HTML
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
<style>
* {
padding: 0;
margin: 0;
overflow: hidden;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script src="./index.js"></script>
</body>
</html>
JS版
var canvas = document.querySelector('canvas');
var ctx = canvas === null || canvas === void 0 ? void 0 : canvas.getContext('2d');
canvas.width = screen.availWidth;
canvas.height = screen.availHeight;
var strArr = 'dsfhbskcvhiowenfbsdhnvwoierfqffa0131234678312'.split('');
var arr = new Array(Math.ceil(canvas.width / 10)).fill(0);
var rain = function () {
ctx.fillStyle = 'rgba(0,0,0,0.1)';
ctx.fillRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = '#0f0';
arr.forEach(function (item, index) {
ctx === null || ctx === void 0 ? void 0 : ctx.fillText(strArr[Math.floor(Math.random() * strArr.length)], index * 10, item + 10);
arr[index] =
item > screen.availHeight || item > 10000 * Math.random() ? 0 : item + 10;
});
};
setInterval(rain, 40);
TS版
let canvas: HTMLCanvasElement | null = document.querySelector('canvas')
let ctx = canvas?.getContext('2d')
canvas!.width = screen.availWidth
canvas!.height = screen.availHeight
let strArr: string[] = 'dsfhbskcvhiowenfbsdhnvwoierfqffa0131234678312'.split('')
let arr = new Array(Math.ceil(canvas!.width / 10)).fill(0)
let rain = () => {
ctx!.fillStyle = 'rgba(0,0,0,0.1)'
ctx!.fillRect(0, 0, canvas!.width, canvas!.height)
ctx!.fillStyle = '#0f0'
arr.forEach((item, index) => {
ctx?.fillText(
strArr[Math.floor(Math.random() * strArr.length)],
index * 10,
item + 10
)
arr[index] =
item > screen.availHeight || item > 10000 * Math.random() ? 0 : item + 10
})
}
setInterval(rain, 40)