转载地址:http://www.cnblogs.com/lanrenxinxin/p/4821152.html
在之前写注入都是32位exe文件注入32位dll到32位exe文件中,或者都是64位。但是之前看到关于32位进程注入64位进程的方法,将学习笔记记录下来。
之前的文章:注入小结
我们需要借助GitHub上的开源库rewolf-wow64ext 这个库的目的就是让运行在Wow64环境中的x86应用程序可以直接调用x64下ntdll.dll中的Native API。通过这个开源项目我们大致可以知道:
①在x64下的进程,不管是32位或者是64位,实际上都映射了两个地址空间,一个是32位,一个是64位。相当于一个进程的两种工作模式,而且这两种工作模式是可以进行切换的;
②Wow64进程中的r12寄存器指向64位的TEB结构(TEB64);
③每个32位进程都会加重ntdll32.dll和ntdll.dll模块。其中ntdll.dll是64位模块,我们可以将进程的32位模式改为64位模式,然后再去操作64位进程。
新增:
原因:
32位进程难以注入DLL进64位进程是由于两个进程内LoadLibrary的地址不同,32位进程无法知道64位进程的LoadLibrary函数地址。使用wow64ext这个库在Wow64环境下可以让32位进程获取到64位的ntdll.dll的导出函数(得到的地址与64进程的地址是一样的)。
具体的操作:
① 进程的32位模式改成64位模式
#define X64_Start() X64_Start_with_CS(0x33)
#define X64_End() X64_End_with_CS(0x23)
在wow64ext中对x64 api进程调用时,使用X64_Start_with_CS(0x33)设置进程的'运行模式"为64位。
#define EMIT(a) __asm __emit (a)
#define X64_Start_with_CS(_cs) \
{ \
EMIT(0x6A) EMIT(_cs) /* push _cs */ \
EMIT(0xE8) EMIT(0) EMIT(0) EMIT(0) EMIT(0) /* call $+5 */ \
EMIT(0x83) EMIT(4) EMIT(0x24) EMIT(5) /* add dword [esp], 5 */ \
EMIT(0xCB) /* retf */ \
}
#define X64_End_with_CS(_cs) \
{ \
EMIT(0xE8) EMIT(0) EMIT(0) EMIT(0) EMIT(0) /* call $+5 */ \
EMIT(0xC7) EMIT(0x44) EMIT(0x24) EMIT(4) EMIT(_cs) EMIT(0) EMIT(0) EMIT(0) /* mov dword [rsp + 4], _cs */ \
EMIT(0x83) EMIT(4) EMIT(0x24) EMIT(0xD) /* add dword [rsp], 0xD */ \
EMIT(0xCB) /* retf */ \
}
可以看到主要是借助retf将CS寄存器的值设置为0x33。这里提一下题外话,可以百度一下ret,iret和retf三者之间的区别。
②获得目标函数所在模块(ntdll.dll)在x64模式下的加载基地址:
#define X64_Push(r) EMIT(0x48 | ((r) >> 3)) EMIT(0x50 | ((r) & 7))
DWORD64 getTEB64()
{
reg64 reg;
reg.v = 0;
X64_Start();
// R12 register should always contain pointer to TEB64 in WoW64 processes
X64_Push(_R12);
// below pop will pop QWORD from stack, as we're in x64 mode now
__asm pop reg.dw[0]
X64_End();
return reg.v;
}
关于TEB的获得是通过r12-->TEB64--->PEB--->LDR匹配到ntdll.dll来找到ntdll.dll的加载基地址。
③解析PE结构找到目标函数在"x64模式"下的真实地址(GetProcAddr())。
④通过函数地址调用"x64模式"下的目标函数。这里要注意x64函数调用约定的改变,前4个参数通过rcx,rdx,r8,r9来传递,之后通过堆栈传递。X64Call()已经封装好了。
接下来我们可以开始实际的工作了。
NTSTATUS
NTAPI
RtlCreateUserThread(
_In_ HANDLE processHandle,
_In_ SECURITY_DESCRIPTOR* securityDescriptor,
_In_ BOOLEAN createSuspended,
_In_ ULONG stackZeroBits,
_Inout_opt_ size_t* stackReserved,
_Inout_opt_ size_t* stackCommit,
_In_ const void* startAddress,
_In_ void* startParameter,
_Inout_ HANDLE* threadHandle,
_Inout_opt_ CLIENT_ID* clientID
);
NTSTATUS
NTAPI
LdrLoadDll(
_In_opt_ PWSTR SearchPath,
_In_opt_ PULONG LoadFlags,
_In_ PUNICODE_STRING Name,
_Out_opt_ PVOID *BaseAddress
);
VOID
NTAPI
RtlExitUserThread(
_In_ NTSTATUS Status
);
不同于之前利用CreateRemoteThread()来创建线程。因为CreateRemoteThread()是由Kernel32.dll导出的,wow64ext这个库只针对ntdll.dll(同理LoadLibrary也不能调用)。所以采用ntdll中未文档化的RtlCreateUserThread()来创建远程线程,LdrLoadDll()加载dll,在远程线程中调用RtlExitUserThread()终止远程线程。
// Wow64Injectx64.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include "Wow64Injectx64.h"
#include <memory>
#include <string>
#include <Windows.h>
