//基本原理: // 1. 从下往上计算位置 // 2. 模仿Word中组织结构图的特点 //调用代码: Tree<string> tree = new Tree<string>(null, "董事会"); tree.Add("北京公司"); tree.Add("董事秘书室特殊机构"); tree.Add("上海公司"); tree.Childs[0].Add("总经理办公室"); tree.Childs[0].Add("财务部"); tree.Childs[0].Add("销售部"); tree.Childs[2].Add("上海销售部"); Bitmap bmp = tree.DrawAsImage(); //实现代码: using System; using System.Collections.Generic; using System.Text; using System.Drawing; namespace Test { /// <summary> /// 用来输出组织结构图的类 /// </summary> /// <typeparam name="T"></typeparam> public class Tree<T> { Tree<T> _Parent = null; T _Content; List<Tree<T>> _Childs = new List<Tree<T>>(); SizeF _Size; Rectangle _Rec; public Tree(Tree<T> parent, T content) { _Parent = parent; _Content = content; } public Tree<T> Add(T content) { Tree<T> tree = new Tree<T>(this, content); _Childs.Add(tree); return tree; } public Tree<T> Parent { get { return _Parent; } } public T Content { get { return _Content; } } public List<Tree<T>> Childs { get { return _Childs; } } public SizeF Size { get { return _Size; } set { _Size = value; } } public Rectangle Rec { get { return _Rec; } set { _Rec = value; } } void MeatureAllSize(Graphics g, Font font, int addWidth) { _Size = g.MeasureString(_Content.ToString(), font); _Size.Width += addWidth; foreach (Tree<T> tree in Childs) tree.MeatureAllSize(g, font, addWidth); } List<List<Tree<T>>> GetTreeLayers() { List<List<Tree<T>>> layers = new List<List<Tree<T>>>(); GetTreeLayers(layers, new List<Tree<T>>(new Tree<T>[] { this }), 0); return layers; } void GetTreeLayers(List<List<Tree<T>>> layers, List<Tree<T>> childs, int level) { if (childs.Count == 0) return; if (layers.Count <= level) layers.Add(new List<Tree<T>>()); for (int i = 0; i < childs.Count; i++) { layers[level].Add(childs[i]); GetTreeLayers(layers, childs[i].Childs, level + 1); } } /// <summary> /// 设置显示区域(从最后一层最左开始) /// </summary> /// <param name="level"></param> /// <param name="height"></param> /// <param name="interval"></param> /// <param name="left"></param> void SetRectangle(int level, int height, int hInterval, int vInterval, int left) { int index = 0; if (Parent != null) index = Parent.Childs.IndexOf(this); if (Childs.Count == 0) { // 没有儿子,就向前靠 if (left > 0) left += hInterval; } else { // 有儿子,就在儿子中间 int centerX = (Childs[0].Rec.Left + Childs[Childs.Count - 1].Rec.Right) / 2; left = centerX - (int)_Size.Width / 2; // 并且不能和前面的重复,如果重复,联同子孙和子孙的右边节点右移 if (Parent != null && index > 0) { int ex = (Parent.Childs[index - 1].Rec.Right + hInterval) - left; if (index > 0 && ex > 0) { for (int i = index; i < Parent.Childs.Count; i++) Parent.Childs[i].RightChilds(ex); left += ex; } } } _Rec = new Rectangle(left, (height + vInterval) * level, (int)_Size.Width, height); } /// <summary> /// 所有子孙向右平移 /// </summary> /// <param name="ex"></param> void RightChilds(int ex) { Rectangle rec; for (int i = 0; i < _Childs.Count; i++) { rec = _Childs[i].Rec; rec.Offset(ex, 0); _Childs[i].Rec = rec; _Childs[i].RightChilds(ex); } } void Offset(int x, int y) { _Rec.Offset(x, y); for (int i = 0; i < _Childs.Count; i++) _Childs[i].Offset(x, y); } public Bitmap DrawAsImage() { return DrawAsImage(Pens.Black, new Font("宋体", 10.5f), 26, 20, 5, 20, 26); } public Bitmap DrawAsImage(Pen pen, Font font, int h, int horPadding, int horInterval, int verInterval, int borderWidth) { Bitmap bmp = new Bitmap(1, 1); Graphics g = Graphics.FromImage(bmp); // 把树扁平化 List<List<Tree<T>>> layers = GetTreeLayers(); // 算出每个单元的大小 MeatureAllSize(g, font, horPadding); g.Dispose(); bmp.Dispose(); // 从最后一层开始排列 int left = 0; for (int i = layers.Count - 1; i >= 0; i--) { for (int j = 0; j < layers[i].Count; j++) { layers[i][j].SetRectangle(i, h, horInterval, verInterval, left); left = layers[i][j].Rec.Right; } } Offset(borderWidth, borderWidth); // 获取画布需要的大小 int maxHeight = (h + verInterval) * layers.Count - verInterval + borderWidth * 2; int maxWidth = 0; for (int i = layers.Count - 1; i >= 0; i--) { for (int j = 0; j < layers[i].Count; j++) { if (layers[i][j].Rec.Right > maxWidth) maxWidth = layers[i][j].Rec.Right; } } maxWidth += borderWidth; // 边宽 // 画 bmp = new Bitmap(maxWidth, maxHeight); g = Graphics.FromImage(bmp); g.Clear(Color.White); StringFormat format = (StringFormat)StringFormat.GenericDefault.Clone(); format.Alignment = StringAlignment.Center; format.LineAlignment = StringAlignment.Center; Rectangle rec, recParent; for (int i = 0; i < layers.Count; i++) { for (int j = 0; j < layers[i].Count; j++) { // 画字 rec = (Rectangle)layers[i][j].Rec; g.DrawRectangle(pen, rec); g.DrawString(layers[i][j].Content.ToString(), font, new SolidBrush(pen.Color), rec, format); // 画到父亲的线 if (layers[i][j].Parent != null) { recParent = layers[i][j].Parent.Rec; g.DrawLine(pen, rec.Left + rec.Width / 2, rec.Top, rec.Left + rec.Width / 2, rec.Top - verInterval / 2); g.DrawLine(pen, recParent.Left + recParent.Width / 2, recParent.Bottom, recParent.Left + recParent.Width / 2, rec.Top - verInterval / 2); g.DrawLine(pen, rec.Left + rec.Width / 2, rec.Top - verInterval / 2, recParent.Left + recParent.Width / 2, rec.Top - verInterval / 2); } } } g.Flush(); g.Dispose(); return bmp; } } } 本文来自CSDN博客,转载请标明出处:http://blog.csdn.net/ssdjmcj8048/archive/2007/12/11/1929658.aspx