EtherChannel

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http://en.wikipedia.org/wiki/EtherChannel

EtherChannel is a port link aggregation technology or port-channel architecture used primarily on Cisco switches. It allows grouping of several physical Ethernet links to create one logical Ethernet link for the purpose of providing fault-tolerance and high-speed links between switches, routers and servers. An EtherChannel can be created from between two and eight active Fast, Gigabit or 10-Gigabit Ethernet ports, with an additional one to eight inactive (failover) ports which become active as the other active ports fail. EtherChannel is primarily used in the backbone network, but can also be used to connect end user machines.

EtherChannel technology was invented by Kalpana in the early 1990s. They were later acquired by Cisco Systems in 1994. In 2000 the IEEE passed 802.3ad which is an open standard version of EtherChannel.

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[edit]Benefits

Using an EtherChannel has numerous advantages, and probably the most desirable aspect is the bandwidth. Using the maximum of 8 active ports a total bandwidth of 800 Mbit/s, 8 Gbit/s or 80 Gbit/s is possible depending on port speed. This assumes there is a traffic mixture, as those speeds do not apply to a single application only. It can be used with Ethernet running on twisted pair wiring, single-mode and multimode fiber.

Because EtherChannel takes advantage of existing wiring it makes it very scalable. It can be used at all levels of the network to create higher bandwidth links as the traffic needs of the network increase. All Cisco switches have the ability to support EtherChannel.

When an EtherChannel is configured all adapters that are part of the channel share the same Layer 2 (MAC) address. This makes the EtherChannel transparent to network applications and users because they only see the one logical connection; they have no knowledge of the individual links.

EtherChannel aggregates the traffic across all the available active ports in the channel. The port is selected using a Cisco-proprietary hash algorithm, based on source or destination MAC addressesIP addresses or TCP and UDP port numbers. The hash function gives a number between 0 and 7, and the following table shows how the 8 numbers are distributed among the 2 to 8 physical ports. In the hypothesis of real random hash algorithm, 2, 4 or 8 ports configurations lead to fair load-balancing, whereas other configurations lead to unfair load-balancing.

 Number of Physical Links
Link #8765432
11222234
21122234
3111222
411112
51111
6111
711
81

Fault-tolerance is another key aspect of EtherChannel. Should a link fail, the EtherChannel technology will automatically redistribute traffic across the remaining links. This automatic recovery takes less than one second and is transparent to network applications and the end user. This makes it very resilient and desirable for mission-critical applications.

Spanning tree protocol can be used with an EtherChannel. STP treats all the links as a single one and BPDUs are only sent down one of the links. Without the use of an EtherChannel, STP would effectively shutdown any redundant links between switches until one connection goes down. This is where an EtherChannel is most desirable, it allows full use of all available links between two devices.

EtherChannels can be also configured as VLAN trunks. If any single link of an EtherChannel is configured as a VLAN trunk, the entire EtherChannel will act as a VLAN trunk. Cisco ISLVTP and IEEE 802.1Q are compatible with EtherChannel.

[edit]Limitations

A limitation of EtherChannel is that all the physical ports in the aggregation group must reside on the same switch except in the case of a switch stack, where they can reside on different switches on the stack. Avaya's SMLT protocol removes this limitation by allowing the physical ports to be split between two switches in a triangle configuration or 4 or more switches in a mesh configuration. Cisco's Virtual Switching System allows the creation of a Multichassis Etherchannel (MEC) similar to theDMLT protocol allowing ports to be aggregated towards different physical chassis that form a single "virtual switch" entity.



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