第一种:
//创建点击事件
var listener = cc.EventListener.create({
event:cc.EventListener.TOUCH_ONE_BY_ONE, //单次点击处理行为
swallowTouches:true, //是否可以进行穿透
onTouchBegan:function(touch, event){
var target = event.getCurrentTarget();
target.setLocalZOrder(); //更改Z轴值,使得点击的在最上面
var locationInNode = target.convertToNodeSpace(touch.getLocation());
var s = target.getContentSize();
var rect = cc.rect(0,0, s.width, s.height);
if(cc.rectContainsPoint(rect, locationInNode)){
return true;
}
return false;
},
cc.eventManager.addListener(listener, this); //点击事件侦听
第二种:
var keys = []
var menuImage = new cc.MenuItemImage("res/image_85.png","res/image_91.png","res/image_91.png",this.startGame,this);
keys.push(menuImage);
var menu = new cc.Menu(keys);
this.addChild(menu);
startGame:function(sender) {
cc.audioEngine.playEffect("res/music"+sender.tag+".wav",false)
},