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王林森
当蝴蝶在南半球拍了两下翅膀,它就会稍微飞高一些。
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Hooks——钩子概览
钩子概览。翻译 2014-07-10 09:16:15 · 1740 阅读 · 0 评论 -
glPixelMap
Name 函数名glPixelMap — set up pixel transfer maps 设置像素转换映射C Specification C风格描述void glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values);void glPixelMapuiv(GLenum map, GLsi翻译 2013-09-27 09:27:38 · 2000 阅读 · 0 评论 -
glLightModel
Name 函数名glLightModel — set the lighting model parameters 设置光照模式参数----------------------------------------------------------------------------------------------------------------C Specification翻译 2013-09-12 23:08:08 · 3655 阅读 · 0 评论 -
glutCreateWindow
glutCreateWindowglutCreateWindow creates a top-level window.glutCreateWindow创建一个顶级窗口Usage用法int glutCreateWindow(char *name);name ASCII character string for use as window翻译 2011-12-29 15:09:26 · 9557 阅读 · 0 评论 -
glClearColor
glClearColorNAME函数名glClearColor -- specify clear values for the color buffers 为颜色缓冲区指定确定的值C SPECIFICATIONC风格void glClearColor(GLclampf red, GLclampf gr翻译 2011-12-24 03:16:20 · 5365 阅读 · 4 评论 -
Basic Debugging
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ms679276%28v=vs.85%29.aspx本文链接:A debugger is an application that enables a developer to observe and correct programming errors. 调翻译 2014-01-20 23:56:38 · 842 阅读 · 0 评论 -
Debug Support from Process, Thread, and Exception Functions
Some functions essential to debugging are actually classified as process, thread, or exception-handling functions.调试所必需的函数实际上分为进程、线程、异常处理函数。 For a description of how to start a process that is going t翻译 2014-01-21 21:28:58 · 1070 阅读 · 0 评论 -
Debugging Terminology
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ms679306%28v=vs.85%29.aspx本文链接:The following terms are used when describing debugging.Blue screen When the system encounters翻译 2014-01-21 01:03:28 · 867 阅读 · 1 评论 -
EXCEPTION_RECORD structure
Describes an exception.描述异常的结构体SyntaxC++typedef struct _EXCEPTION_RECORD { DWORD ExceptionCode; DWORD ExceptionFlags; struct _EXCEPT翻译 2014-01-25 10:17:48 · 6248 阅读 · 1 评论 -
Debugging Events
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ms679302%28v=vs.85%29.aspx本文链接:A debugging event is an incident in the process being debugged that causes the system to notify the翻译 2014-01-21 23:30:25 · 2170 阅读 · 2 评论 -
glViewport
glViewportNAME函数名glViewport -- set the viewport 设置视口C SPECIFICATIONC 风格void glViewport(GLint x, GLint y, GLsizei width,翻译 2011-12-24 16:30:38 · 1007 阅读 · 0 评论 -
Thread Functions for Debugging
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ms681395%28v=vs.85%29.aspx本文链接:The CreateThread function creates a new thread for a process. Debuggers typically need to examine or cha翻译 2014-01-21 22:35:20 · 1025 阅读 · 0 评论 -
Message Map Macros (MFC)
To support message maps, MFC supplies the following macros:Message-Map Declaration and Demarcation MacrosDECLARE_MESSAGE_MAPDeclares that a message map will be used in a class翻译 2014-01-29 21:01:36 · 1285 阅读 · 3 评论 -
CONTEXT structure
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ms679284%28v=vs.85%29.aspx本文链接:参考资料:1、来自互联网http://www.bitscn.com/plus/view.php?aid=48915中的部分内容。 2、微软的WinNT.h头文件。翻译 2014-01-23 21:06:19 · 2824 阅读 · 0 评论 -
Debugging Functions
啊翻译 2014-01-23 17:54:44 · 1253 阅读 · 0 评论 -
glLoadIdentity
glLoadIdentityNAME函数名glLoadIdentity -- replace the current matrix with the identity matrix 用同等的矩阵替换当前的矩阵C SPECIFICATIONC风格void glLoadIdentity(void void)DESCRI翻译 2011-12-28 10:56:44 · 1585 阅读 · 0 评论 -
glMatrixMode
glMatrixModeNAMEglMatrixMode -- specify which matrix is the current matrix 指定当前矩阵C SPECIFICATIONC风格void glMatrixMode(GLenum mode)PARAMETERS参数modeSpecifi翻译 2011-12-24 16:29:59 · 1020 阅读 · 0 评论 -
Process Functions for Debugging
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ms680549%28v=vs.85%29.aspx本文链接:The CreateProcess function enables a debugger to start a process and debug it. The fdwCreate parameter翻译 2014-01-21 21:38:04 · 873 阅读 · 0 评论 -
Debugging Reference
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ms679304%28v=vs.85%29.aspx本文链接:The following elements are used with debugging:Debugging Events 调试事件Debugging Functions 调试函数翻译 2014-01-21 23:26:08 · 815 阅读 · 2 评论 -
glOrtho
glOrthoNAME函数名glOrtho -- multiply the current matrix by an orthographic matrix 用正交矩阵乘以当前矩阵C SPECIFICATIONC风格void glOrtho(GLdouble left, GLdouble right,翻译 2011-12-29 13:27:41 · 2458 阅读 · 0 评论 -
glFlush
glFlush NAME 函数名glFlush -- force execution of GL commands in finite time 强制GL命令在游戏那的时间内执行C SPECIFICATION C格式void glFlush(void void)DESCRIPTION 描述Different GL implementations buffer co翻译 2011-12-24 03:17:34 · 1929 阅读 · 0 评论 -
