目录
2. drm_internal_framebuffer_create
3. drm_fb_cma_create->drm_gem_fb_create->drm_gem_fb_create_with_funcs
4.1 drm_helper_mode_fill_fb_struct
书接上回,使用drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &create)接口创建了一块内存放在了gem cma的对象里。
gem obj创建之后需要与一块drm_framebuffer进行绑定使用,因为最终刷图使用的是fb。使用下面接口会创建drm_framebuffer并与上节创建的gem obj进行绑定。
目前使用较多的就是drm_mode_addfb2接口,该接口完成了下面的功能。
1. drm_mode_addfb2
int drm_mode_addfb2(struct drm_device *dev,
void *data, struct drm_file *file_priv)
{
struct drm_mode_fb_cmd2 *r = data;
struct drm_framebuffer *fb;
if (!drm_core_check_feature(dev, DRIVER_MODESET))
return -EINVAL;
fb = drm_internal_framebuffer_create(dev, r, file_priv);
if (IS_ERR(fb))
return PTR_ERR(fb);
DRM_DEBUG_KMS("[FB:%d]\n", fb->base.id);
r->fb_id = fb->base.id;
/* Transfer ownership to the filp for reaping on close */
mutex_lock(&file_priv->fbs_lock);
list_add(&fb->filp_head, &file_priv->fbs);
mutex_unlock(&file_priv->fbs_lock);
return 0;
}
drm_mode_addfb2主要做了三件大事:
(1)调用drm_internal_framebuffer_create创建一个drm_framebuffer。
(2)把drm_framebuffer的struct drm_mode_object的ID返回给应用。
(3)加到file_priv的fbs链表中。
下面我们看一下函数drm_internal_framebuffer_create。
2. drm_internal_framebuffer_create
struct drm_framebuffer *
drm_internal_framebuffer_create(struct drm_device *dev,
const struct drm_mode_fb_cmd2 *r,
struct drm_file *file_priv)
{
........
fb = dev->mode_config.funcs->fb_create(dev, file_priv, r);
if (IS_ERR(fb)) {
DRM_DEBUG_KMS("could not create framebuffer\n");
return fb;
}
return fb;
}
检查参数,然后调用dev->mode_config.funcs->fb_create(dev, file_priv, r),可以自己实现,也可以使用内核现成的drm_fb_cma_create。
3. drm_fb_cma_create->drm_gem_fb_create->drm_gem_fb_create_with_funcs
struct drm_framebuffer *
drm_gem_fb_create_with_funcs(struct drm_device *dev, struct drm_file *file,
const struct drm_mode_fb_cmd2 *mode_cmd,
const struct drm_framebuffer_funcs *funcs)
{
const struct drm_format_info *info;
struct drm_gem_object *objs[4];
struct drm_framebuffer *fb;
int ret, i;
info = drm_get_format_info(dev, mode_cmd);
if (!info)
return ERR_PTR(-EINVAL);
for (i = 0; i < info->num_planes; i++) {
unsigned int width = mode_cmd->width / (i ? info->hsub : 1);
unsigned int height = mode_cmd->height / (i ? info->vsub : 1);
unsigned int min_size;
objs[i] = drm_gem_object_lookup(file, mode_cmd->handles[i]);
if (!objs[i]) {
DRM_DEV_ERROR(dev->dev, "Failed to lookup GEM\n");
ret = -ENOENT;
goto err_gem_object_put;
}
min_size = (height - 1) * mode_cmd->pitches[i]
+ width * info->cpp[i]
+ mode_cmd->offsets[i];
if (objs[i]->size < min_size) {
// DRM_DEV_ERROR(dev->dev, "objs %d Size(%d %d) error\n",
// i, objs[i]->size, min_size);
drm_gem_object_put_unlocked(objs[i]);
ret = -EINVAL;
goto err_gem_object_put;
}
}
fb = drm_gem_fb_alloc(dev, mode_cmd, objs, i, funcs);
if (IS_ERR(fb)) {
ret = PTR_ERR(fb);
DRM_DEV_ERROR(dev->dev, "alloc error %d\n", ret);
goto err_gem_object_put;
}
return fb;
err_gem_object_put:
for (i--; i >= 0; i--)
drm_gem_object_put_unlocked(objs[i]);
return ERR_PTR(ret);
}
(1)通过应用提供的handle,使用drm_gem_object_lookup找到上次创建的gem obj。
(2)调用drm_gem_fb_alloc,分配一个drm_framebuffer,将gem obj赋值给framebuffer中的obj。
4. drm_gem_fb_alloc
static struct drm_framebuffer *
drm_gem_fb_alloc(struct drm_device *dev,
const struct drm_mode_fb_cmd2 *mode_cmd,
struct drm_gem_object **obj, unsigned int num_planes,
const struct drm_framebuffer_funcs *funcs)
{
struct drm_framebuffer *fb;
int ret, i;
fb = kzalloc(sizeof(*fb), GFP_KERNEL);
if (!fb)
return ERR_PTR(-ENOMEM);
drm_helper_mode_fill_fb_struct(dev, fb, mode_cmd);
for (i = 0; i < num_planes; i++)
fb->obj[i] = obj[i];
ret = drm_framebuffer_init(dev, fb, funcs);
if (ret) {
DRM_DEV_ERROR(dev->dev, "Failed to init framebuffer: %d\n",
ret);
kfree(fb);
return ERR_PTR(ret);
}
return fb;
}
4.1 drm_helper_mode_fill_fb_struct
void drm_helper_mode_fill_fb_struct(struct drm_device *dev,
struct drm_framebuffer *fb,
const struct drm_mode_fb_cmd2 *mode_cmd)
{
int i;
fb->dev = dev;
fb->format = drm_get_format_info(dev, mode_cmd);
fb->width = mode_cmd->width;
fb->height = mode_cmd->height;
for (i = 0; i < 4; i++) {
fb->pitches[i] = mode_cmd->pitches[i];
fb->offsets[i] = mode_cmd->offsets[i];
}
fb->modifier = mode_cmd->modifier[0];
fb->flags = mode_cmd->flags;
}
将应用传入的长,宽,format,pitch,flag等填充framebuffer结构体。
4.2 drm_framebuffer_init
int drm_framebuffer_init(struct drm_device *dev, struct drm_framebuffer *fb,
const struct drm_framebuffer_funcs *funcs)
{
int ret;
if (WARN_ON_ONCE(fb->dev != dev || !fb->format))
return -EINVAL;
INIT_LIST_HEAD(&fb->filp_head);
fb->funcs = funcs;
ret = __drm_mode_object_add(dev, &fb->base, DRM_MODE_OBJECT_FB,
false, drm_framebuffer_free);
if (ret)
goto out;
mutex_lock(&dev->mode_config.fb_lock);
dev->mode_config.num_fb++;
list_add(&fb->head, &dev->mode_config.fb_list);
mutex_unlock(&dev->mode_config.fb_lock);
drm_mode_object_register(dev, &fb->base);
out:
return ret;
}
相关字段填充完成后会将fb添加进dev->mode_config.fb_list便于后面使用的时候通过id进行查找, drm的组件都是通过dev->mode_config中的链表进行管理的,只要拿到mode_config就可以拿到drm相关信息。
至此drm_framebuffer已经创建完毕。通过r->fb_id = fb->base.id;将fb_id返回给用户。