libevent中事件的添加与删除



前面介绍了libevent中的hash在添加事件时,具体是如何操作的呢?事件操作主要是在evmap.c文件中,包含了io事件,signal事件的操作。在事件操作时,分两种情况,一种是利用hash表,另外一种是不用hash表。

1hash

hash表结构主要是针对io事件时,通过两个宏定义了hash表,及hash表相关的操作


HT_PROTOTYPE(event_io_map, event_map_entry, map_node, hashsocket, eqsocket)
HT_GENERATE(event_io_map, event_map_entry, map_node, hashsocket, eqsocket,
			0.5, mm_malloc, mm_realloc, mm_free)

其中event_io_maphash表的结构体名,event_map_entryhash表中的一个元素的表示,而map_node是表中元素的一个成员。

event_map_entry定义如下:


struct event_map_entry {
	HT_ENTRY(event_map_entry) map_node;
	evutil_socket_t fd;
	union { /* This is a union in case we need to make more things that can
			   be in the hashtable. */
		struct evmap_io evmap_io;
	} ent;
};

evmap_io定义为

struct evmap_io {
	struct event_list events;   //event_list是以TAILQ_HEAD(event_list, event)宏来定义的
	ev_uint16_t nread;
	ev_uint16_t nwrite;
};

其所使用的hash函数为用iofd来计算hash

static inline unsigned
hashsocket(struct event_map_entry *e)
{
	/* On win32, in practice, the low 2-3 bits of a SOCKET seem not to
	 * matter.  Our hashtable implementation really likes low-order bits,
	 * though, so let's do the rotate-and-add trick. */
	unsigned h = (unsigned) e->fd;
	h += (h >> 2) | (h << 30);
	return h;
}

iofd知道的情况下,是如何来找到对应的事件的呢?如果没有找到,又是做什么操作呢?实际上,针对这两种情况,libevent中两个相对应的宏,一个是直接查找,另一个是也是查找,但是在没有找到的情况下,就将其插入hash表中,分别为

#define GET_IO_SLOT(x, map, slot, type)					\
	do {								\
		struct event_map_entry _key, *_ent;			\
		_key.fd = slot;						\
		_ent = HT_FIND(event_io_map, map, &_key);		\
		(x) = _ent ? &_ent->ent.type : NULL;			\
	} while (0);
#define GET_IO_SLOT_AND_CTOR(x, map, slot, type, ctor, fdinfo_len)	\
	do {								\
		struct event_map_entry _key, *_ent;			\
		_key.fd = slot;						\
		_HT_FIND_OR_INSERT(event_io_map, map_node, hashsocket, map, \
		    event_map_entry, &_key, ptr,			\
		    {							\
			    _ent = *ptr;				\
		    },							\
		    {							\
			    _ent = mm_calloc(1,sizeof(struct event_map_entry)+fdinfo_len); \
			    if (EVUTIL_UNLIKELY(_ent == NULL))		\
				    return (-1);			\
			    _ent->fd = slot;				\
			    (ctor)(&_ent->ent.type);			\
			    _HT_FOI_INSERT(map_node, map, &_key, _ent, ptr) \
				});					\
		(x) = &_ent->ent.type;					\
	} while (0)

2、针对信号的宏

对于信号事件,没有使用hash表,使用的是动态数组,与信号相关的结构为

struct evmap_signal {
	struct event_list events;
};

针对信号查找与io查找一样,分为两种情况

#define GET_SIGNAL_SLOT(x, map, slot, type)			\ //不添加的查找
	(x) = (struct type *)((map)->entries[slot])
#define GET_SIGNAL_SLOT_AND_CTOR(x, map, slot, type, ctor, fdinfo_len)	\  //添加查找
	do {								\
		if ((map)->entries[slot] == NULL) {			\
			(map)->entries[slot] =				\
			    mm_calloc(1,sizeof(struct type)+fdinfo_len); \
			if (EVUTIL_UNLIKELY((map)->entries[slot] == NULL)) \
				return (-1);				\
			(ctor)((struct type *)(map)->entries[slot]);	\
		}							\
		(x) = (struct type *)((map)->entries[slot]);		\
	} while (0)

