Unity脚本生命周期函数 目录Editor开始Reset Init进行初始化设置AwakeEnableStart Tick更新游戏逻辑Physic物理FixedUpdateOnTriggerXXOnCollisionXX Update逻辑OnMouseXXUpdateLateUpdate Render渲染Visual显示判断OnWillRenderObjectOnBecameVisibleOnBecameInvisibleOnPreCull Render渲染OnPreRenderObjectOnRenderObjectOnPostRenderObjectOnDrwaImage GUI界面OnDrawGizmosOnGUI Exit退出OnApplicationPauseOnDisableOnDestoryOnApplicationQuit 目录 Editor开始 Reset Init进行初始化设置 Awake Enable Start Tick更新游戏逻辑 Physic物理 FixedUpdate OnTriggerXX OnCollisionXX Update逻辑 OnMouseXX Update LateUpdate Render渲染 Visual显示判断 OnWillRenderObject OnBecameVisible OnBecameInvisible OnPreCull Render渲染 OnPreRenderObject OnRenderObject OnPostRenderObject OnDrwaImage GUI界面 OnDrawGizmos OnGUI Exit退出 OnApplicationPause OnDisable OnDestory OnApplicationQuit