1)首先使用C#的面向过程的编写代码实现了简单计算器的计算,代码如下:
- try
- {
- Console.WriteLine("请输入数字A:");
- string numberA = Console.ReadLine();
- Console.WriteLine("请输入计算字符“+,-,*,/”");
- string operater = Console.ReadLine();
- Console.WriteLine("请输入数字B:");
- string numberB = Console.ReadLine();
- double strRusult=0;
- if (operater == "+")
- {
- strRusult = Convert.ToDouble(numberA) + Convert.ToDouble(numberA);
- }
- else if (operater == "-")
- {
- strRusult = Convert.ToDouble(numberA) - Convert.ToDouble(numberA);
- }
- else if (operater == "*")
- {
- strRusult = Convert.ToDouble(numberA) * Convert.ToDouble(numberA);
- }
- else if (operater == "/")
- {
- if (Convert.ToDouble( numberB) != 0)
- {
- strRusult = Convert.ToDouble(numberA) / Convert.ToDouble(numberA);
- }
- else
- {
- throw new Exception("除数不能为零!");
- }
- }
- Console.WriteLine("计算机果是" + strRusult.ToString());
- Console.ReadKey();
- }
- catch (Exception ex)
- {
- throw new Exception(ex.Message, ex);
- }
在此过程中的缺点很明显就是在每次的计算过程中,都要对每个运算符进行if语句的验证,而且代码是不可以重用的,很是繁琐,不利于后期的功能添加和维护。
2)使用面像对象的思想对验证和的方法进行封转,使,展示层和逻辑运算代码层进行分割,然后在主运算层进行调用,代码,如下:
首先,定义一个Operation的类,其中的代码如下:
- namespace 面向对象的计算器
- {
- class Operation
- {
- public static double GetResult(double numberA, double numberB, string operate)
- {
- double result = 0d;
- switch (operate)
- {
- case"+":
- {
- result = numberA + numberB;
- }
- break;
- case "-":
- {
- result = numberA - numberB;
- }
- break;
- case"*":
- {
- result = numberA * numberB;
- }
- break;
- case"/":
- {
- if(numberB!=0)
- {
- result=numberA/numberB;
- }
- else
- {
- Console.WriteLine("除数不能为零!");
- }
- }
- break;
- }
- return result;
- }
- }
- }
- try
- {
- Console.WriteLine("请输入数字A:");
- string numberA = Console.ReadLine();
- Console.WriteLine("请输入计算字符“+,-,*,/”");
- string operater = Console.ReadLine();
- Console.WriteLine("请输入数字B:");
- string numberB = Console.ReadLine();
- string strRusult = "";
- strRusult = Convert.ToString(Operation.GetResult(Convert.ToDouble(numberA), Convert.ToDouble(numberB), operater));
- Console.WriteLine("计算机果是" + strRusult);
- Console.ReadKey();
- }
- catch (Exception ex)
- {
- throw new Exception(ex.Message, ex);
- }
这样完成对运算符验证的封装,而且使用Switch语句,对运算符进行验证,不用每次对每个运算符都进行验证,节省代码,可以代码重用。
另外,体现完全面像对象思想的简单计算器的计算,就是定义一个计算类,具有相应计算的属性,课计算的虚方法。分别定义相应的计算的类,然后,在进行计算时候调用,相应的类,并且对类中包含方法进行重写,实现,封装,继承,多态的思想,
代码结构:
代码如下:
定义的 Operation1.cs父类,其他的计算方法从该类进行继承,
- namespace 面向对象的计算器
- {
- class Operation1
- {
- private double _numberA = 0;
- private double _numberB = 0;
- public double NumberA
- {
- get { return _numberA; }
- set { _numberA = value; }
- }
- public double NumberB
- {
- get { return _numberB; }
- set { _numberB = value; }
- }
- public virtual double GetResult()
- {
- double result = 0;
- return result;
- }
- }
- }
OperationAdd.cs类实现加法运算:
- namespace 面向对象的计算器
- {
- class OperationAdd:Operation1
- {
- public override double GetResult()
- {
- double result = 0;
- result = NumberA + NumberB;
- return result;
- }
- }
- }
OperationSub.cs类实现减法运算:
- namespace 面向对象的计算器
- {
- class OperationSub:Operation1
- {
- public override double GetResult()
- {
- double result = 0;
- result = NumberA - NumberB;
- return result;
- //return base.GetResult();
- }
- }
- }
- namespace 面向对象的计算器
- {
- class OperationMul:Operation1
- {
- public override double GetResult()
- {
- double result = 0;
- result = NumberA * NumberB;
- return result;
- //return base.GetResult();
- }
- }
- }
OpetionDiv.cs类实现除法的运算:
- namespace 面向对象的计算器
- {
- class OpetionDiv:Operation1
- {
- public override double GetResult()
- {
- double result = 0;
- if (NumberB != 0)
- {
- result = NumberA / NumberB;
- }
- else
- {
- //throw new Exception("除数不能为零!");
- Console.WriteLine("除数不能为零!");
- }
- return result;
- //return base.GetResult();
- }
- }
- }
OperationFactory.cs类,来判断主函数应该调用哪个类进行运算:
- namespace 面向对象的计算器
- {
- class OperationFactory
- {
- public static Operation1 creatOperation(string operate)
- {
- Operation1 oper = null;
- switch (operate)
- {
- case "+":
- {
- oper = new OperationAdd();
- break;
- }
- case "-":
- {
- oper = new OperationSub();
- break;
- }
- case "*":
- {
- oper = new OperationMul();
- break;
- }
- case "/":
- {
- oper = new OpetionDiv();
- break;
- }
- }
- return oper;
- }
- }
- }
主函数中进行调用:
- Operation1 oper = new Operation1();
- oper = OperationFactory.creatOperation("+");
- oper.NumberA = 1;
- oper.NumberB = 2;
- double result = oper.GetResult();
- Console.WriteLine("计算结果为:" + result);
- Console.ReadKey();
最后完全使用面向对象的思想,实现封装,继承,多态的思想。每一块的代码,都是可以重用,每个部分单独成块,互不影响。