OpenCV学习:随机数发生器&绘制文字

opencv_tutorials学习

随机数发生器&绘制文字

学习知识点:

  1. 随机数发生器
  2. 直线、折现、矩形、圆、圆弧等的绘制
  3. 文字的显示

代码分析:

  1. 实例化Random Number Generator(随机数发生器对象)(RNG)
    RNG的实现了一个随机数发生器。 在上面的例子中, rng 是用数值 0xFFFFFFFF 来实例化的一个RNG对象。
    <span style="font-size:14px;color:#333333;">RNG rng( 0xFFFFFFFF ); </span>
  2. 主函数中的绘制图像程序调用
    <span style="font-size:14px;color:#333333;">/// 现在我们先画线
    c = Drawing_Random_Lines(image, window_name, rng);
    if( c != 0 ) return 0;
    
    /// 继续,这次是一些矩形
    c = Drawing_Random_Rectangles(image, window_name, rng);
    if( c != 0 ) return 0;
    
    /// 画一些弧线
    c = Drawing_Random_Ellipses( image, window_name, rng );
    if( c != 0 ) return 0;
    
    /// 画一些折线
    c = Drawing_Random_Polylines( image, window_name, rng );
    if( c != 0 ) return 0;
    
    /// 画被填充的多边形
    c = Drawing_Random_Filled_Polygons( image, window_name, rng );
    if( c != 0 ) return 0;
    
    /// 画圆
    c = Drawing_Random_Circles( image, window_name, rng );
    if( c != 0 ) return 0;
    
    /// 在随机的地方绘制文字
    c = Displaying_Random_Text( image, window_name, rng );
    if( c != 0 ) return 0;
    
    /// Displaying the big end!
    c = Displaying_Big_End( image, window_name, rng );</span>
  3. 函数Drawing_Random_Lines
    <span style="font-size:14px;color:#333333;">int Drawing_Random_Lines( Mat image, char* window_name, RNG rng )
    {
      int lineType = 8;
      Point pt1, pt2;
    
      for( int i = 0; i < NUMBER; i++ )
      {
       pt1.x = rng.uniform( x_1, x_2 );
       pt1.y = rng.uniform( y_1, y_2 );
       pt2.x = rng.uniform( x_1, x_2 );
       pt2.y = rng.uniform( y_1, y_2 );
    
       line( image, pt1, pt2, randomColor(rng), rng.uniform(1, 10), 8 );
       imshow( window_name, image );
       if( waitKey( DELAY ) >= 0 )
       { return -1; }
      }
      return 0;
    }</span>
    其中,for循环NUMBER次
    随机颜色产生函数
    <span style="font-size:14px;color:#333333;">static Scalar randomColor( RNG& rng )
      {
      int icolor = (unsigned) rng;
      return Scalar( icolor&255, (icolor>>8)&255, (icolor>>16)&255 );
      }</span>
  4. Display_Random_Text函数
    <span style="font-size:14px;color:#333333;">int Displaying_Random_Text( Mat image, char* window_name, RNG rng )
    {
      int lineType = 8;
    
      for ( int i = 1; i < NUMBER; i++ )
      {
        Point org;
        org.x = rng.uniform(x_1, x_2);
        org.y = rng.uniform(y_1, y_2);
    
        putText( image, "Testing text rendering", org, rng.uniform(0,8),
                 rng.uniform(0,100)*0.05+0.1, randomColor(rng), rng.uniform(1, 10), lineType);
    
        imshow( window_name, image );
        if( waitKey(DELAY) >= 0 )
          { return -1; }
      }
    
      return 0;
    }</span>
    其中,putText函数说明如下:
  • 在 image 上绘制文字 “Testing text rendering” 。
  • 文字的左下角将用点 org 指定。
  • 字体参数是用一个在 [0, 8> 之间的整数来定义。
  • 字体的缩放比例是用表达式 rng.uniform(0, 100)x0.05 + 0.1 指定(表示它的范围是 [0.1, 5.1>)。
  • 字体的颜色是随机的 (记为 randomColor(rng))。
字体的粗细范围是从 1 到 10, 表示为 rng.uniform(1,10)  

附录:opencv提供的函数实现(自己写的注释,请谨慎参考)

/**
 * @file Drawing_2.cpp
 * @brief Simple sample code
 */

#include <opencv2/core/core.hpp>	//opencv头文件
#include <opencv2/highgui/highgui.hpp>
#include <iostream>
#include <stdio.h>

using namespace cv;		//使用命名空间

/// Global Variables
const int NUMBER = 100;		//定义整形常量
const int DELAY = 5;

const int window_width = 900;		//窗口大小定义	
const int window_height = 600;
int x_1 = -window_width/2;
int x_2 = window_width*3/2;
int y_1 = -window_width/2;
int y_2 = window_width*3/2;

