读写锁


《windows核心编程》中讲到读写锁,slim读写锁。总结如下:

当前读写锁rwLock被ReadThread_A占有读共享锁,之后有一线程ReadThread_B申请读共享锁。
(1).如果ReadThread_A线程释放共享锁之前(或者是ReadThread_A释放了读共享锁,但读共享锁仍被其他读线程占用着),没有写线程申请过写锁(排它锁),这时ReadThread_B是能够

直接获得读共享锁的,不会被阻塞。
(2).如果ReadThread_A线程释放共享锁之前(或者是ReadThread_A释放了读共享锁,但读共享锁仍被其他读线程占用着),有写线程WriteThread申请过写锁(排它锁),这时ReadThread_B是不能立即获得读共享锁的,它必须等到WriteThread释放了写锁之后才能获得读共享锁
      这一点同数据库操作中获取锁的模式有点相似。(针对同一张数据表)在数据库中,如果当前有查询操作在进行时,如果没有写入请求,这时新来的查询请求会立即获得Share锁,而不需要等待。如果当前查询进行时,来了一个写请求,之后又来了一个查询请求,这个新来的查询请求会被阻塞,需要等到写操作完成之后才能进行查询。

针对第2点,我存在怀疑,做了验证,特记录如下,以备查询。

 

#include "stdafx.h"
#include <iostream>
#include <Windows.h>
#include <process.h>
using namespace std;


SRWLOCK rwLock;

unsigned int WINAPI readPro(void* param)
{
    printf("Thread %d is going to acquire read lock.\n",GetCurrentThreadId());
    AcquireSRWLockShared(&rwLock);
    printf("Thread %d got the read lock.\n...reading...\n",GetCurrentThreadId());
    Sleep(10000);
    ReleaseSRWLockShared(&rwLock);
    printf("Thread %d released read lock.\n,",GetCurrentThreadId());
    return 2;
}

unsigned int WINAPI writePro(void* param)
{
    printf("Thread %d is going to acquire write lock.\n",GetCurrentThreadId());
    AcquireSRWLockExclusive(&rwLock);
    printf("Thread %d got the write lock.\n...writing...\n",GetCurrentThreadId());
    Sleep(5000);
    ReleaseSRWLockExclusive(&rwLock);
    printf("Thread %d released write lock.\n",GetCurrentThreadId());
    return 3;
}


int _tmain(int argc, _TCHAR* argv[])
{
    InitializeSRWLock(&rwLock);
    
    HANDLE hR1 = (HANDLE)_beginthreadex(NULL,0,readPro,NULL,0,NULL);
    HANDLE hR2 = (HANDLE)_beginthreadex(NULL,0,readPro,NULL,0,NULL);

    Sleep(2000);    
    HANDLE hW1 = (HANDLE)_beginthreadex(NULL,0,writePro,NULL,0,NULL);
    HANDLE hR3 = (HANDLE)_beginthreadex(NULL,0,readPro,NULL,0,NULL);    

    WaitForSingleObject(hR1,INFINITE);
    CloseHandle(hR1);
    hR1 = INVALID_HANDLE_VALUE;

    WaitForSingleObject(hR2,INFINITE);
    CloseHandle(hR2);
    hR2 = INVALID_HANDLE_VALUE;

    WaitForSingleObject(hR3,INFINITE);
    CloseHandle(hR3);
    hR3 = INVALID_HANDLE_VALUE;

    WaitForSingleObject(hW1,INFINITE);
    CloseHandle(hW1);
    hW1 = INVALID_HANDLE_VALUE;

    system("pause");

	return 0;
}


 

运行结果:

 

 

 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值