我的方法是:在一个线程里,开始播放后,遍历存放item的list,找到当前的item,移除他的marker,然后给他换一个marker,再添加到list里面,然后睡眠;接着就判断,如果不是当前item,该什么样子就什么样子,如此迭代就可以了。
/** 轨迹回放逻辑处理 **/
private Runnable rz = new Runnable()
{
@Override
public synchronized void run()
{
while (isStartRun)
{
for (int i = index; i < mGeoList.size(); i++)
{
OverlayItem item = mGeoList.get(i);
flag = index;
sendMsg(MapApplication.LOCATEOVER_NOTICE_ADAPTER);
mOverlayGraphic.removeItem(item);
item.setMarker(res.get(3));
if (!isBcak)
{
break;
}
mOverlayGraphic.addItem(item);
mMapView.refresh();
SystemUtils.sleep(1000);
mOverlayGraphic.removeItem(item);
if (index == 0)
{
item.setMarker(res.get(1));
}
else if (index == mGeoList.size() - 1)
{
item.setMarker(res.get(2));
isStartRun = false;
isFinish = false;
}
else
{
View view = mInflater.inflate(R.layout.overlay_item, null);
TextView userItemTv1 = (TextView) view.findViewById(R.id.item_tv1);
userItemTv1.setText(index + 1 + "");
Bitmap bmp = userLocateUtil.createNewBitmap(view);
Drawable drawable = new BitmapDrawable(bmp);
item.setMarker(drawable);
}
if (!isBcak)
{
break;
}
mOverlayGraphic.addItem(item);
mMapView.refresh();
index++;
if (!isFinish)
{
index = 0;
sendMsg(MapApplication.LOCATEOVER_PLAY_FINISH);
break;
}
}
}
}
};