/// Function headers 函数说明
static Scalar randomColor( RNG& rng );	
int Drawing_Random_Lines( Mat image, char* window_name, RNG rng );
int Drawing_Random_Rectangles( Mat image, char* window_name, RNG rng );
int Drawing_Random_Ellipses( Mat image, char* window_name, RNG rng );
int Drawing_Random_Polylines( Mat image, char* window_name, RNG rng );
int Drawing_Random_Filled_Polygons( Mat image, char* window_name, RNG rng );
int Drawing_Random_Circles( Mat image, char* window_name, RNG rng );
int Displaying_Random_Text( Mat image, char* window_name, RNG rng );
int Displaying_Big_End( Mat image, char* window_name, RNG rng );


/**
 * @function main
 */
int main( void )
{
  int c;

  /// Start creating a window
  char window_name[] = "Drawing_2 Tutorial";

  /// Also create a random object (RNG)
  RNG rng( 0xFFFFFFFF ); //实例化一个 Random Number Generator(随机数发生器对象) (RNG)         Q_yyt:这个没看懂!

  /// Initialize a matrix filled with zeros 初始化一个数组,填充为0
  Mat image = Mat::zeros( window_height, window_width, CV_8UC3 );  
  /// Show it in a window during DELAY ms
  imshow( window_name, image );
  waitKey( DELAY );

  /// Now, let's draw some lines
  c = Drawing_Random_Lines(image, window_name, rng);
  if( c != 0 ) return 0;

  /// Go on drawing, this time nice rectangles
  c = Drawing_Random_Rectangles(image, window_name, rng);
  if( c != 0 ) return 0;

  /// Draw some ellipses
  c = Drawing_Random_Ellipses( image, window_name, rng );
  if( c != 0 ) return 0;

  /// Now some polylines
  c = Drawing_Random_Polylines( image, window_name, rng );
  if( c != 0 ) return 0;

  /// Draw filled polygons
  c = Drawing_Random_Filled_Polygons( image, window_name, rng );
  if( c != 0 ) return 0;

  /// Draw circles
  c = Drawing_Random_Circles( image, window_name, rng );
  if( c != 0 ) return 0;

  /// Display text in random positions
  c = Displaying_Random_Text( image, window_name, rng );
  if( c != 0 ) return 0;

  /// Displaying the big end!
  c = Displaying_Big_End( image, window_name, rng );
  if( c != 0 ) return 0;

  waitKey(0);
  return 0;
}

/// Function definitions

/**
 * @function randomColor
 * @brief Produces a random color given a random object
 */
static Scalar randomColor( RNG& rng )
{
  int icolor = (unsigned) rng;
  return Scalar( icolor&255, (icolor>>8)&255, (icolor>>16)&255 );
}


/**
 * @function Drawing_Random_Lines
 */
int Drawing_Random_Lines( Mat image, char* window_name, RNG rng )//画随机线条  NUMBER条
{
  Point pt1, pt2;

  for( int i = 0; i < NUMBER; i++ )
  {
    pt1.x = rng.uniform( x_1, x_2 ); //产生在x_1 x_2之间均匀分布的随机数
    pt1.y = rng.uniform( y_1, y_2 );
    pt2.x = rng.uniform( x_1, x_2 );
    pt2.y = rng.uniform( y_1, y_2 );

    line( image, pt1, pt2, randomColor(rng), rng.uniform(1, 10), 8 );
    imshow( window_name, image );
    if( waitKey( DELAY ) >= 0 )
      { return -1; }
  }

  return 0;
}

/**
 * @function Drawing_Rectangles
 */
int Drawing_Random_Rectangles( Mat image, char* window_name, RNG rng )
{
  Point pt1, pt2;
  int lineType = 8;
  int thickness = rng.uniform( -3, 10 );

  for( int i = 0; i < NUMBER; i++ )
  {
    pt1.x = rng.uniform( x_1, x_2 );
    pt1.y = rng.uniform( y_1, y_2 );
    pt2.x = rng.uniform( x_1, x_2 );
    pt2.y = rng.uniform( y_1, y_2 );

    rectangle( image, pt1, pt2, randomColor(rng), MAX( thickness, -1 ), lineType );

    imshow( window_name, image );
    if( waitKey( DELAY ) >= 0 )
      { return -1; }
  }

  return 0;
}

/**
 * @function Drawing_Random_Ellipses
 */
int Drawing_Random_Ellipses( Mat image, char* window_name, RNG rng )
{
  int lineType = 8;

  for ( int i = 0; i < NUMBER; i++ )
  {
    Point center;
    center.x = rng.uniform(x_1, x_2);
    center.y = rng.uniform(y_1, y_2);

