#named as MouseClick.rb
require 'watir'
require 'Win32API'
module Watir
class Element
def top_edge
assert_exists
assert_enabled
ole_object.getBoundingClientRect.top.to_i
end
def top_edge_absolute
top_edge + page_container.document.parentWindow.screenTop.to_i
end
def left_edge
assert_exists
assert_enabled
ole_object.getBoundingClientRect.left.to_i
end
def left_edge_absolute
left_edge + page_container.document.parentWindow.screenLeft.to_i
end
#功能说明:
#- 模拟点击鼠标右键
#
#参数说明:
#- 无
#
#调用示例:
#-require 'MouseClick.rb'
#- ie.button(:name,"name").right_click
#
#返回值说明:
#- 无
def right_click
x = left_edge_absolute
y = top_edge_absolute
#puts "x: #{x}, y: #{y}"
WindowsInput.move_mouse(x, y)
WindowsInput.right_click
end
#功能说明:
#- 模拟点击鼠标左键
#
#参数说明:
#- 无
#
#调用示例:
#-require 'MouseClick.rb'
#-ie.button(:name,"name").left_click
#
#返回值说明:
#- 无
def left_click
x = left_edge_absolute
y = top_edge_absolute
#puts "x: #{x}, y: #{y}"
# need some extra push to get the cursor in the right area
WindowsInput.move_mouse(x + 2, y + 2)
WindowsInput.left_click
end
def left_move
x = left_edge_absolute
y = top_edge_absolute
#puts "x: #{x}, y: #{y}"
# need some extra push to get the cursor in the right area
WindowsInput.move_mouse(x + 2, y + 2)
end
end
end
module WindowsInput
# Windows API functions
SetCursorPos = Win32API.new('user32','SetCursorPos', 'II', 'I')
SendInput = Win32API.new('user32','SendInput', 'IPI', 'I')
# Windows API constants
INPUT_MOUSE = 0
MOUSEEVENTF_LEFTDOWN = 0x0002
MOUSEEVENTF_LEFTUP = 0x0004
MOUSEEVENTF_RIGHTDOWN = 0x0008
MOUSEEVENTF_RIGHTUP = 0x0010
module_function
def send_input(inputs)
n = inputs.size
ptr = inputs.collect {|i| i.to_s}.join # flatten arrays into single string
SendInput.call(n, ptr, inputs[0].size)
end
def create_mouse_input(mouse_flag)
mi = Array.new(7, 0)
mi[0] = INPUT_MOUSE
mi[4] = mouse_flag
mi.pack('LLLLLLL') # Pack array into a binary sequence usable to SendInput
end
def move_mouse(x, y)
SetCursorPos.call(x, y)
end
def right_click
rightdown = create_mouse_input(MOUSEEVENTF_RIGHTDOWN)
rightup = create_mouse_input(MOUSEEVENTF_RIGHTUP)
send_input( [rightdown, rightup] )
end
def left_click
leftdown = create_mouse_input(MOUSEEVENTF_LEFTDOWN)
leftup = create_mouse_input(MOUSEEVENTF_LEFTUP)
send_input( [leftdown, leftup] )
end
end
通过以上代码可以扩展watir的方法,使用时只需要require MouseClick,watir中所有的元素都可以直接使用left_click或者right_click函数