using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace demo11
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
this.KeyPreview = true;
this.KeyDown += new KeyEventHandler(Form1_KeyDown);
this.Load+=new EventHandler(Form1_Load);
}
private void Form1_Load(object sender, EventArgs e)
{
TextBox txtUserName = new TextBox();
txtUserName.Location = new Point(10, 10);
this.Controls.Add(txtUserName);
TextBox txtPassword = new TextBox();
txtPassword.Location = new Point(10, 40);
this.Controls.Add(txtPassword);
Button btnSubmit = new Button();
btnSubmit.Text = "提交";
btnSubmit.Click +=new EventHandler(btnSubmit_Click);
btnSubmit.Location = new Point(10, 70);
this.Controls.Add(btnSubmit);
}
void Form1_KeyDown(object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
e.Handled = true; //将Handled设置为true,指示已经处理过KeyPress事件
btnSubmit_Click(sender, e);
}
}
void btnSubmit_Click(object sender, EventArgs e)
{
MessageBox.Show("hello world!");
}
}
}