Unity 使用操作系统截图

using System.Drawing;

namespace ScreenShotDll
{
public class ScreenShotClass
{
    public static void TakeScreenShotRect(int srcX, int srcY, int dstX, int dstY) //both fullscreen screenshot and cropped rectangle screenshot
    {

        int width = Math.Abs(srcX - dstX);
        int height = Math.Abs(srcY - dstY);

        Bitmap memoryImage;
        memoryImage = new Bitmap(width, height);
        Size s = new Size(memoryImage.Width, memoryImage.Height);

        Graphics memoryGraphics = Graphics.FromImage(memoryImage);

        memoryGraphics.CopyFromScreen(srcX, srcY, 0, 0, s);

        string str = "";

        try
        {
            str = string.Format(AppDomain.CurrentDomain.BaseDirectory + @"Screenshot.png");
        }
        catch (Exception er)
        {
            Console.WriteLine("Sorry, there was an error: " + er.Message);
            Console.WriteLine();
        }

        memoryImage.Save(str);
    }
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