3I/O添加、删除、激活操作

I/O添加操作是通过evmap_io_add来完成的,删除操作evmap_io_del完成,激活操作evmap_io_active完成。添加操作只有在第一次添加读或者第一次添加写时,才会调用evsel->add,而删除操作是在evmap_io中的nread或者nwrite中一个为0时,才会调用evsel->del。其具体函数为


int
evmap_io_add(struct event_base *base, evutil_socket_t fd, struct event *ev)
{
	const struct eventop *evsel = base->evsel;  //io的操作集
	struct event_io_map *io = &base->io;
	struct evmap_io *ctx = NULL;
	int nread, nwrite, retval = 0;
	short res = 0, old = 0;
	struct event *old_ev;

	EVUTIL_ASSERT(fd == ev->ev_fd);

	if (fd < 0)
		return 0;

#ifndef EVMAP_USE_HT
	if (fd >= io->nentries) {  //如果fd大于当前动态数组的大小,就重新调整数据大小
		if (evmap_make_space(io, fd, sizeof(struct evmap_io *)) == -1)
			return (-1);
	}
#endif
	GET_IO_SLOT_AND_CTOR(ctx, io, fd, evmap_io, evmap_io_init,
						 evsel->fdinfo_len);

	nread = ctx->nread;
	nwrite = ctx->nwrite;

	if (nread)
		old |= EV_READ;
	if (nwrite)
		old |= EV_WRITE;

	if (ev->ev_events & EV_READ) {
		if (++nread == 1)
			res |= EV_READ;
	}
	if (ev->ev_events & EV_WRITE) {
		if (++nwrite == 1)
			res |= EV_WRITE;
	}
	if (EVUTIL_UNLIKELY(nread > 0xffff || nwrite > 0xffff)) {
		event_warnx("Too many events reading or writing on fd %d",
		    (int)fd);
		return -1;
	}
	if (EVENT_DEBUG_MODE_IS_ON() &&
	    (old_ev = TAILQ_FIRST(&ctx->events)) &&
	    (old_ev->ev_events&EV_ET) != (ev->ev_events&EV_ET)) {
		event_warnx("Tried to mix edge-triggered and non-edge-triggered"
		    " events on fd %d", (int)fd);
		return -1;
	}

	if (res) {  //如果nwrite,nread中有一个为1
		void *extra = ((char*)ctx) + sizeof(struct evmap_io);
		/* XXX(niels): we cannot mix edge-triggered and
		 * level-triggered, we should probably assert on
		 * this. */
		if (evsel->add(base, ev->ev_fd,
			old, (ev->ev_events & EV_ET) | res, extra) == -1)
			return (-1);
		retval = 1;
	}

	ctx->nread = (ev_uint16_t) nread;
	ctx->nwrite = (ev_uint16_t) nwrite;
	TAILQ_INSERT_TAIL(&ctx->events, ev, ev_io_next);

	return (retval);
}

int
evmap_io_del(struct event_base *base, evutil_socket_t fd, struct event *ev)
{
	const struct eventop *evsel = base->evsel;
	struct event_io_map *io = &base->io;
	struct evmap_io *ctx;
	int nread, nwrite, retval = 0;
	short res = 0, old = 0;

	if (fd < 0)
		return 0;

	EVUTIL_ASSERT(fd == ev->ev_fd);

