由于微软非常鼓励programmers使用注册表来代替ini文件,在.NET FRAMEWORK里只有操作注册表的封装,却没有对操作ini文件进行封装。下面的代码填补了这一项空白,
using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
using System.Collections;
using System.Collections.Specialized;
using System.IO;
using System.Runtime.InteropServices;
using System.Text;
using System.Collections;
using System.Collections.Specialized;
namespace Jerry.Huang
{
/// <summary>
/// 使用建议:虽然支持中文,但建议在ini文件中尽量避免使用中文,以避免在不同的操作系统产生不可预料的错误。
/// 1.7 修改了int、bool的读写
/// 增加了DateTime和Double类型的读写
/// 原作者:陈省 修改:Jerry Huang
/// 原始版本来源: http://hubdog.csdn.net/UpdateList/ul20030726.htm#Ini
/// 一个模仿Delphi的TIniFile的类
/// 修订:1.1 修正了对中文系统的支持。
/// 1.2 增加了UpdateFile方法,实现了对Win9x的支持
/// 1.3 增加了读写布尔,整数的操作
/// 1.4 修正了写Ini虽然成功,但是会抛出异常的错误
/// 1.5 ReadString返回的是Trim后的字符串
/// 1.6 统一并扩大了读写缓冲区的大小
/// </summary>
public class IniFile
{
public string FileName; //INI文件名
{
/// <summary>
/// 使用建议:虽然支持中文,但建议在ini文件中尽量避免使用中文,以避免在不同的操作系统产生不可预料的错误。
/// 1.7 修改了int、bool的读写
/// 增加了DateTime和Double类型的读写
/// 原作者:陈省 修改:Jerry Huang
/// 原始版本来源: http://hubdog.csdn.net/UpdateList/ul20030726.htm#Ini
/// 一个模仿Delphi的TIniFile的类
/// 修订:1.1 修正了对中文系统的支持。
/// 1.2 增加了UpdateFile方法,实现了对Win9x的支持
/// 1.3 增加了读写布尔,整数的操作
/// 1.4 修正了写Ini虽然成功,但是会抛出异常的错误
/// 1.5 ReadString返回的是Trim后的字符串
/// 1.6 统一并扩大了读写缓冲区的大小
/// </summary>
public class IniFile
{
public string FileName; //INI文件名
//声明读写INI文件的API函数
[DllImport("kernel32")]
private static extern bool WritePrivateProfileString(string section,string key,string val,string filePath);
[DllImport("kernel32")]
private static extern int GetPrivateProfileString(string section,string key,string def, byte[] retVal,int size,string filePath);
[DllImport("kernel32")]
private static extern bool WritePrivateProfileString(string section,string key,string val,string filePath);
[DllImport("kernel32")]
private static extern int GetPrivateProfileString(string section,string key,string def, byte[] retVal,int size,string filePath);
/// <summary>
/// 构造函数。
/// 当指定的INI文件不存在时可选是否建立或抛出异常。
/// </summary>
/// <param name="IniFileName">文件名</param>
/// <param name="ForceCreate">当文件不存在时是否建立</param>
public IniFile(string IniFileName, bool ForceCreate)
{
// 判断文件是否存在
FileInfo fileInfo=new FileInfo(IniFileName);
//Todo:搞清枚举的用法
if ((!fileInfo.Exists)) //|| (FileAttributes.Directory in fileInfo.Attributes))
if (!ForceCreate)
{
throw(new ApplicationException("Ini文件不存在"));
}
else
{
fileInfo.Directory.Create();
fileInfo.Create();
}
//必须是完全路径,不能是相对路径
FileName = fileInfo.FullName;
}
/// 构造函数。
/// 当指定的INI文件不存在时可选是否建立或抛出异常。
/// </summary>
/// <param name="IniFileName">文件名</param>
/// <param name="ForceCreate">当文件不存在时是否建立</param>
public IniFile(string IniFileName, bool ForceCreate)
{
// 判断文件是否存在
FileInfo fileInfo=new FileInfo(IniFileName);
//Todo:搞清枚举的用法
if ((!fileInfo.Exists)) //|| (FileAttributes.Directory in fileInfo.Attributes))
if (!ForceCreate)
{
throw(new ApplicationException("Ini文件不存在"));
}
else
{
fileInfo.Directory.Create();
fileInfo.Create();
}
//必须是完全路径,不能是相对路径
FileName = fileInfo.FullName;
}
#region 各种数据类型的读写
/// <summary>
/// 将string型值写入ini。
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <param name="Value">要写入的值</param>
