龟兔赛跑的故事相信大家都知道,这里我们用Runnable创建两个线程,来模拟兔子和乌龟;
用Thread.sleep()模拟兔子睡觉;在线程中写一个for循环模拟赛跑,先跑到指定步数(距离)的获胜,话不多说,直接上代码
public class Race implements Runnable{
//胜利者
private static String winner;
@SneakyThrows
@Override
public void run() {
for (int i = 0; i <= 100; i++) {
//模拟兔子休息,每十步休息一次
if (Thread.currentThread().getName().equals("兔子") && i % 10 == 0){
Thread.sleep(10);
}
//判断比赛是否结束
boolean flag = gameOver(i);
//如果比赛结束,停止程序
if (flag){
break;
}
System.out.println(Thread.currentThread().getName()+" 跑了"+i+"步");
}
}
//判断是否完成比赛
private boolean gameOver(int step){
//判断是否有胜利者
if (winner != null){
return true;
} else if (step >= 100){
winner = Thread.currentThread().getName();
System.out.println("winner is"+winner);
return true;
}
return false;
}
public static void main(String[] args) {
Race race = new Race();
new Thread(race,"兔子").start();
new Thread(race,"乌龟").start();
}
}