    Size axes;
    axes.width = rng.uniform(0, 200);
    axes.height = rng.uniform(0, 200);

    double angle = rng.uniform(0, 180);

    ellipse( image, center, axes, angle, angle - 100, angle + 200,
             randomColor(rng), rng.uniform(-1,9), lineType );

    imshow( window_name, image );

    if( waitKey(DELAY) >= 0 )
      { return -1; }
  }

  return 0;
}

/**
 * @function Drawing_Random_Polylines
 */
int Drawing_Random_Polylines( Mat image, char* window_name, RNG rng )
{
  int lineType = 8;

  for( int i = 0; i< NUMBER; i++ )
  {
    Point pt[2][3];
    pt[0][0].x = rng.uniform(x_1, x_2);
    pt[0][0].y = rng.uniform(y_1, y_2);
    pt[0][1].x = rng.uniform(x_1, x_2);
    pt[0][1].y = rng.uniform(y_1, y_2);
    pt[0][2].x = rng.uniform(x_1, x_2);
    pt[0][2].y = rng.uniform(y_1, y_2);
    pt[1][0].x = rng.uniform(x_1, x_2);
    pt[1][0].y = rng.uniform(y_1, y_2);
    pt[1][1].x = rng.uniform(x_1, x_2);
    pt[1][1].y = rng.uniform(y_1, y_2);
    pt[1][2].x = rng.uniform(x_1, x_2);
    pt[1][2].y = rng.uniform(y_1, y_2);

    const Point* ppt[2] = {pt[0], pt[1]};
    int npt[] = {3, 3};

    polylines(image, ppt, npt, 2, true, randomColor(rng), rng.uniform(1,10), lineType);

    imshow( window_name, image );
    if( waitKey(DELAY) >= 0 )
      { return -1; }
  }
  return 0;
}

/**
 * @function Drawing_Random_Filled_Polygons
 */
int Drawing_Random_Filled_Polygons( Mat image, char* window_name, RNG rng )
{
  int lineType = 8;

  for ( int i = 0; i < NUMBER; i++ )
  {
    Point pt[2][3];
    pt[0][0].x = rng.uniform(x_1, x_2);
    pt[0][0].y = rng.uniform(y_1, y_2);
    pt[0][1].x = rng.uniform(x_1, x_2);
    pt[0][1].y = rng.uniform(y_1, y_2);
    pt[0][2].x = rng.uniform(x_1, x_2);
    pt[0][2].y = rng.uniform(y_1, y_2);
    pt[1][0].x = rng.uniform(x_1, x_2);
    pt[1][0].y = rng.uniform(y_1, y_2);
    pt[1][1].x = rng.uniform(x_1, x_2);
    pt[1][1].y = rng.uniform(y_1, y_2);
    pt[1][2].x = rng.uniform(x_1, x_2);
    pt[1][2].y = rng.uniform(y_1, y_2);

    const Point* ppt[2] = {pt[0], pt[1]};
    int npt[] = {3, 3};

    fillPoly( image, ppt, npt, 2, randomColor(rng), lineType );

    imshow( window_name, image );
    if( waitKey(DELAY) >= 0 )
       { return -1; }
  }
  return 0;
}

/**
 * @function Drawing_Random_Circles
 */
int Drawing_Random_Circles( Mat image, char* window_name, RNG rng )
{
  int lineType = 8;

  for (int i = 0; i < NUMBER; i++)
  {
    Point center;
    center.x = rng.uniform(x_1, x_2);
    center.y = rng.uniform(y_1, y_2);

    circle( image, center, rng.uniform(0, 300), randomColor(rng),
            rng.uniform(-1, 9), lineType );

    imshow( window_name, image );
    if( waitKey(DELAY) >= 0 )
      { return -1; }
  }

  return 0;
}

/**
 * @function Displaying_Random_Text
 */
int Displaying_Random_Text( Mat image, char* window_name, RNG rng )
{
  int lineType = 8;

  for ( int i = 1; i < NUMBER; i++ )
  {
    Point org;
    org.x = rng.uniform(x_1, x_2);
    org.y = rng.uniform(y_1, y_2);

    putText( image, "Testing text rendering", org, rng.uniform(0,8),
             rng.uniform(0,100)*0.05+0.1, randomColor(rng), rng.uniform(1, 10), lineType);

    imshow( window_name, image );
    if( waitKey(DELAY) >= 0 )
      { return -1; }
  }

  return 0;
}

/**
 * @function Displaying_Big_End
 */
int Displaying_Big_End( Mat image, char* window_name, RNG )
{
  Size textsize = getTextSize("OpenCV forever!", FONT_HERSHEY_COMPLEX, 3, 5, 0);
  Point org((window_width - textsize.width)/2, (window_height - textsize.height)/2);
  int lineType = 8;

  Mat image2;

  for( int i = 0; i < 255; i += 2 )
  {
    image2 = image - Scalar::all(i);
    putText( image2, "OpenCV forever!", org, FONT_HERSHEY_COMPLEX, 3,
             Scalar(i, i, 255), 5, lineType );

    imshow( window_name, image2 );
    if( waitKey(DELAY) >= 0 )
       { return -1; }
  }

  return 0;
}








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