前言:
每一种创伤,都是一种成熟。
在我们学习handler的时候,looper是一个死循环的
上图中是源码
咋们这边再做一个测试
开启一个子线程
new Thread(new Testhah(),"我是一个子线程的测试线程").start();
/**
* @author MR.su
* @create 2019/4/28
* @Describe
*/
public class Testhah implements Runnable {
@Override
public void run() {
String name = Thread.currentThread().getName();
Log.e("++", name);
Looper.prepare();
Looper.loop();
Handler handler = new Handler(Looper.myLooper());
Log.e("++", "走了");
}
}
在上面的子线程中,我开启了一个looper,调用了looper的方法去死循环取消息
发现没有走Log.e("++", "走了");
说明子线程被堵塞了,
问题
1.为什么android默认给主线程开启的looper没有造成堵塞呢?Activity的生命周期怎么执行呀
2.如果android主线没有造成堵塞,线程是如何进行保活的呀(线程池同问)
根据这些,我首先猜测是开启了一个新的线程去执行系统服务(AMS)发送过来的消息,就是咋们所说的手势,跳转之类的,然后通过handler传递给主线程
我们走进android应用开启调用的代码处
public static void main(String[] args) { Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "ActivityThreadMain"); // CloseGuard defaults to true and can be quite spammy. We // disable it here, but selectively enable it later (via // StrictMode) on debug builds, but using DropBox, not logs. CloseGuard.setEnabled(false); Environment.initForCurrentUser(); // Set the reporter for event logging in libcore EventLogger.setReporter(new EventLoggingReporter()); // Make sure TrustedCertificateStore looks in the right place for CA certificates final File configDir = Environment.getUserConfigDirectory(UserHandle.myUserId()); TrustedCertificateStore.setDefaultUserDirectory(configDir); Process.setArgV0("<pre-initialized>"); Looper.prepareMainLooper(); // Find the value for {@link #PROC_START_SEQ_IDENT} if provided on the command line. // It will be in the format "seq=114" long startSeq = 0; if (args != null) { for (int i = args.length - 1; i >= 0; --i) { if (args[i] != null && args[i].startsWith(PROC_START_SEQ_IDENT)) { startSeq = Long.parseLong( args[i].substring(PROC_START_SEQ_IDENT.length())); } } } ActivityThread thread = new ActivityThread(); thread.attach(false, startSeq); -------------调用了这个方法 if (sMainThreadHandler == null) { sMainThreadHandler = thread.getHandler(); } if (false) { Looper.myLooper().setMessageLogging(new LogPrinter(Log.DEBUG, "ActivityThread")); } // End of event ActivityThreadMain. Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER); Looper.loop(); ----------------开启轮询 throw new RuntimeException("Main thread loop unexpectedly exited"); }
我们发现在轮询之前调用thread.attach(false, startSeq);
这个方法是干嘛的呢?
private void attach(boolean system, long startSeq) { sCurrentActivityThread = this; mSystemThread = system; if (!system) { ViewRootImpl.addFirstDrawHandler(new Runnable() { @Override public void run() { ensureJitEnabled(); } }); android.ddm.DdmHandleAppName.setAppName("<pre-initialized>", UserHandle.myUserId()); RuntimeInit.setApplicationObject(mAppThread.asBinder()); final IActivityManager mgr = ActivityManager.getService(); try { mgr.attachApplication(mAppThread, startSeq); } catch (RemoteException ex) { throw ex.rethrowFromSystemServer(); } // Watch for getting close to heap limit. BinderInternal.addGcWatcher(new Runnable() { @Override public void run() { if (!mSomeActivitiesChanged) { return; } Runtime runtime = Runtime.getRuntime(); long dalvikMax = runtime.maxMemory(); long dalvikUsed = runtime.totalMemory() - runtime.freeMemory(); if (dalvikUsed > ((3*dalvikMax)/4)) { if (DEBUG_MEMORY_TRIM) Slog.d(TAG, "Dalvik max=" + (dalvikMax/1024) + " total=" + (runtime.totalMemory()/1024) + " used=" + (dalvikUsed/1024)); mSomeActivitiesChanged = false; try { mgr.releaseSomeActivities(mAppThread); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } } }); } else { // Don't set application object here -- if the system crashes, // we can't display an alert, we just want to die die die. android.ddm.DdmHandleAppName.setAppName("system_process", UserHandle.myUserId()); try { mInstrumentation = new Instrumentation(); mInstrumentation.basicInit(this); ContextImpl context = ContextImpl.createAppContext( this, getSystemContext().mPackageInfo); mInitialApplication = context.mPackageInfo.makeApplication(true, null); mInitialApplication.onCreate(); } catch (Exception e) { throw new RuntimeException( "Unable to instantiate Application():" + e.toString(), e); } }
方法实在太长了,看到下面一句就明白了
// Watch for getting close to heap limit. BinderInternal.addGcWatcher(new Runnable() { --------------------开启一个子线程 @Override public void run() { if (!mSomeActivitiesChanged) { return; } Runtime runtime = Runtime.getRuntime(); long dalvikMax = runtime.maxMemory(); long dalvikUsed = runtime.totalMemory() - runtime.freeMemory(); if (dalvikUsed > ((3*dalvikMax)/4)) { if (DEBUG_MEMORY_TRIM) Slog.d(TAG, "Dalvik max=" + (dalvikMax/1024) + " total=" + (runtime.totalMemory()/1024) + " used=" + (dalvikUsed/1024)); mSomeActivitiesChanged = false; try { mgr.releaseSomeActivities(mAppThread); } catch (RemoteException e) { throw e.rethrowFromSystemServer(); } } } });
相关的博客推荐:
http://blog.csdn.net/lmj623565791/article/details/38377229 ---鸿阳大神的handler讲解