glDepthMask
Name 函数名glDepthMask — enable or disable writing into the depth buffer 允许或禁止向深度缓冲区写入数据C Specification C风格描述void glDepthMask(GLboolean flag);Parameters 参数flagSpecifies whether the翻译 2013-10-25 17:28:39 · 6243 阅读 · 0 评论 -
glScissor
Name 函数名glScissor — define the scissor box. 定义裁剪窗口C Specification C风格描述void glScissor(GLint x, GLint y, GLsizei width, GLsizei height);Parameters 参数x, y x,ySpecify the lower翻译 2013-10-22 13:48:14 · 9108 阅读 · 0 评论 -
Debugging and Error Handling
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ee663265%28v=vs.85%29.aspx本文链接:In this sectionApplication Recovery and Restart 应用的恢复和重启Error Handling 错误处理Basic Debugging 基翻译 2014-01-20 23:45:17 · 1030 阅读 · 2 评论 -
SetUnhandledExceptionFilter function
Enables an application to supersede the top-level exception handler of each thread of a process.After calling this function, if an exception occurs in a process that is not being debugged, and the e翻译 2014-02-10 18:26:15 · 1425 阅读 · 0 评论 -
Configuring Automatic Debugging
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/bb204634%28v=vs.85%29.aspx本文链接:Users can configure automatic debugging to help them determine why their system or an application has st翻译 2014-01-23 23:09:39 · 1177 阅读 · 1 评论 -
Exception Handling Functions for Debugging
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ms679330%28v=vs.85%29.aspx本文链接:When an exception occurs in a process that is being debugged, the system notifies the debugger by passin翻译 2014-01-21 23:09:57 · 824 阅读 · 0 评论 -
EXCEPTION_DEBUG_INFO structure
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ms679326%28v=vs.85%29.aspx本文链接:Contains exception information that can be used by a debugger.SyntaxC++typedef翻译 2014-01-24 21:11:55 · 1645 阅读 · 0 评论 -
Debugging Structures
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ms679305%28v=vs.85%29.aspx本文链接:The following structures are used with debugging:下面的是一些调试时用到的结构体: CONTEXT CREATE_PROCES翻译 2014-01-23 20:44:48 · 788 阅读 · 0 评论 -
NOTIFYICONDATA structure
NOTIFYICONDATA structureContains information that the system needs to display notifications in the notification area. Used byShell_NotifyIcon.SyntaxC++typedef struct _N翻译 2014-09-11 16:26:18 · 2038 阅读 · 0 评论 -
WSABUF
WSABUF structureThe WSABUF structure enables the creation or manipulation of a data buffer used by some Winsock functions.SyntaxC++typedef struct __WSABUF { u_long len;翻译 2014-10-17 09:35:40 · 1972 阅读 · 0 评论 -
Writing the Debugger's Main Loop
The debugger uses the WaitForDebugEvent function at the beginning of its main loop. 调试器在主循环的开始使用WaitForDebugEvent函数。This function blocks the debugger until a debugging event occurs.这个函数锁住了调试器知道一个调试事件发翻译 2014-01-21 00:33:27 · 1162 阅读 · 0 评论 -
Creating a Basic Debugger
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ms679288%28v=vs.85%29.aspx本文链接:Debugging a Running Process describes attaching the debugger to a running process. “调试运行的进程”描述了给一个运行的进翻译 2014-01-21 00:16:06 · 821 阅读 · 0 评论 -
CreateWaitableTimer
原文来自MSDN,版权==================================CreateWaitableTimer Function发送反馈Creates or opens a waitable timer object.To specify an access mask for the object, use th翻译 2014-08-27 16:10:18 · 1589 阅读 · 1 评论 -
OVERLAPPED structure
原文链接:OVERLAPPED structureContains information used in asynchronous (or overlapped) input and output (I/O).SyntaxC++typedef struct _OVERLAPPED { ULONG_PTR Internal翻译 2014-08-12 09:58:57 · 1006 阅读 · 0 评论 -
Hooks——使用钩子
啊啊啊啊啊Using HooksThe following code examples demonstrate how to perform the following tasks associated with hooks:Installing and Releasing Hook ProceduresMonitoring System EventsInsta翻译 2014-07-10 14:43:46 · 1526 阅读 · 0 评论 -
WSAGetOverlappedResult
WSAGetOverlappedResult functionThe WSAGetOverlappedResult function retrieves the results of an overlapped operation on the specified socket.SyntaxC++BOOL WSAAPI WSAGetOverl翻译 2014-10-23 16:28:12 · 1942 阅读 · 0 评论 -
glClear
glClear名字glClear--清除视口缓存C 规格void glClear(GLbitfield mask)参数 mask masks是bit位的,用于标示要被清除的缓冲区。 这个参数有四种:GL_COLOR_BUFFER_BIT, GL_DEPTHBUFFER_BI翻译 2011-12-23 13:15:09 · 3327 阅读 · 0 评论 -
Using Basic Debugging
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/bb204636%28v=vs.85%29.aspx本文链接:The following topics describe basic debugging support:Configuring Automatic Debugging 配置自动调试器Cre翻译 2014-01-21 00:03:57 · 836 阅读 · 0 评论 -
About Basic Debugging
原文链接:http://msdn.microsoft.com/en-us/library/windows/desktop/ms679266%28v=vs.85%29.aspx本文链接:翻译 2014-01-21 00:44:18 · 1035 阅读 · 0 评论