我的IOCP学习笔记 - 运行展示

新项目终于进入收尾阶段了,现在补一篇blog。想起来我学IOCP时看见运行结果时,自然而然便会弄懂一些疑惑,所以这里展示一下运行结果。

   1)工程fileIocp。如下图所示。比较简单。在代码中定义了一个结构体。运行时输入参数 nrec 表示写入到文件中此结构体的数量。写入文件时是用IOCP,然后同步读取文件进行校验。这应该是最简单的IOCP例子了。


2)工程acceptEx(服务端)工程acceptExClient(客户端)。这个工程就是用来展示AcceptEx、GetAcceptExSockaddrs和WSASo

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IOCP(Input/Output Completion Ports)是一种高效的异步I/O技术,可以用于处理大量的并发网络I/O请求。下面是一个简单的IOCP程序示例: ```c++ #include <WinSock2.h> #include <Windows.h> #include <iostream> #define MAX_THREADS 10 #define BUFFER_SIZE 1024 DWORD WINAPI WorkerThread(LPVOID lpParameter); int main() { WSADATA wsaData; if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) { std::cout << "Failed to initialize Winsock.\n"; return 1; } // Initialize completion port HANDLE completionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0); if (completionPort == NULL) { std::cout << "Failed to create completion port.\n"; return 1; } // Create worker threads for (int i = 0; i < MAX_THREADS; ++i) { HANDLE thread = CreateThread(NULL, 0, WorkerThread, completionPort, 0, NULL); if (thread == NULL) { std::cout << "Failed to create worker thread.\n"; return 1; } CloseHandle(thread); } // Create listen socket SOCKET listenSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); if (listenSocket == INVALID_SOCKET) { std::cout << "Failed to create listen socket.\n"; return 1; } // Bind listen socket sockaddr_in serverAddress; serverAddress.sin_family = AF_INET; serverAddress.sin_addr.S_un.S_addr = htonl(INADDR_ANY); serverAddress.sin_port = htons(12345); if (bind(listenSocket, (sockaddr*)&serverAddress, sizeof(serverAddress)) == SOCKET_ERROR) { std::cout << "Failed to bind listen socket.\n"; return 1; } // Listen on listen socket if (listen(listenSocket, SOMAXCONN) == SOCKET_ERROR) { std::cout << "Failed to listen on listen socket.\n"; return 1; } // Accept incoming connections and associate them with completion port while (true) { SOCKET clientSocket = accept(listenSocket, NULL, NULL); if (clientSocket == INVALID_SOCKET) { std::cout << "Failed to accept new connection.\n"; continue; } // Associate client socket with completion port if (CreateIoCompletionPort((HANDLE)clientSocket, completionPort, (ULONG_PTR)clientSocket, 0) == NULL) { std::cout << "Failed to associate client socket with completion port.\n"; closesocket(clientSocket); continue; } } WSACleanup(); return 0; } DWORD WINAPI WorkerThread(LPVOID lpParameter) { HANDLE completionPort = (HANDLE)lpParameter; while (true) { DWORD numBytesTransferred = 0; ULONG_PTR completionKey = 0; LPOVERLAPPED overlapped = NULL; // Get the next completed I/O operation if (GetQueuedCompletionStatus(completionPort, &numBytesTransferred, &completionKey, &overlapped, INFINITE) == FALSE) { std::cout << "Failed to get queued completion status.\n"; continue; } // Check if I/O operation was a socket accept if (completionKey == 0) { SOCKET clientSocket = WSASocket(AF_INET, SOCK_STREAM, IPPROTO_TCP, NULL, 0, WSA_FLAG_OVERLAPPED); if (clientSocket == INVALID_SOCKET) { std::cout << "Failed to create client socket.\n"; continue; } // Associate client socket with completion port if (CreateIoCompletionPort((HANDLE)clientSocket, completionPort, (ULONG_PTR)clientSocket, 0) == NULL) { std::cout << "Failed to associate client socket with completion port.\n"; closesocket(clientSocket); continue; } // Post a new accept operation on the client socket DWORD flags = 0; WSABUF dataBuf; dataBuf.len = 0; dataBuf.buf = NULL; OVERLAPPED* overlapped = new OVERLAPPED(); memset(overlapped, 0, sizeof(OVERLAPPED)); if (WSAAccept(clientSocket, NULL, NULL, NULL, 0, &dataBuf, overlapped) == SOCKET_ERROR) { int errorCode = WSAGetLastError(); if (errorCode != WSA_IO_PENDING) { std::cout << "Failed to post accept operation on client socket.\n"; delete overlapped; closesocket(clientSocket); continue; } } } } return 0; } ``` 这个程序创建了一个IOCP并创建了若干个工作线程,每个工作线程从IOCP获取完成的I/O请求并处理它们。主线程创建了一个监听套接字并在循环中接受新的连接请求,将每个新的客户端套接字与IOCP关联,以便在工作线程中处理它们。在工作线程中,如果获取到的完成I/O请求是一个socket accept请求,它会在客户端套接字上发起一个新的accept操作。

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