#include "wow64ext.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
#pragma comment(lib,"wow64ext.lib")
// 唯一的应用程序对象
CWinApp theApp;
using namespace std;
typedef struct _UNICODE_STRING {
USHORT Length; //UNICODE占用的内存字节数,个数*2;
USHORT MaximumLength;
DWORD64 Buffer; //注意这里指针的问题
} UNICODE_STRING ,*PUNICODE_STRING;
unsigned char shell_code[] = {
0x48, 0x89, 0x4c, 0x24, 0x08, // mov qword ptr [rsp+8],rcx
0x57, // push rdi
0x48, 0x83, 0xec, 0x20, // sub rsp,20h
0x48, 0x8b, 0xfc, // mov rdi,rsp
0xb9, 0x08, 0x00, 0x00, 0x00, // mov ecx,8
0xb8, 0xcc, 0xcc, 0xcc, 0xcc, // mov eac,0CCCCCCCCh
0xf3, 0xab, // rep stos dword ptr [rdi]
0x48, 0x8b, 0x4c, 0x24, 0x30, // mov rcx,qword ptr [__formal]
0x49, 0xb9, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // mov r9,0 //PVOID* BaseAddr opt
0x49, 0xb8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // mov r8,0 //PUNICODE_STRING Name
0x48, 0xba, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // mov rdx,0
0x48, 0xb9, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // mov rcx,0
0x48, 0xb8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // mov rax,0
0xff, 0xd0, // call rax LdrLoadDll
0x48, 0xb9, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // mov rcx,0
0x48, 0xb8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // mov rax,0
0xff, 0xd0 // call rax
};
enum InjectResult{
OK,
Error_NoSuchFile,
Error_OpenProcess,
Error_VirtualAllocEx,
Error_GetProcAddress,
Error_WriteProcessMemory,
Error_CreateRemoteThread
};
InjectResult Wow64Injectx64(DWORD processid,const TCHAR* file_path);
int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
cout<<"查看要注入进程的ID"<<endl;
ULONG_PTR ProcessID = 0;
printf("Input ProcessID\r\n");
cin>>ProcessID;
WCHAR file_path[] = L"E:\\Messagebox.dll";
if (OK==Wow64Injectx64(ProcessID,file_path))
{
printf("Inject Success!\n");
}
return 0;
}
InjectResult Wow64Injectx64(DWORD processid,const TCHAR* file_path)
{
if (!PathFileExists(file_path))
{
return Error_NoSuchFile;
}
HANDLE handle = OpenProcess(PROCESS_ALL_ACCESS,FALSE,processid);
if (INVALID_HANDLE_VALUE == handle)
{
return Error_OpenProcess;
}
size_t file_path_mem_length = (size_t)::_tcslen(file_path);
size_t paramemter_size = (file_path_mem_length+1)*sizeof(TCHAR) + sizeof(UNICODE_STRING) + sizeof(DWORD64);
DWORD64 paramemter_mem_addr = (DWORD64)VirtualAllocEx64(handle,NULL,paramemter_size,MEM_COMMIT,PAGE_READWRITE);
DWORD64 shell_code_addr = (DWORD64)VirtualAllocEx64(handle,NULL,sizeof(shell_code),MEM_COMMIT,PAGE_EXECUTE_READWRITE);
if ((!paramemter_mem_addr) || (!shell_code_addr))
{
return Error_VirtualAllocEx;
}
char * paramemter_mem_local = new char[paramemter_size];
memset(paramemter_mem_local,0,paramemter_size);
PUNICODE_STRING ptr_unicode_string = (PUNICODE_STRING)(paramemter_mem_local + sizeof(DWORD64));
ptr_unicode_string->Length = file_path_mem_length;
ptr_unicode_string->MaximumLength = file_path_mem_length*2;
wcscpy((WCHAR*)(ptr_unicode_string+1),file_path);
