最近在学习Gallery组件,想实现一个3d效果,能循环拖动,从前人那总结的代码。
现有一个BUG还望高手能解答,在AndroidManifest.xml中 当sdk版本在4.0以上时如android:targetSdkVersion="18" 会出现如下图现象,即居中图片回旋转
而在sdk2.0版本如android:targetSdkVersion="8"时则正常显示
是否android版本对gallery进行了修改??求指点 怎么在高版本中正常实现这个效果
代码如下
自定义gallery,实现3d效果
在adapter中实现倒影效果
Activity调用
现有一个BUG还望高手能解答,在AndroidManifest.xml中 当sdk版本在4.0以上时如android:targetSdkVersion="18" 会出现如下图现象,即居中图片回旋转
而在sdk2.0版本如android:targetSdkVersion="8"时则正常显示
是否android版本对gallery进行了修改??求指点 怎么在高版本中正常实现这个效果
代码如下
自定义gallery,实现3d效果
package com.example.instructions.view;
import android.content.Context;
import android.graphics.Camera;
import android.graphics.Matrix;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.Transformation;
import android.widget.Gallery;
import android.widget.ImageView;
public class FlowGallery extends Gallery {
private Camera mCamera = new Camera();// 相机类
private int mMaxRotationAngle = 60;// 最大转动角度
private int mMaxZoom = -300;// //最大缩放值
private int mCoveflowCenter;// 半径值d(
public FlowGallery(Context context) {
super(context);
// 支持转换 ,执行getChildStaticTransformation方法
this.setStaticTransformationsEnabled(true);
}
public FlowGallery(Context context, AttributeSet attrs) {
super(context, attrs);
this.setStaticTransformationsEnabled(true);
}
public FlowGallery(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
this.setStaticTransformationsEnabled(true);
}
public int getMaxRotationAngle() {
return mMaxRotationAngle;
}
public void setMaxRotationAngle(int maxRotationAngle) {
mMaxRotationAngle = maxRotationAngle;
}
public int getMaxZoom() {
return mMaxZoom;
}
public void setMaxZoom(int maxZoom) {
mMaxZoom = maxZoom;
}
private int getCenterOfCoverflow() {
return (getWidth() - getPaddingLeft() - getPaddingRight()) / 2 + getPaddingLeft();
}
private static int getCenterOfView(View view) {
return view.getLeft() + view.getWidth() / 2;
}
// 控制gallery中每个图片的旋转(重写的gallery中方法)
protected boolean getChildStaticTransformation(View child, Transformation t) {
// 取得当前子view的半径值
final int childCenter = getCenterOfView(child);
final int childWidth = child.getWidth();
// 旋转角度
int rotationAngle = 0;
// 重置转换状态
t.clear();
// 设置转换类型
t.setTransformationType(Transformation.TYPE_BOTH);
// 如果图片位于中心位置不需要进行旋转
if (childCenter == mCoveflowCenter) {
transformImageBitmap((ImageView) child, t, 0);
} else {
// 根据图片在gallery中的位置来计算图片的旋转角度
rotationAngle = (int) (((float) (mCoveflowCenter - childCenter) / childWidth) * mMaxRotationAngle);
// 如果旋转角度绝对值大于最大旋转角度返回(-mMaxRotationAngle或mMaxRotationAngle;)
if (Math.abs(rotationAngle) > mMaxRotationAngle) {
rotationAngle = (rotationAngle < 0) ? -mMaxRotationAngle
: mMaxRotationAngle;
}
transformImageBitmap((ImageView) child, t, rotationAngle);
}
return true;
}
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
mCoveflowCenter = getCenterOfCoverflow();
super.onSizeChanged(w, h, oldw, oldh);
}
private void transformImageBitmap(ImageView child, Transformation t,
int rotationAngle) {
// 对效果进行保存
mCamera.save();
final Matrix imageMatrix = t.getMatrix();
// 图片高度
final int imageHeight = child.getLayoutParams().height;
// 图片宽度
final int imageWidth = child.getLayoutParams().width;
// 返回旋转角度的绝对值
final int rotation = Math.abs(rotationAngle);
// 在Z轴上正向移动camera的视角,实际效果为放大图片.
// 如果在Y轴上移动,则图片上下移动;X轴上对应图片左右移动.
mCamera.translate(0.0f, 0.0f, 100.0f);
// As the angle of the view gets less, zoom in
if (rotation < mMaxRotationAngle) {
float zoomAmount = (float) (mMaxZoom + (rotation * 1.5));
mCamera.translate(0.0f, 0.0f, zoomAmount);
}
// 在Y轴上旋转,对应图片竖向向里翻转.
// 如果在X轴上旋转,则对应图片横向向里翻转.
