一种是固定颜色的选择器,这个很简单,只要画出来各种颜色区域,用户选择哪个,就选择了什么颜色。
另一种是万能颜色选择器,这个有一些算法的,所以就参考了网上的文章(由于原始出处不详,就不表示感谢了),又做了一些优化和修改。
目前的这个万能颜色选择器的功能已经足够了,也没什么可保密的,就放上来,给需要的人做个参考。喜欢就拿去好了。
- package arui.csdn.generaltools.colorchooser.universalcolor;
- import arui.csdn.generaltools.colorchooser.ColorChooserType;
- import arui.csdn.generaltools.colorchooser.OnColorChangedListener;
- import android.content.Context;
- import android.graphics.Canvas;
- import android.graphics.Color;
- import android.graphics.LinearGradient;
- import android.graphics.Paint;
- import android.graphics.RectF;
- import android.graphics.Shader;
- import android.graphics.SweepGradient;
- import android.view.MotionEvent;
- import android.view.View;
- /**
- * Universal color view class. This class will draw color chooser graph.
- *
- * @author http://blog.csdn.net/arui319
- *
- */
- public class UniversalColorView extends View {
- private Paint mPaint;
- private Paint mCenterPaint;
- private Paint mHSVPaint;
- private final int[] mColors;
- private int[] mHSVColors;
- private boolean mRedrawHSV;
- private OnColorChangedListener mListener;
- private boolean mTrackingCenter;
- private boolean mHighlightCenter;
- private static final int CENTER_X = 100;
- private static final int CENTER_Y = CENTER_X;
- private static final int CENTER_RADIUS = 30;
- private static final int OUTER_RADIUS = 100;
- private static final int HSV_X = CENTER_X;
- private static final int HSV_Y_TOP = CENTER_Y + 10;
- private static final int HSV_Y_BOTOM = HSV_Y_TOP + 20;
- private static final float PI = 3.1415926f;
- public UniversalColorView(Context context, OnColorChangedListener listener,
- int color) {
- super(context);
- this.setBackgroundColor(Color.LTGRAY);
- mListener = listener;
- mColors = new int[] { 0xFFFF0000, 0xFFFF00FF, 0xFF0000FF, 0xFF00FFFF,
- 0xFF00FF00, 0xFFFFFF00, 0xFFFF0000 };
- Shader s = new SweepGradient(0, 0, mColors, null);
- mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
- mPaint.setShader(s);
- mPaint.setStyle(Paint.Style.STROKE);
- mPaint.setStrokeWidth(55);
- mCenterPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
- mCenterPaint.setColor(color);
- mCenterPaint.setStrokeWidth(5);
- mHSVColors = new int[] { 0xFF000000, color, 0xFFFFFFFF };
- mHSVPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
- mHSVPaint.setStrokeWidth(10);
- mRedrawHSV = true;
- }
- @Override
- protected void onDraw(Canvas canvas) {
- float r = CENTER_X - mPaint.getStrokeWidth() * 0.5f;
- canvas.translate(CENTER_X, CENTER_X);
- int c = mCenterPaint.getColor();
- if (mRedrawHSV) {
- mHSVColors[1] = c;
- mHSVPaint.setShader(new LinearGradient(0 - HSV_X, 0, HSV_X, 0,
- mHSVColors, null, Shader.TileMode.CLAMP));
- }
- canvas.drawOval(new RectF(-r, -r, r, r), mPaint);
- canvas.drawCircle(0, 0, CENTER_RADIUS, mCenterPaint);
- canvas.drawRect(new RectF(0 - HSV_X, HSV_Y_TOP, HSV_X, HSV_Y_BOTOM),
- mHSVPaint);
- if (mTrackingCenter) {
- mCenterPaint.setStyle(Paint.Style.STROKE);
- if (mHighlightCenter) {
- mCenterPaint.setAlpha(0xFF);
- } else {
- mCenterPaint.setAlpha(0x80);
- }
- canvas.drawCircle(0, 0, CENTER_RADIUS
- + mCenterPaint.getStrokeWidth(), mCenterPaint);
- mCenterPaint.setStyle(Paint.Style.FILL);
- mCenterPaint.setColor(c);
- }
- mRedrawHSV = true;
- }
- @Override
- protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
- setMeasuredDimension(CENTER_X * 2, HSV_Y_BOTOM * 2 - 20);
- }
- @Override
- public boolean onTouchEvent(MotionEvent event) {
- float x = event.getX() - CENTER_X;
- float y = event.getY() - CENTER_Y;
- double radius = Math.sqrt(x * x + y * y);
- boolean inCenter = radius <= CENTER_RADIUS;
- boolean inOuter = radius <= OUTER_RADIUS;