#ifndef EVMAP_USE_HT
	if (fd >= io->nentries)
		return (-1);
#endif

	GET_IO_SLOT(ctx, io, fd, evmap_io);

	nread = ctx->nread;
	nwrite = ctx->nwrite;

	if (nread)
		old |= EV_READ;
	if (nwrite)
		old |= EV_WRITE;

	if (ev->ev_events & EV_READ) {
		if (--nread == 0)
			res |= EV_READ;
		EVUTIL_ASSERT(nread >= 0);
	}
	if (ev->ev_events & EV_WRITE) {
		if (--nwrite == 0)
			res |= EV_WRITE;
		EVUTIL_ASSERT(nwrite >= 0);
	}

	if (res) {//如果nread,nwrite有一个为0
		void *extra = ((char*)ctx) + sizeof(struct evmap_io);
		if (evsel->del(base, ev->ev_fd, old, res, extra) == -1)
			return (-1);
		retval = 1;
	}

	ctx->nread = nread;
	ctx->nwrite = nwrite;
	TAILQ_REMOVE(&ctx->events, ev, ev_io_next);

	return (retval);
}

void
evmap_io_active(struct event_base *base, evutil_socket_t fd, short events)
{
	struct event_io_map *io = &base->io;
	struct evmap_io *ctx;
	struct event *ev;

#ifndef EVMAP_USE_HT
	EVUTIL_ASSERT(fd < io->nentries);
#endif
	GET_IO_SLOT(ctx, io, fd, evmap_io);

	EVUTIL_ASSERT(ctx);
	TAILQ_FOREACH(ev, &ctx->events, ev_io_next) {
		if (ev->ev_events & events)
			event_active_nolock(ev, ev->ev_events & events, 1);   //将io事件添加到激活队列中
	}
}

4signal的添加、删除、激活操作

Signal添加时只有当信号对应的事件队列为空时,才会调用evsel->add,删除时只有当signal对应的事件队列中只有一个事件时,才会调用evsel->del,其具体实现为

int
evmap_signal_add(struct event_base *base, int sig, struct event *ev)
{
	const struct eventop *evsel = base->evsigsel;
	struct event_signal_map *map = &base->sigmap;
	struct evmap_signal *ctx = NULL;

	if (sig >= map->nentries) {
		if (evmap_make_space(
			map, sig, sizeof(struct evmap_signal *)) == -1)
			return (-1);
	}
	GET_SIGNAL_SLOT_AND_CTOR(ctx, map, sig, evmap_signal, evmap_signal_init,
	    base->evsigsel->fdinfo_len);

	if (TAILQ_EMPTY(&ctx->events)) {  //事件队列空
		if (evsel->add(base, ev->ev_fd, 0, EV_SIGNAL, NULL)
		    == -1)
			return (-1);
	}

	TAILQ_INSERT_TAIL(&ctx->events, ev, ev_signal_next);  //将事件添加到队列中
 
	return (1);
}

int
evmap_signal_del(struct event_base *base, int sig, struct event *ev)
{
	const struct eventop *evsel = base->evsigsel;
	struct event_signal_map *map = &base->sigmap;
	struct evmap_signal *ctx;

	if (sig >= map->nentries)
		return (-1);

	GET_SIGNAL_SLOT(ctx, map, sig, evmap_signal);

	if (TAILQ_FIRST(&ctx->events) == TAILQ_LAST(&ctx->events, event_list)) {   //队列中只有一个事件
		if (evsel->del(base, ev->ev_fd, 0, EV_SIGNAL, NULL) == -1)
			return (-1);
	}

	TAILQ_REMOVE(&ctx->events, ev, ev_signal_next);  //将事件从队列中删除

	return (1);
}

void
evmap_signal_active(struct event_base *base, evutil_socket_t sig, int ncalls)
{
	struct event_signal_map *map = &base->sigmap;
	struct evmap_signal *ctx;
	struct event *ev;

	EVUTIL_ASSERT(sig < map->nentries);
	GET_SIGNAL_SLOT(ctx, map, sig, evmap_signal);

	TAILQ_FOREACH(ev, &ctx->events, ev_signal_next)
		event_active_nolock(ev, EV_SIGNAL, ncalls);  //将事件加入到激活队列中
}


















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