public void WriteString(string Section,string Ident,string Value)
{
if (!WritePrivateProfileString(Section, Ident,Value,FileName))
{
// Todo:抛出自定义的异常
throw(new ApplicationException("写Ini文件出错"));
}
}
/// <summary>
/// 从ini文件中读取string型值。
/// 当读取失败时返回缺省值。
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <param name="Default">缺省值</param>
/// <returns>string型值</returns>
public string ReadString(string Section,string Ident, string Default)
{
//StringBuilder Buffer = new StringBuilder(255);
Byte[] Buffer=new Byte[65535];
int bufLen=GetPrivateProfileString(Section,Ident,Default,Buffer, Buffer.GetUpperBound(0),FileName);
//必须设定0(系统默认的代码页)的编码方式,否则无法支持中文
string s=Encoding.GetEncoding(0).GetString(Buffer);
s=s.Substring(0,bufLen);
return s.Trim();
}
/// <summary>
/// 从ini文件中读取int型值。
/// 当读取失败时返回缺省值。
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <param name="Default">缺省值</param>
/// <returns>int型值</returns>
public int ReadInteger(string Section, string Ident , int Default)
{
string intStr=ReadString(Section, Ident, Default.ToString());
try
{
return Convert.ToInt32(intStr);
}
catch (Exception)
{
//Console.WriteLine(ex.Message);
return Default;
}
}
/// 从ini文件中读取int型值。
/// 当读取失败时返回缺省值。
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <param name="Default">缺省值</param>
/// <returns>int型值</returns>
public int ReadInteger(string Section, string Ident , int Default)
{
string intStr=ReadString(Section, Ident, Default.ToString());
try
{
return Convert.ToInt32(intStr);
}
catch (Exception)
{
//Console.WriteLine(ex.Message);
return Default;
}
}
/// <summary>
/// 将int型值写入ini
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <param name="Value">要写入的值</param>
public void WriteInteger(string Section,string Ident, int Value)
{
WriteString(Section, Ident, Value.ToString());
}
/// <summary>
/// 从ini文件中读取bool型值。
/// 当读取失败时返回缺省值。
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <param name="Default">缺省值</param>
/// <returns>bool型值</returns>
public bool ReadBool(string Section, string Ident, bool Default)
{
try
{
return Convert.ToBoolean(ReadString(Section, Ident, Default.ToString() ));
}
catch (Exception)
{
//Console.WriteLine(ex.Message);
return Default;
}
}
/// 从ini文件中读取bool型值。
/// 当读取失败时返回缺省值。
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <param name="Default">缺省值</param>
/// <returns>bool型值</returns>
public bool ReadBool(string Section, string Ident, bool Default)
{
try
{
return Convert.ToBoolean(ReadString(Section, Ident, Default.ToString() ));
}
catch (Exception)
{
//Console.WriteLine(ex.Message);
return Default;
}
}
/// <summary>
/// 将bool型值写入ini
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <param name="Value">要写入的值</param>
public void WriteBool(string Section, string Ident , bool Value)
{
WriteString(Section, Ident, Value.ToString());
}
/// 将bool型值写入ini
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <param name="Value">要写入的值</param>
public void WriteBool(string Section, string Ident , bool Value)
{
WriteString(Section, Ident, Value.ToString());
}
/// <summary>
/// 将DateTime型值写入ini
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <param name="Value">要写入的值</param>
