滑动条一般用于设置面板中,如音量大小、操作灵敏度设置等。
导出资源
代码实现
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using FairyGUI;
/*
* Author:W
* 滑动组件使用:音量设置,操作精度设置等
*/
public class GSliderTest : MonoBehaviour {
private GComponent root;
private GSlider slider;
void Awake()
{
UIPackage.AddPackage("UI/Basics");
}
// Use this for initialization
void Start () {
root = this.GetComponent<UIPanel>().ui;
slider = root.GetChild("n3").asSlider;
slider.onChanged.Add(()=> {
Debug.Log("滑动条当前的值==="+slider.value);
});
}
// Update is called once per frame
void Update () {
}
}
运行结果