C# winForm去除闪屏

转载:https://www.cnblogs.com/1175429393wljblog/p/8391902.html
参考:https://social.msdn.microsoft.com/Forums/windows/en-US/aaed00ce-4bc9-424e-8c05-c30213171c2c/flickerfree-painting?forum=winforms

原因:

  1. Windows sends a control two messages when a control needs to be painted. The first one (WM_ERASEBKGND) causes the background to be painted (OnPaintBackground), the second causes the foreground to be painted (WM_PAINT, firing OnPaint). Seeing the background drawn first, then the foreground is noticeable when the drawing is slow. Windows Forms has a ready solution for this kind of flicker with ControlStyles.OptimizedDoubleBuffer.

  2. A form that has a lot of controls takes a long time to paint. Especially the Button control in its default style is expensive. Once you get over 50 controls, it starts getting noticeable. The Form class paints its background first and leaves “holes” where the controls need to go. Those holes are usually white, black when you use the Opacity or TransparencyKey property. Then each control gets painted, filling in the holes. The visual effect is ugly and there’s no ready solution for it in Windows Forms. Double-buffering can’t solve it as it only works for a single control, not a composite set of controls.

解决办法:
I discovered a new Windows style in the SDK header files, available for Windows XP and (presumably) Vista: WS_EX_COMPOSITED. With that style turned on for your form, Windows XP does double-buffering on the form and all its child controls. This effectively solves the 2nd cause of flicker.

		protected override CreateParams CreateParams
        {
            get
            {
                CreateParams cp = base.CreateParams;
                cp.ExStyle |= 0x02000000;
                return cp;
            }
        }
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值