做了一些修改,见类:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections.Specialized;
using System.Runtime.InteropServices;
using System.IO;
namespace INIStream
{
/// <summary>
/// 一个模仿Delphi的TIniFile的类
/// 修订:1.1 修正了对中文系统的支持。
/// 1.2 增加了UpdateFile方法,实现了对Win9x的支持
/// 1.3 增加了读写布尔,整数的操作
/// 1.4 修正了写Ini虽然成功,但是会抛出异常的错误
/// 1.5 ReadString返回的是Trim后的字符串
/// 1.6 统一并扩大了读写缓冲区的大小
/// </summary>
public class IniFile
{
public string FileName; //INI文件名
//声明读写INI文件的API函数
[DllImport("kernel32")]
private static extern bool WritePrivateProfileString(string section, string key, string val, string filePath);
[DllImport("kernel32")]
private static extern int GetPrivateProfileString(string section, string key, string def, byte[] retVal, int size, string filePath);
//类的构造函数,传递INI文件名
public IniFile(string AFileName)
{
// 判断文件是否存在
FileInfo fileInfo = new FileInfo(AFileName);
//Todo:搞清枚举的用法
if ((!fileInfo.Exists)) //|| (FileAttributes.Directory in fileInfo.Attributes))
throw (new ApplicationException("Ini文件不存在"));
//必须是完全路径,不能是相对路径
FileName = fileInfo.FullName;
}
#region 读
/// <summary>
/// 读取INI文件指定
/// </summary>
/// <param name="Section">节点</param>
/// <param name="key">键</param>
/// <param name="Default">默认值</param>
/// <returns></returns>
private string Read(string Section, string key, string Default)
{
Byte[] Buffer = new Byte[65535];
int bufLen = GetPrivateProfileString(Section, key, "", Buffer, Buffer.GetUpperBound(0), FileName);
//必须设定0(系统默认的代码页)的编码方式,否则无法支持中文
string s = Encoding.GetEncoding(0).GetString(Buffer);
s = s.Substring(0, bufLen);
return s.Trim();
}
public string ReadString(string Section, string key) {
return Read(Section, key, "");
}
/// <summary>
/// 读整数
/// </summary>
/// <param name="Section">节点</param>
/// <param name="key">键</param>
/// <returns></returns>
public int ReadInteger(string Section, string key)
{
int Default = -1;
string intStr = Read(Section, key, Default.ToString());
try
{
return Convert.ToInt32(intStr);
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
return Default;
}
}
/// <summary>
/// 读布尔
/// </summary>
/// <param name="Section">节点</param>
/// <param name="key">键</param>
/// <returns></returns>
public bool ReadBool(string Section, string key)
{
bool Default = false;
try
{
return Convert.ToBoolean(Read(Section, key, Convert.ToString(Default)));
}
catch (Exception ex)
{
Console.WriteLine(ex.Message);
return Default;
}
}
/// <summary>
/// 从Ini文件中,将指定的Section名称中的所有key添加到列表中
/// </summary>
/// <param name="Section">节点</param>
/// <param name="keys">集合</param>
public void ReadSection(string Section, StringCollection keys)
{
Byte[] Buffer = new Byte[16384];
//keys.Clear();
int bufLen = GetPrivateProfileString(Section, null, null, Buffer, Buffer.GetUpperBound(0),
FileName);
//对Section进行解析
GetStringsFromBuffer(Buffer, bufLen, keys);
}
/// <summary>
/// 从Ini文件中,读取所有的Sections的名称
/// </summary>
/// <param name="SectionList">节点集合</param>
public void ReadSections(StringCollection SectionList)
{
//Note:必须得用Bytes来实现,StringBuilder只能取到第一个Section
byte[] Buffer = new byte[65535];
int bufLen = 0;
bufLen = GetPrivateProfileString(null, null, null, Buffer,
Buffer.GetUpperBound(0), FileName);
GetStringsFromBuffer(Buffer, bufLen, SectionList);
}
/// <summary>
/// 读取指定的Section的所有Value到列表中
/// </summary>
/// <param name="Section">节点</param>
/// <param name="Values"></param>
public void ReadSectionValues(string Section, NameValueCollection Values)
{
StringCollection KeyList = new StringCollection();
ReadSection(Section, KeyList);
Values.Clear();
foreach (string key in KeyList)
{
Values.Add(key, Read(Section, key, ""));
}
}
#endregion
#region 写
/// <summary>
/// 写INI文件
/// </summary>
/// <param name="Section">节点</param>
/// <param name="key">键</param>
/// <param name="Value">值</param>
public void WriteValue(string Section, string key, string Value)
{
if (!WritePrivateProfileString(Section, key, Value, FileName))
{
// Todo:抛出自定义的异常
throw (new ApplicationException("写Ini文件出错"));
}
}
#endregion
private void GetStringsFromBuffer(Byte[] Buffer, int bufLen, StringCollection Strings)
{
Strings.Clear();
if (bufLen != 0)
{
int start = 0;
for (int i = 0; i < bufLen; i++)
{
if ((Buffer[i] == 0) && ((i - start) > 0))
{
String s = Encoding.GetEncoding(0).GetString(Buffer, start, i - start);
Strings.Add(s);
start = i + 1;
}
}
}
}
/// <summary>
/// 清除某个Section
/// </summary>
/// <param name="Section">节点</param>
public void EraseSection(string Section)
{
//
if (!WritePrivateProfileString(Section, null, null, FileName))
{
throw (new ApplicationException("无法清除Ini文件中的Section"));
}
}
/// <summary>
/// 删除某个Section下的键
/// </summary>
/// <param name="Section">节点</param>
/// <param name="key">键</param>
public void DeleteKey(string Section, string key)
{
WritePrivateProfileString(Section, key, null, FileName);
}
//Note:对于Win9X,来说需要实现UpdateFile方法将缓冲中的数据写入文件
//在Win NT, 2000和XP上,都是直接写文件,没有缓冲,所以,无须实现UpdateFile
//执行完对Ini文件的修改之后,应该调用本方法更新缓冲区。
private void UpdateFile()
{
WritePrivateProfileString(null, null, null, FileName);
}
/// <summary>
/// 检查某个Section下的某个键值是否存在
/// </summary>
/// <param name="Section">节点</param>
/// <param name="key">键</param>
/// <returns></returns>
public bool ValueExists(string Section, string key)
{
StringCollection keys = new StringCollection();
ReadSection(Section, keys);
return keys.IndexOf(key) > -1;
}
//确保资源的释放
~IniFile()
{
UpdateFile();
}
}
}