public void WriteDateTime(string Section, string Ident, DateTime Value)
{
WriteString(Section, Ident, Value.ToString());
}
/// 将DateTime型值写入ini
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <param name="Value">要写入的值</param>
public void WriteDateTime(string Section, string Ident, DateTime Value)
{
WriteString(Section, Ident, Value.ToString());
}
/// <summary>
/// 从ini文件中读取DateTime型值。
/// 当读取失败时返回缺省值。
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <param name="Default">缺省值</param>
/// <returns>DateTime型值</returns>
public DateTime ReadDateTime(string Section, string Ident, DateTime Default)
{
try
{
return Convert.ToDateTime(ReadString(Section, Ident, Default.ToString() ));
}
catch (Exception)
{
return Default;
}
}
/// 从ini文件中读取DateTime型值。
/// 当读取失败时返回缺省值。
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <param name="Default">缺省值</param>
/// <returns>DateTime型值</returns>
public DateTime ReadDateTime(string Section, string Ident, DateTime Default)
{
try
{
return Convert.ToDateTime(ReadString(Section, Ident, Default.ToString() ));
}
catch (Exception)
{
return Default;
}
}
public void WriteDouble(string Section, string Ident, double Value)
{
WriteString(Section, Ident, Value.ToString());
}
{
WriteString(Section, Ident, Value.ToString());
}
public double ReadFloat(string Section, string Ident, double Default)
{
try
{
return Convert.ToDouble(ReadString(Section, Ident, Default.ToString() ));
}
catch (Exception)
{
return Default;
}
}
{
try
{
return Convert.ToDouble(ReadString(Section, Ident, Default.ToString() ));
}
catch (Exception)
{
return Default;
}
}
#endregion
//从Ini文件中,将指定的Section名称中的所有Ident添加到列表中
public StringCollection ReadSection(string Section)
{
Byte[] Buffer=new Byte[16384];
StringCollection Idents=new StringCollection();
//Idents.Clear();
public StringCollection ReadSection(string Section)
{
Byte[] Buffer=new Byte[16384];
StringCollection Idents=new StringCollection();
//Idents.Clear();
int bufLen=GetPrivateProfileString(Section, null, null, Buffer, Buffer.GetUpperBound(0),
FileName);
//对Section进行解析
GetStringsFromBuffer(Buffer, bufLen, Idents);
return Idents;
}
FileName);
//对Section进行解析
GetStringsFromBuffer(Buffer, bufLen, Idents);
return Idents;
}
private void GetStringsFromBuffer(Byte[] Buffer, int bufLen, StringCollection Strings)
{
Strings.Clear();
if (bufLen!=0)
{
int start=0;
for(int i=0; i < bufLen; i++)
{
if ((Buffer[i] == 0) && ((i-start)>0))
{
String s=Encoding.GetEncoding(0).GetString(Buffer, start, i-start);
Strings.Add(s);
start=i+1;
}
}
}
}
//从Ini文件中,读取所有的Sections的名称
public StringCollection ReadSections()
{
StringCollection SectionList=new StringCollection();
//Note:必须得用Bytes来实现,StringBuilder只能取到第一个Section
byte[] Buffer = new byte[65535];
int bufLen=0;
bufLen = GetPrivateProfileString(null, null, null,Buffer,
Buffer.GetUpperBound(0), FileName);
GetStringsFromBuffer(Buffer, bufLen, SectionList);
return SectionList;
}
//读取指定的Section的所有Value到列表中
public NameValueCollection ReadSectionValues(string Section)
{
NameValueCollection Values=new NameValueCollection();
StringCollection KeyList=ReadSection(Section);
Values.Clear();
foreach(string key in KeyList)
{
