在iOS5.1 和 之前的版本中,我们通常利用
- -
(BOOL)shouldAutorotateToInterf aceOrientation:(UIInterfaceOrientation)interfaceOrientation - {
-
return (interfaceOrientation == UIInterfaceOrientationPo rtrait); - }
但是在iOS6中,这个方法被废弃了,使用无效。
shouldAutorotateToInterf
Returns a Boolean value indicating whether the view controllersupports the specified orientation. (Deprecated iniOS 6.0.
实践后会发现,通过supportedInterfaceOrient
- -(NSUInteger)supportedInterfaceOrient
ations - {
-
return UIInterfaceOrientationMa skPortrait; - }
多次实验后总结出控制屏幕旋转支持方向的方法如下:
子类化UINavigationController,增加方法
- -
(BOOL)shouldAutorotate - {
-
return self.topViewController.shouldAutorotate; - }
-
- -
(NSUInteger)supportedInterfaceOrient ations - {
-
return self.topViewController.supportedInterfaceOrient ations; - }
并且设定其为程序入口,或指定为
随后添加自己的view controller,如果想禁止某个viewcontroller的旋屏:(支持全部版本的控制)
- -
(BOOL)shouldAutorotateToInterf aceOrientation:(UIInterfaceOrientation)interfaceOrientation - {
-
return (interfaceOrientation == UIInterfaceOrientationPo rtrait); - }
-
- -(BOOL)shouldAutorotate
- {
-
return NO; - }
-
- -(NSUInteger)supportedInterfaceOrient
ations - {
-
return UIInterfaceOrientationMa skPortrait; - }
- -
(BOOL)shouldAutorotateToInterf aceOrientation:(UIInterfaceOrientation)interfaceOrientation - {
-
return (interfaceOrientation != UIInterfaceOrientationPo rtraitUpsideDown); - }
-
- -(NSUInteger)supportedInterfaceOrient
ations - {
-
return UIInterfaceOrientationMa skAllButUpsideDown; - }
-
- -(BOOL)shouldAutorotate
- {
-
return YES; - }
从而实现了对每个view controller的单独控制。
顺便提一下,如果整个应用所有view controller都不支持旋屏,那么干脆: