QWidget给qt3dStudio发信号


前言

效果图:
在这里插入图片描述

一、制作uip文件

  • 添加text
  • 打开datainput
  • 添加变量(这里添加了类型为string的变量myText)
  • 把添加的变量应用到text对象里
    在这里插入图片描述

在这里插入图片描述
在这里插入图片描述

二、QWidget项目应用

pro文件

QT += core gui
QT += widgets qml quick studio3d

greaterThan(QT_MAJOR_VERSION, 4): QT += widgets

CONFIG += c++11

DESTDIR = ../MyInput
# The following define makes your compiler emit warnings if you use
# any Qt feature that has been marked deprecated (the exact warnings
# depend on your compiler). Please consult the documentation of the
# deprecated API in order to know how to port your code away from it.
DEFINES += QT_DEPRECATED_WARNINGS

# You can also make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
# You can also select to disable deprecated APIs only up to a certain version of Qt.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0

SOURCES += \
    main.cpp \
    mainwindow.cpp

HEADERS += \
    mainwindow.h

FORMS += \
    mainwindow.ui

# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target

RESOURCES += \
    rsc.qrc

mainwindow文件(h, cpp)

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>
#include <qstudio3dglobal.h>
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <Q3DSSurfaceViewer>
#include <QWindow>
#include <QSurface>
#include <Q3DSPresentation>
#include <QOpenGLContext>
#include <Q3DSDataInput>
#include <QVector3D>
#include <QTimer>
#include <QDir>
#include <QDebug>
#include <QDateTime>

QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE

class MainWindow : public QMainWindow
{
    Q_OBJECT

public:
    MainWindow(QWidget *parent = nullptr);
    ~MainWindow();

private slots:
    void on_pushButton_set1_clicked();

private:
    Ui::MainWindow *ui;
    QOpenGLContext context;
    QWindow window;
    Q3DSSurfaceViewer viewer;
    Q3DSDataInput* m_pInput1;

    void init();
public slots:
    void slotInput();
    void slotUpdate();
};
#endif // MAINWINDOW_H

#include "mainwindow.h"
#include "ui_mainwindow.h"

MainWindow::MainWindow(QWidget *parent)
    : QMainWindow(parent)
    , ui(new Ui::MainWindow)
{
    ui->setupUi(this);
    init();
}

MainWindow::~MainWindow()
{
    delete ui;
}

void MainWindow::init()
{
    QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
    QSurfaceFormat::setDefaultFormat(Q3DS::surfaceFormat());

    if (!context.create())
        qFatal("Failed to create OpenGL context");

    window.setSurfaceType(QSurface::OpenGLSurface);
    window.setFormat(context.format());
    window.create();

    viewer.presentation()->setSource(QUrl(QStringLiteral("qrc:presentation/Input3.uia")));
    viewer.setUpdateInterval(0); // enable automatic updates

    QObject::connect(&viewer, &Q3DSSurfaceViewer::presentationReady, this, &MainWindow::slotInput);
//    QObject::connect(&viewer, &Q3DSSurfaceViewer::frameUpdate, this, &MainWindow::slotUpdate);

    viewer.create(&window, &context);

    window.setTitle(QStringLiteral("hello 3dStudio"));
    window.resize(800, 600);
    window.show();
}

void MainWindow::slotInput()
{
    qDebug() << "Presentation ready";
    const auto diList = viewer.presentation()->dataInputs();
    for (const auto &it : diList) {
        Q3DSDataInput *dynDi = it;
        if (dynDi->name() == QLatin1String("myText"))
        {
            if (dynDi->isValid())
            {
                m_pInput1 = dynDi;
            }
        }
    }
    auto diWithMetadata = viewer.presentation()->dataInputs("metadata1");
    qDebug() << "Datainputs with metadatakey metadata1: ";
    for (auto &it : diWithMetadata)
        qDebug() << it->name();
}

void MainWindow::slotUpdate()
{
//    qDebug()<<QDateTime::currentDateTime().toString("hh:MM:ss.zzz")<<" slotUpdate";
//    if (m_pInput1->isValid() && m_bFlag1 == true)
//    {
//        m_pInput1->setValue(ui->lineEdit_myText1->text());
//        m_bFlag1 = false;
//    }

}

void MainWindow::on_pushButton_set1_clicked()
{
    if (m_pInput1 != NULL && m_pInput1->isValid())
    {
        m_pInput1->setValue(ui->lineEdit_myText1->text());
        ui->lineEdit_myText1->setText("");
    }
}

源码链接

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