ptr_unicode_string->Buffer = (DWORD64)((char*)paramemter_mem_addr+sizeof(DWORD64)+sizeof(UNICODE_STRING));
DWORD64 ntdll64 = GetModuleHandle64(L"ntdll.dll");
DWORD64 ntdll_LdrLoadDll = GetProcAddress64(ntdll64,"LdrLoadDll");
DWORD64 ntdll_RtlCreateUserThread = GetProcAddress64(ntdll64,"RtlCreateUserThread");
DWORD64 ntdll_RtlExitThread = GetProcAddress64(ntdll64,"RtlExitUserThread");
if (NULL == ntdll_LdrLoadDll || NULL==ntdll_RtlCreateUserThread || NULL==ntdll_RtlExitThread)
{
return Error_GetProcAddress;
}
//r9
memcpy(shell_code+32,¶memter_mem_addr,sizeof(DWORD64));
//r8
DWORD64 ptr = paramemter_mem_addr+sizeof(DWORD64);
memcpy(shell_code+42,&ptr,sizeof(PUNICODE_STRING));
//LdrLoaddll
memcpy(shell_code+72,&ntdll_LdrLoadDll,sizeof(DWORD64));
//RtlExitUserThread
memcpy(shell_code+94,&ntdll_RtlExitThread,sizeof(DWORD64));
size_t write_size = 0;
if (!WriteProcessMemory64(handle,paramemter_mem_addr,paramemter_mem_local,paramemter_size,NULL) ||
!WriteProcessMemory64(handle,shell_code_addr,shell_code,sizeof(shell_code),NULL))
{
return Error_WriteProcessMemory;
}
DWORD64 hRemoteThread = 0;
struct {
DWORD64 UniqueProcess;
DWORD64 UniqueThread;
} client_id;
int a = X64Call(ntdll_RtlCreateUserThread,10,
(DWORD64)handle, // ProcessHandle
(DWORD64)NULL, // SecurityDescriptor
(DWORD64)FALSE, // CreateSuspended
(DWORD64)0, // StackZeroBits
(DWORD64)NULL, // StackReserved
(DWORD64)NULL, // StackCommit
shell_code_addr, // StartAddress
(DWORD64)NULL, // StartParameter
(DWORD64)&hRemoteThread, // ThreadHandle
(DWORD64)&client_id); // ClientID)
if (INVALID_HANDLE_VALUE == (HANDLE)hRemoteThread)
{
return Error_CreateRemoteThread;
}
return OK;
}
完整Demo地址:https://github.com/ChengChengCC/Ark-tools/tree/master/Wow64Injectx64
关于Windows x64的学习,《Windows Internals》(中文译版《深入解析Windows操作系统》,潘老师译的)不错。顺便吐槽下学校把那么多的好书都放在阅览室,只能看,不能借,好多全新的书上都是灰!
32位注入32位 64位注入64位进程代码如下:
HANDLE hProcess = OpenProcess(PROCESS_CREATE_THREAD | PROCESS_QUERY_INFORMATION | PROCESS_VM_OPERATION | PROCESS_VM_WRITE | PROCESS_VM_READ, FALSE, nPID);
if (hProcess != NULL)
{
HANDLE hThread;
WCHAR szLibPath[_MAX_PATH] = {0};
WCHAR szReadLibPath[_MAX_PATH] = {0};
void* pLibRemote = 0;
DWORD hLibModule = 0;
HMODULE hKernel32 = ::GetModuleHandle(L"Kernel32");
if (!::GetSystemDirectory(szLibPath, _MAX_PATH))
return FALSE;
wcscat(szLibPath, L"\\test.dll");
pLibRemote = ::VirtualAllocEx(hProcess, NULL, sizeof(szLibPath), MEM_COMMIT, PAGE_READWRITE);
if (pLibRemote == NULL)
return FALSE;
::WriteProcessMemory(hProcess, pLibRemote, (void*)szLibPath, wcslen(szLibPath)*sizeof(WCHAR), NULL);
//::ReadProcessMemory(hProcess, pLibRemote, (void*)szReadLibPath, wcslen(szLibPath)*sizeof(WCHAR), NULL);
LPTHREAD_START_ROUTINE LoadLibAddr = (LPTHREAD_START_ROUTINE)GetProcAddress(hKernel32, "LoadLibraryW");
hThread = ::CreateRemoteThread(hProcess, NULL, 0,
LoadLibAddr,
pLibRemote, 0, NULL);
if (hThread != NULL)
{
::WaitForSingleObject(hThread, INFINITE);
::GetExitCodeThread(hThread, &hLibModule);
::CloseHandle(hThread);
}
}