POJ 2632 Crashing Robots

题目很简答就是一个大模拟啊,可是我却敲了整整两天啊、、、sad的是竟然还是错了啊,10000+的代码啊,死的心都有了啊,后来看到大神的代码简单明了啊,突然发现要学习的东东太多了啊!这些都是经验啊,我还在傻了吧唧的重复啊,他们直接很简单的就解决了啊,一定得好好的学习一下啊!这就是经验啊,哎。。菜鸟明显不给力啊!

这是我写的,错了啊。只能过掉样例,过不了discuss里面的数据啊、、、、、

虽然折腾了两天有点浪费时间,但是让我印象深刻啊,下次一定要注意啊,水题中成长啊、、、

#include <stdio.h>
#include <string.h>
struct p
{
    int x, y, f;
} num[1010];
struct q
{
    int id, tap, step;
} order[110];
int main()
{
    int t, n, m, a, b, i, flat;
    int dp[110][110];
    char s;
    scanf("%d",&t);
    while(t--)
    {

        flat = 0;
        memset(dp , 0 , sizeof(dp));
        scanf("%d %d",&a, &b);
        scanf("%d %d",&n, &m);
        for(i = 0; i < n; i++)
        {
            scanf("%d %d %c",&num[i].x, &num[i].y, &s);
            dp[num[i].y][num[i].x] = i+1;
            if(s == 'N')
                num[i].f = 1;
            else if(s == 'S')
                num[i].f = 2;
            else if(s == 'W')
                num[i].f = 3;
            else if(s == 'E')
                num[i].f = 4;
        }
        for(i = 0; i < m; i++)
        {
            scanf("%d %c %d",&order[i].id, &s, &order[i].step);
            if(s == 'L')
                order[i].tap = 1;
            else if(s == 'R')
                order[i].tap = 2;
            else if(s == 'F')
                order[i].tap = 3;
        }
        for(i = 0; i < m; i++)
        {
            if(order[i].tap == 1)
            {
                if(num[order[i].id-1].f == 1)
                {
                    if(order[i].step % 4 == 0)
                        num[order[i].id-1].f = 1;
                    else if(order[i].step % 4 == 1)
                        num[order[i].id-1].f = 4;
                    else if(order[i].step % 4 == 2)
                        num[order[i].id-1].f = 2;
                    else if(order[i].step % 4 == 3)
                        num[order[i].id-1].f = 3;
                }
                else if(num[order[i].id-1].f == 2)
                {
                    if(order[i].step % 4 == 0)
                        num[order[i].id-1].f = 2;
                    else if(order[i].step % 4 == 1)
                        num[order[i].id-1].f = 3;
                    else if(order[i].step % 4 == 2)
                        num[order[i].id-1].f = 1;
                    else if(order[i].step % 4 == 3)
                        num[order[i].id-1].f = 4;
                }
                else if(num[order[i].id-1].f == 3)
                {
                    if(order[i].step % 4 == 0)
                        num[order[i].id-1].f = 3;
                    else if(order[i].step % 4 == 1)
                        num[order[i].id-1].f = 2;
                    else if(order[i].step % 4 == 2)
                        num[order[i].id-1].f = 4;
                    else if(order[i].step % 4 == 3)
                        num[order[i].id-1].f = 1;
                }
                else if(num[order[i].id-1].f == 4)
                {
                    if(order[i].step % 4 == 0)
                        num[order[i].id-1].f = 4;
                    else if(order[i].step % 4 == 1)
                        num[order[i].id-1].f = 1;
                    else if(order[i].step % 4 == 2)
                        num[order[i].id-1].f = 3;
                    else if(order[i].step % 4 == 3)
                        num[order[i].id-1].f = 2;
                }

            }
            else if(order[i].tap == 2)
            {
                if(num[order[i].id-1].f == 1)
                {
                    if(order[i].step % 4 == 0)
                        num[order[i].id-1].f = 1;
                    else if(order[i].step % 4 == 1)
                        num[order[i].id-1].f = 3;
                    else if(order[i].step % 4 == 2)
                        num[order[i].id-1].f = 2;
                    else if(order[i].step % 4 == 3)
                        num[order[i].id-1].f = 4;
                }
                else if(num[order[i].id-1].f == 2)
                {
                    if(order[i].step % 4 == 0)
                        num[order[i].id-1].f = 2;
                    else if(order[i].step % 4 == 1)
                        num[order[i].id-1].f = 4;
                    else if(order[i].step % 4 == 2)
                        num[order[i].id-1].f = 1;
                    else if(order[i].step % 4 == 3)
                        num[order[i].id-1].f = 3;
                }
                else if(num[order[i].id-1].f == 3)
                {
                    if(order[i].step % 4 == 0)
                        num[order[i].id-1].f = 3;
                    else if(order[i].step % 4 == 1)
                        num[order[i].id-1].f = 1;
                    else if(order[i].step % 4 == 2)
                        num[order[i].id-1].f = 4;
                    else if(order[i].step % 4 == 3)
                        num[order[i].id-1].f = 2;
                }
                else if(num[order[i].id-1].f == 4)
                {
                    if(order[i].step % 4 == 0)
                        num[order[i].id-1].f = 4;
                    else if(order[i].step % 4 == 1)
                        num[order[i].id-1].f = 2;
                    else if(order[i].step % 4 == 2)
                        num[order[i].id-1].f = 3;
                    else if(order[i].step % 4 == 3)
                        num[order[i].id-1].f = 1;
                }
            }
            else if(order[i].tap == 3)
            {
                if(num[order[i].id-1].f == 1)
                {
                    for(int j = 1; j <= order[i].step; j++)
                    {
                        if(num[order[i].id-1].x+j > b)
                        {
                            flat = 1;
                            printf("Robot %d crashes into the wall\n",order[i].id);
                            break;
                        }
                        if(dp[num[order[i].id-1].x+j][num[order[i].id-1].y] != 0)
                        {
                            flat = 1;
                            printf("Robot %d crashes into robot %d\n",order[i].id, dp[num[order[i].id-1].x+j][num[order[i].id-1].y]);
                            break;
                        }