mCamera.rotateY(rotationAngle);
mCamera.getMatrix(imageMatrix);
imageMatrix.preTranslate(-(imageWidth / 2), -(imageHeight / 2));
imageMatrix.postTranslate((imageWidth / 2), (imageHeight / 2));
mCamera.restore();
}
}
package com.example.instructions.adapter;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PorterDuffXfermode;
import android.graphics.Shader.TileMode;
import android.view.View;
import android.view.ViewGroup;
import android.widget.BaseAdapter;
import android.widget.ImageView;
import android.widget.ImageView.ScaleType;
import com.example.instructions.view.FlowGallery;
public class Adapter_Gallery extends BaseAdapter {
private Context mContext;
private Integer[] mImageIds;
private ImageView[] mImages;
public Adapter_Gallery(Context c, Integer[] ImageIds) {
mContext = c;
mImageIds = ImageIds;
mImages = new ImageView[mImageIds.length];
}
/*
* 创建倒影效果
*
* @return
*/
public boolean createReflectedImages() {
// //倒影图和原图之间的距离
final int reflectionGap = 4;
int index = 0;
for (int imageId : mImageIds) {
// //返回原图解码之后的bitmap对象
Bitmap originalImage = BitmapFactory.decodeResource(
mContext.getResources(), imageId);
int width = originalImage.getWidth();
int height = originalImage.getHeight();
// 创建矩阵对象
Matrix matrix = new Matrix();
// //指定一个角度以0,0为坐标进行旋转
// // matrix.setRotate(30);
// //指定矩阵(x轴不变,y轴相反)
matrix.preScale(1, -1);
// //将矩阵应用到该原图之中,返回一个宽度不变,高度为原图1/2的倒影位图
Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0,
height / 2, width, height / 2, matrix, false);
// //创建一个宽度不变,高度为原图+倒影图高度的位图
Bitmap bitmapWithReflection = Bitmap.createBitmap(width,
(height + height / 3), Config.ARGB_8888);
// //将上面创建的位图初始化到画布
Canvas canvas = new Canvas(bitmapWithReflection);// 绘制倒影图(原图 + 间距 + 倒影)
canvas.drawBitmap(originalImage, 0, 0, null); // 绘制原图
Paint deafaultPaint = new Paint();
deafaultPaint.setAntiAlias(false);
canvas.drawRect(0, height, width, height + reflectionGap,deafaultPaint);// 绘制原图与倒影的间距
canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);// 绘制倒影图
Paint paint = new Paint();
paint.setAntiAlias(false);
/*
* 参数一:为渐变起初点坐标x位置, 参数二:为y轴位置, 参数三和四:分辨对应渐变终点, 最后参数为平铺方式,
* 这里设置为镜像Gradient是基于Shader类,所以我们通过Paint的setShader方法来设置这个渐变
*/
LinearGradient shader = new LinearGradient(0,
originalImage.getHeight(), 0,
bitmapWithReflection.getHeight() + reflectionGap,
0x70ffffff, 0x00ffffff, TileMode.CLAMP);
// 设置阴影
paint.setShader(shader);
paint.setXfermode(new PorterDuffXfermode(
android.graphics.PorterDuff.Mode.DST_IN));
// 用已经定义好的画笔构建一个矩形阴影渐变效果
canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()
+ reflectionGap, paint);
// 创建一个ImageView用来显示已经画好的bitmapWithReflection
ImageView imageView = new ImageView(mContext);
imageView.setImageBitmap(bitmapWithReflection);
// 设置imageView大小 ,也就是最终显示的图片大小
// imageView.setLayoutParams(new GalleryFlow.LayoutParams(300,
// 400));
imageView.setLayoutParams(new FlowGallery.LayoutParams(300, 550));
imageView.setScaleType(ScaleType.FIT_XY);
// imageView.setScaleType(ScaleType.MATRIX);
mImages[index++] = imageView;
}
return true;
}
public int getCount() {
// return mImageIds.length;
return Integer.MAX_VALUE;
}
public Object getItem(int position) {
return position;
}
public long getItemId(int position) {
return position;
}
public View getView(int position, View convertView, ViewGroup parent) {
position = position % mImages.length;
// MyGellaryActivity.mMyView.setSeletion(position%3);
return mImages[position];
}
public float getScale(boolean focused, int offset) {
return Math.max(0, 1.0f / (float) Math.pow(2, Math.abs(offset)));
}
}
Activity调用
public class Activity_Gallery extends Activity {
// private static FlowIndicator mMyView;
private FlowGallery galleryFlow;
private Adapter_Gallery adapter;
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
// getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN ,
// WindowManager.LayoutParams.FLAG_FULLSCREEN); //全屏
this.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_BEHIND);
setContentView(R.layout.activity_gallery);
Integer[] images = { R.drawable.homeimage1, R.drawable.homeimage2,
R.drawable.homeimage3,R.drawable.homeimage1, R.drawable.homeimage2,
R.drawable.homeimage3,};
adapter = new Adapter_Gallery(this, images);
adapter.createReflectedImages(); // 创建倒影效果
galleryFlow = (FlowGallery) this.findViewById(R.id.Gallery01);
// mMyView = (FlowIndicator) this.findViewById(R.id.myView);
// mMyView.setCount(3);
// mMyView.setSeletion(0);
galleryFlow.setFadingEdgeLength(0);
galleryFlow.setAdapter(adapter);
galleryFlow.setSelection(3000);
galleryFlow.setOnItemSelectedListener(new OnItemSelectedListener() {
@Override
public void onItemSelected(AdapterView<?> arg0, View arg1,
int arg2, long arg3) {
// TODO Auto-generated method stub
// mMyView.setSeletion(arg2%3);
}
@Override
public void onNothingSelected(AdapterView<?> arg0) {
// TODO Auto-generated method stub
}
});
galleryFlow.setOnItemClickListener(new OnItemClickListener() { // 设置点击事件监听
@Override
public void onItemClick(AdapterView<?> parent, View view, int position, long id) {
//Toast.makeText(Main.this, "img " + (position%6) + " selected", Toast.LENGTH_SHORT).show();
if(position%3 == 1){
// Intent intent = new Intent(Activity_Gallery.this, //Activity_UserManual.class);
// startActivity(intent);
}
}
});
}
}