%d is the smallest key\n", Tmp->Data);
if (Tmp == MaxP) printf("%d is the largest key\n", Tmp->Data);
}
}
scanf("%d", &N);
for (i = 0; i < N; i++) {
scanf("%d", &X);
BST = Delete(BST, X);
}
printf("Inorder:"); InorderTraversal(BST); printf("\n");
return 0;
}
BinTree Insert(BinTree BST, ElementType X) {//递归不递归都有
//非递归
//BinTree T = BST;
//if (BST == NULL) {
// BinTree New = (BinTree)malloc(sizeof(struct TNode));
// New->Left = New->Right = NULL;
// New->Data = X;
// T = New;
//}
//else {
// while (BST) {
// if (X < BST->Data) {
// if (BST->Left) BST = BST->Left;
// else {
// BinTree New = (BinTree)malloc(sizeof(struct TNode));
// New->Left = New->Right = NULL;
// New->Data = X;
// BST->Left = New;
// break;
// }
// }
// else if (X > BST->Data)
// {
// if (BST->Right) BST = BST->Right;//当BST->Left或者BST->Right为NULL,就可以跳出准备接新的子树了
// else {
// BinTree New = (BinTree)malloc(sizeof(struct TNode));
// New->Left = New->Right = NULL;
// New->Data = X;
// BST->Right = New;
// break;
// }
// }
// else return T;//当该数据已经有了便什么都不做
// }
//}
//return T;
//递归写法
if (!BST) {
BST = (BinTree)malloc(sizeof(struct TNode));
BST->Data = X;
BST->Left = BST->Right = NULL;
}
else
{
if (X < BST->Data) BST->Left = Insert(BST->Left, X);//!!!!!
else if (X > BST->Data) BST->Right = Insert(BST->Right, X);
//X=BST->Data不作处理
}
return BST;
}
BinTree Delete(BinTree BST, ElementType X) {//暂时只会递归写法
if (!BST) printf("Not Found\n");
else if (X < BST->Data) BST->Left = Delete(BST->Left, X);//!!!!!
else if (X > BST->Data) BST->Right = Delete(BST->Right, X);
else {
if (BST->Left && BST->Right)//左子树,右子树都有
{
Position temp = FindMin(BST->Right);//找右子树的最小值就是,右边的最小值在右子树的最左边,没有叶节点,
//删除方便,且用此数代替原来被删的X,X的左子树的值都比这个数小,右边的都比这个大,二叉树总体没变
//(废话)是FindMin(BST->Right)不是FindMin(BST);
BST->Data = temp->Data;
Delete(BST->Right, temp->Data);
}
else if (!BST->Left && !BST->Right)//左右子树都没有,可以直接删
{
//Position temp = BST;
//BST = BST->Right;
//free(temp);
BST = NULL;
//这两种写法好像都可以,就是下面这种写法BST的Left,Right还是有的,都为NULL
}
else {//有左子树或者右子树
Position temp = BST;
if (BST->Left) BST = BST->Left;
else if (BST->Right) BST = BST->Right;
free(temp);
}
}
return BST;
}
Position Find(BinTree BST, ElementType X)
{
while (BST)
{
if (X < BST->Data)
{
if (BST->Left) BST = BST->Left;
else break;
}
else if (X > BST->Data)
{
if (BST->Right) BST = BST->Right;
else break;
}
else return BST;//X==BST->Data;
}
return NULL;
}
Position FindMin(BinTree BST)//最小的数在最左边
{
while (BST&&BST->Left)
{
BST = BST->Left;
}
return BST;
}
Position FindMax(BinTree BST)//最大的数在最右边
{
while (BST&&BST->Right)//这样如果是空表之间返回NULL
{
BST = BST->Right;
}
return BST;
}