创建一个GUI Texture,将下面代码挂上即可
#pragma strict
//个人原创,转载请声明转载自 http://www.cnblogs.com/suxsho
//计时器
var hour : int = 12; //时
var min : int = 30; //分
var sec : int = 0; //秒
//固定记时
var timeRate : float = 0.01; //修改时间
private var nextTime : float = 1.0; //这个不动
function Start()
{
}
function Update () {
guiText.text = hour.ToString()+":"+min.ToString()+":"+sec.ToString();
time();
}
function time ()
{
//记时
if (Time.time > nextTime)
{
nextTime = Time.time + timeRate;
sec ++;
}
//分钟计算
if (sec >= 60)
{
sec = 0;
min ++;
}
if (min >= 60)
{
min = 0;
hour ++;
}
if (hour >= 24)
{
hour = 0;
}
}