Values.Add(key, ReadString(Section, key, ""));
}
return Values;
}
{
Strings.Clear();
if (bufLen!=0)
{
int start=0;
for(int i=0; i < bufLen; i++)
{
if ((Buffer[i] == 0) && ((i-start)>0))
{
String s=Encoding.GetEncoding(0).GetString(Buffer, start, i-start);
Strings.Add(s);
start=i+1;
}
}
}
}
//从Ini文件中,读取所有的Sections的名称
public StringCollection ReadSections()
{
StringCollection SectionList=new StringCollection();
//Note:必须得用Bytes来实现,StringBuilder只能取到第一个Section
byte[] Buffer = new byte[65535];
int bufLen=0;
bufLen = GetPrivateProfileString(null, null, null,Buffer,
Buffer.GetUpperBound(0), FileName);
GetStringsFromBuffer(Buffer, bufLen, SectionList);
return SectionList;
}
//读取指定的Section的所有Value到列表中
public NameValueCollection ReadSectionValues(string Section)
{
NameValueCollection Values=new NameValueCollection();
StringCollection KeyList=ReadSection(Section);
Values.Clear();
foreach(string key in KeyList)
{
Values.Add(key, ReadString(Section, key, ""));
}
return Values;
}
//清除某个Section
public void EraseSection(string Section)
{
//
if (!WritePrivateProfileString(Section, null, null, FileName))
{
throw(new ApplicationException("无法清除Ini文件中的Section"));
}
}
//删除某个Section下的键
public void DeleteKey(string Section, string Ident)
{
WritePrivateProfileString(Section, Ident, null, FileName);
}
public void EraseSection(string Section)
{
//
if (!WritePrivateProfileString(Section, null, null, FileName))
{
throw(new ApplicationException("无法清除Ini文件中的Section"));
}
}
//删除某个Section下的键
public void DeleteKey(string Section, string Ident)
{
WritePrivateProfileString(Section, Ident, null, FileName);
}
//Note:对于Win9X,来说需要实现UpdateFile方法将缓冲中的数据写入文件
//在Win NT, 2000和XP上,都是直接写文件,没有缓冲,所以,无须实现UpdateFile
//执行完对Ini文件的修改之后,应该调用本方法更新缓冲区。
public void UpdateFile()
{
WritePrivateProfileString(null, null, null, FileName);
}
/// <summary>
/// 检查某个Section是否存在。
/// </summary>
/// <param name="Section">小节名</param>
/// <returns>存在返回true,否则为false。</returns>
public bool SectionExists(string Section)
{
StringCollection Sections=this.ReadSections();
return Sections.IndexOf(Section)>-1;
}
//在Win NT, 2000和XP上,都是直接写文件,没有缓冲,所以,无须实现UpdateFile
//执行完对Ini文件的修改之后,应该调用本方法更新缓冲区。
public void UpdateFile()
{
WritePrivateProfileString(null, null, null, FileName);
}
/// <summary>
/// 检查某个Section是否存在。
/// </summary>
/// <param name="Section">小节名</param>
/// <returns>存在返回true,否则为false。</returns>
public bool SectionExists(string Section)
{
StringCollection Sections=this.ReadSections();
return Sections.IndexOf(Section)>-1;
}
/// <summary>
/// 检查某个Section的某个键值是否存在。
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <returns>存在返回true,否则为false。</returns>
public bool ValueExists(string Section, string Ident)
{
//
StringCollection Idents=ReadSection(Section);
return Idents.IndexOf(Ident)>-1;
}
/// 检查某个Section的某个键值是否存在。
/// </summary>
/// <param name="Section">小节名</param>
/// <param name="Ident">关键字</param>
/// <returns>存在返回true,否则为false。</returns>
public bool ValueExists(string Section, string Ident)
{
//
StringCollection Idents=ReadSection(Section);
return Idents.IndexOf(Ident)>-1;
}
//确保资源的释放
~IniFile()
{
UpdateFile();
}
}
}
~IniFile()
{
UpdateFile();
}
}
}