                    }
                    if(flat == 1)
                        break;
                    else
                    {
                        dp[num[order[i].id-1].x][num[order[i].id-1].y] = 0;
                        num[order[i].id-1].x += order[i].step;
                        dp[num[order[i].id-1].x][num[order[i].id-1].y] = order[i].id;
                    }
                }
                else if(num[order[i].id-1].f == 2)
                {
                    for(int j = 1; j <= order[i].step; j++)
                    {
                        if(num[order[i].id-1].x-j < 0)
                        {
                            flat = 1;
                            printf("Robot %d crashes into the wall\n",order[i].id);
                            break;
                        }
                        if(dp[num[order[i].id-1].x-j][num[order[i].id-1].y] != 0)
                        {
                            flat = 1;
                            printf("Robot %d crashes into robot %d\n",order[i].id, dp[num[order[i].id-1].x-j][num[order[i].id-1].y]);
                            break;
                        }

                    }
                    if(flat == 1)
                        break;
                    else
                    {
                        dp[num[order[i].id-1].x][num[order[i].id-1].y] = 0;
                        num[order[i].id-1].x -= order[i].step;
                        dp[num[order[i].id-1].x][num[order[i].id-1].y] = order[i].id;
                    }
                }
                else if(num[order[i].id-1].f == 3)
                {
                    for(int j = 1; j <= order[i].step; j++)
                    {
                        if(num[order[i].id-1].x-j <= 0)
                        {
                            flat = 1;
                            printf("Robot %d crashes into the wall\n",order[i].id);
                            break;
                        }
                        if(dp[num[order[i].id-1].y-j][num[order[i].id-1].x] != 0)
                        {
                            flat = 1;
                            printf("Robot %d crashes into robot %d\n",order[i].id, dp[num[order[i].id-1].y][num[order[i].id-1].x-j]);
                            break;
                        }

                    }
                    if(flat == 1)
                        break;
                    else
                    {
                        dp[num[order[i].id-1].y][num[order[i].id-1].x] = 0;
                        num[order[i].id-1].x -= order[i].step;
                        dp[num[order[i].id-1].y][num[order[i].id-1].x] = order[i].id;

                    }
                }
                else if(num[order[i].id-1].f == 4)
                {
                    for(int j = 1; j <= order[i].step; j++)
                    {
                        if(num[order[i].id-1].y+j > a)
                        {
                            flat = 1;
                            printf("Robot %d crashes into the wall\n",order[i].id);
                            break;
                        }
                        if(dp[num[order[i].id-1].x][num[order[i].id-1].y+j] != 0)
                        {
                            flat = 1;
                            printf("Robot %d crashes into robot %d\n",order[i].id, dp[num[order[i].id-1].x][num[order[i].id-1].y+j]);
                            break;
                        }

                    }
                    if(flat == 1)
                        break;
                    else
                    {
                        dp[num[order[i].id-1].x][num[order[i].id-1].y] = 0;
                        num[order[i].id-1].y += order[i].step;
                        dp[num[order[i].id-1].x][num[order[i].id-1].y] = order[i].id;
                    }
                }
            }
        }
        if(flat == 0)
            printf("OK\n");
    }
    return 0;
}

这是跟大神学习的啊,这个可以AC的

#include <stdio.h>
#include <string.h>
#define MAX 105
int dx[4] = {0, -1, 0, 1}, dy[4] = {1, 0, -1, 0};
int a, b, n, m, map[MAX][MAX], sta[MAX][3];
int dir(char c)
{
    switch(c)
    {
    case 'N':
        return 0;
    case 'W':
        return 1;
    case 'S':
        return 2;
    default:
        return 3;
    }
}

int main()
{
    int T, i, j, x, y, suc;
    char ts[5];
    scanf("%d", &T);
    while(T--)
    {
        memset(map, 0, sizeof(map));
        scanf("%d%d%d%d", &a, &b, &n, &m);
        for(i = 1; i <= n; i++)
        {
            scanf("%d%d%s", &x, &y, ts);
            map[x][y] = i;
            sta[i][0] = x, sta[i][1] = y, sta[i][2] = dir(ts[0]);
        }
        suc = 1;
        while(m--)
        {
            scanf("%d%s%d", &i, ts, &j);
            while(j-- && suc)
                switch(ts[0])
                {
                case 'L':
                    sta[i][2] = (sta[i][2] + 1) % 4;
                    break;
                case 'R':
                    sta[i][2] = (sta[i][2] + 3) % 4;
                    break;
                default:
                    map[sta[i][0]][sta[i][1]]  = 0;
                    x = sta[i][0] += dx[sta[i][2]];
                    y = sta[i][1] += dy[sta[i][2]];
                    if(!x || x > a || !y || y > b)
                    {
                        printf("Robot %d crashes into the wall\n", i);
                        suc = 0;
                    }
                    else if(map[x][y])
                    {
                        printf("Robot %d crashes into robot %d\n", i, map[x][y]);
                        suc = 0;
                    }
                    else
                        map[x][y] = i;
                    break;
                }
        }
        if(suc)
            printf("OK\n");
    }
    return 0;
}


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