主函数
#include "game.h"
void menu()
{
printf("*************************\n");
printf("*****1.play 0.Exit*****\n");
printf("*************************\n");
}
void game()
{
char ret = 0;
char board[ROW][COL] = { 0 };
Initboard(board, ROW, COL);
DisplayBoard(board, ROW, COL);
while (1)
{
PlayMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
//判断输赢
ret = IsWin(board, ROW, COL);
if (ret != 'C')//继续c
{
break;
}
ComputerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != 'C')
{
break;
}
}
if (ret == '*')
{
printf("玩家赢!\n");
}
else if (ret == '#')
{
printf("电脑赢!\n");
}
else
{
printf("平局!\n");//Q
}
}
void test()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:");
scanf("%d", &input);
switch (input)
{
case 1:game();
break;
case 0:printf("退出游戏\n");
break;
default:printf("选择错误,请重新选择\n");
break;
}
} while (input);
}
int main()
{
test();
}
game.c文件
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void Initboard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
//void DisplayBoard(char board[ROW][COL], int row, int col)
//{
// int i = 0;
// for (i = 0; i < row; i++)
// {
// printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
// if (i < row - 1)
// printf("---|---|---\n");
// }
//}
void DisplayBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
int j = 0;
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
printf("|");
}
printf("\n");
}
}
}
void PlayMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("玩家请下棋:\n");
while (1)
{
printf("请输入要下的坐标:");
scanf("%d%d", &x, &y);
if ((x >= 1) && (x <= row) && (y >= 1) && (y <= col))
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("该坐标被占用\n");
}
}
else
{
printf("坐标非法,请重新输入!\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf("电脑下棋:\n");
while (1)
{
x = rand() % ROW;
y = rand() % COL;
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
char IsFull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
char IsWin(char board[ROW][COL], int row, int col)
{
int i = 0;
for (i = 0; i < row; i++)
{
if ((board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) && board[i][1] != ' ')
{
return board[i][1];
}
}
for (i = 0; i < col; i++)
{
if ((board[0][i] == board[1][i]) && (board[2][i] == board[i][2]) && board[1][i] != ' ')
{
return board[1][i];
}
}
for (i = 0; i < row; i++)
{
if ((board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) && board[i][1] != ' ')
{
return board[i][1];
}
}
if ((board[0][0] == board[1][1]) && (board[1][1] == board[2][2])&&(board[1][1]!=' '))
{
return board[1][1];
}
if ((board[2][0] == board[1][1]) && (board[1][1] == board[0][2]) && (board[1][1] != ' '))
{
return board[1][1];
}
if (1 == IsFull(board, ROW, COL))
{
return 'Q';//平局
}
return 'C';//继续
}
game.h文件
#define ROW 3
#define COL 3
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
void Initboard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void PlayMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col);
运行截图