import random as r
legal_x=[0,10]
legal_y=[0,10]
class Turtle:
def __init__(self):
self.power=100
self.x=r.randint(legal_x[0],legal_x[1])
self.y=r.randint(legal_y[0],legal_y[1])
def move(self):
new_x=self.x+r.choice([-1,1,-2,2])
new_y=self.y+r.choice([-1,1,-2,2])
if new_x<legal_x[0]:
self.x=legal_x[0]-(new_x-legal_x[0])
elif new_x>legal_x[1]:
self.x=legal_x[1]-(new_x-legal_x[1])
else:
self.x=new_x
if new_y<legal_y[0]:
self.y=legal_y[0]-(new_y-legal_y[0])
elif new_y>legal_y[1]:
self.y=legal_y[1]-(new_y-legal_y[1])
else:
self.y=new_y
self.power-=1
return (self.x,self.y)
def eat(self):
self.power+=20
if self.power>100:
self.power=100
class Fish:
def __init__(self):
self.x=r.randint(legal_x[0],legal_x[1])
self.y=r.randint(legal_y[0],legal_y[1])
def move(self):
new_x=self.x+r.choice([-1,1,-2,2])
new_y=self.y+r.choice([-1,1,-2,2])
if new_x<legal_x[0]:
self.x=legal_x[0]-(new_x-legal_x[0])
elif new_x>legal_x[1]:
self.x=legal_x[1]-(new_x-legal_x[1])
else:
self.x=new_x
if new_y<legal_y[0]:
self.y=legal_y[0]-(new_y-legal_y[0])
elif new_y>legal_y[1]:
self.y=legal_y[1]-(new_y-legal_y[1])
else:
self.y=new_y
return (self.x,self.y)
turtle=Turtle()
fish=[]
for i in range(10):
new_fish=Fish()
fish.append(new_fish)
while True:
if not len(fish):
print('鱼儿被吃完了,游戏结束!')
break
if not turtle.power:
print('乌龟体力用尽,挂掉了!')
break
pos=turtle.move()
for each_fish in fish[:]:
if each_fish.move()==pos:
turtle.eat()
fish.remove(each_fish)
print('有一条鱼儿被吃掉了')