- switch (event.getAction()) {
- case MotionEvent.ACTION_DOWN:
- mTrackingCenter = inCenter;
- if (inCenter) {
- mHighlightCenter = true;
- invalidate();
- break;
- }
- case MotionEvent.ACTION_MOVE:
- if (mTrackingCenter) {
- if (mHighlightCenter != inCenter) {
- mHighlightCenter = inCenter;
- invalidate();
- }
- } else if ((x >= 0 - HSV_X && x <= HSV_X)
- && (y <= HSV_Y_BOTOM && y >= HSV_Y_TOP)) {
- // see if we are in the hsv slider
- int a, r, g, b, c0, c1;
- float p;
- // set the center paint to this color
- if (x < 0) {
- c0 = mHSVColors[0];
- c1 = mHSVColors[1];
- p = (x + 100) / 100;
- } else {
- c0 = mHSVColors[1];
- c1 = mHSVColors[2];
- p = x / 100;
- }
- a = ave(Color.alpha(c0), Color.alpha(c1), p);
- r = ave(Color.red(c0), Color.red(c1), p);
- g = ave(Color.green(c0), Color.green(c1), p);
- b = ave(Color.blue(c0), Color.blue(c1), p);
- mCenterPaint.setColor(Color.argb(a, r, g, b));
- mRedrawHSV = false;
- invalidate();
- } else if (inOuter) {
- float angle = (float) Math.atan2(y, x);
- // need to turn angle [-PI ... PI] into unit [0....1]
- float unit = angle / (2 * PI);
- if (unit < 0) {
- unit += 1;
- }
- mCenterPaint.setColor(interpColor(mColors, unit));
- invalidate();
- }
- break;
- case MotionEvent.ACTION_UP:
- if (mTrackingCenter) {
- if (inCenter && mListener != null) {
- mListener.colorChanged(this,
- ColorChooserType.UNIVERSAL_COLOR_TYPE, mCenterPaint
- .getColor());
- }
- mTrackingCenter = false;
- invalidate();
- }
- break;
- }
- return true;
- }
- private int interpColor(int colors[], float unit) {
- if (unit <= 0) {
- return colors[0];
- }
- if (unit >= 1) {
- return colors[colors.length - 1];
- }
- float p = unit * (colors.length - 1);
- int i = (int) p;
- p -= i;
- // now p is just the fractional part [0...1) and i is the index
- int c0 = colors[i];
- int c1 = colors[i + 1];
- int a = ave(Color.alpha(c0), Color.alpha(c1), p);
- int r = ave(Color.red(c0), Color.red(c1), p);
- int g = ave(Color.green(c0), Color.green(c1), p);
- int b = ave(Color.blue(c0), Color.blue(c1), p);
- return Color.argb(a, r, g, b);
- }
- private int ave(int s, int d, float p) {
- return s + Math.round(p * (d - s));
- }
- public int getColor() {
- return mCenterPaint.getColor();
- }
- public void setColor(int color) {
- mCenterPaint.setColor(color);
- }
- }
- package arui.csdn.generaltools.colorchooser;
- /**
- * color changed listener.
- *
- * @author http://blog.csdn.net/arui319
- *
- */
- public interface OnColorChangedListener {
- /**
- * Color changed event happened.
- *
- * @param source
- * event source object
- * @param type
- * ColorChooserType
- * @param color
- * color int value
- */
- public void colorChanged(Object source, ColorChooserType type, int color);
- }
- package arui.csdn.generaltools.colorchooser;
- /**
- * Color chooser's type. One is defined color panel, another is universal color
- * panel.
- *
- * @author http://blog.csdn.net/arui319
- *
- */
- public class ColorChooserType {
- private int type = 0;
- private static final int DEFINED_COLOR = 1;
- private static final int UNIVERSAL_COLOR = 2;
- public static final ColorChooserType DEFINED_COLOR_TYPE = new ColorChooserType(
- DEFINED_COLOR);
- public static final ColorChooserType UNIVERSAL_COLOR_TYPE = new ColorChooserType(
- UNIVERSAL_COLOR);
- private ColorChooserType(int type) {
- this.type = type;
- }
- public int getType() {
- return type;
- }
- @Override
- public boolean equals(Object type) {
- if (type instanceof ColorChooserType) {
- if (this.getType() == ((ColorChooserType) type).getType()) {
- return true;
- }
- }
- return false;
- }
- @Override
- public int hashCode() {
- return this.getType();
- }
- }