2021.4.20多线程学习

1.创建线程的方法

1.1创建线程的方式Thread方法

1.继承Thread类

2.重写run()方法

3.调用start()方法开启线程

package com.kuang.lesson01;

//创建线程方式:继承Thread类,重写run()方法,调用start开启线程

//总结:线程开启不一定立即执行,由CPU调度执行

public class TestThread01 extends Thread{
    @Override
    public void run() {
        //run方法线程
        for (int i = 0; i < 20; i++) {
            System.out.println("我在看代码"+i);
        }
    }

    public static void main(String[] args) {//main和线程同时执行
        //创建一个线程对象
        TestThread01 testThread01 = new TestThread01();
        //调用start方法开启线程
        testThread01.start();
        //main线程,主线程
        for (int i = 0; i < 2000; i++) {
            System.out.println("我在学习多线程"+i);
        }
    }
}

练习Thread,实现多线程同步下载图片

package com.kuang.lesson01;

import org.apache.commons.io.FileUtils;

import java.io.File;
import java.io.IOException;
import java.net.URL;

//练习Thread,实现多线程同步下载图片
public class TestThread02 extends Thread{
    private String url;
    private String name;
    public TestThread02(String url,String name){
        this.url=url;
        this.name=name;
    }
    //下载图片线程执行体
    @Override
    public void run() {
        WebDownload webDownload = new WebDownload();
        webDownload.downloader(url,name);
        System.out.println("下载完成"+name);
    }

    public static void main(String[] args) {
        TestThread02 t1 = new TestThread02("https://gimg2.baidu.com/image_search/src=http%3A%2F%2Fi8.bangqu.com%2Fr2%2Fnews%2F20180315%2F3049594975676f613737.jpg&refer=http%3A%2F%2Fi8.bangqu.com&app=2002&size=f9999,10000&q=a80&n=0&g=0n&fmt=jpeg?sec=1620701039&t=5307f1348d0b7eba3e3af63cd5e86a42","teacher.jpg");
        TestThread02 t2 = new TestThread02("https://gimg2.baidu.com/image_search/src=http%3A%2F%2Fimg.jf258.com%2Fi%2F4a1683772857x577592773b26.jpg&refer=http%3A%2F%2Fimg.jf258.com&app=2002&size=f9999,10000&q=a80&n=0&g=0n&fmt=jpeg?sec=1620701254&t=f1042e6fde9d0cd54c1b3c9c8aed64bc", "qiaoba.jpg");
        TestThread02 t3 = new TestThread02("https://gimg2.baidu.com/image_search/src=http%3A%2F%2Fwww.17qq.com%2Fimg_qqtouxiang%2F48828269.jpeg&refer=http%3A%2F%2Fwww.17qq.com&app=2002&size=f9999,10000&q=a80&n=0&g=0n&fmt=jpeg?sec=1620701339&t=db95df61833b3d7e91e9d157a8c24b9e","heitieyihui.jpg");
        t1.start();
        t2.start();
        t3.start();

    }
}

//下载器
class WebDownload{
    //下载方法
    public void downloader(String url,String name){
        try {
            FileUtils.copyURLToFile(new URL(url),new File(name));
        } catch (IOException e) {
            e.printStackTrace();
            System.out.println("IO异常,download方法出现问题");
        }
    }
}

1.2创建线程方式Runnable方法

1.实现runnable接口

2.重写run方法

3.中兴线程需要的丢入runnable接口实现类

4.调用start方法

package com.kuang.lesson01;

//创建线程方式2 :实现runable接口,重写run方法,执行线程需要丢入runnable接口实现类,调用start方法
public class TestThread03 implements Runnable{
    @Override
    public void run() {
        //run方法线程
        for (int i = 0; i < 20; i++) {
            System.out.println("我在看代码"+i);
        }
    }

    public static void main(String[] args) {//main和线程同时执行
        //创建runnable接口的实现类对象
        TestThread03 testThread03 = new TestThread03();
        //创建线程对象,通过线程对象来开启我们的线程,代理
        new Thread(testThread03).start();
        //main线程,主线程
        for (int i = 0; i < 2000; i++) {
            System.out.println("我在学习多线程"+i);
        }
    }
}

Tips:推荐使用Runnable方法

1.3实现Callable接口(了解即可)

1.实现Callable接口,需要返回值类型

2.重写call方法,需要抛出异常

3.创建目标对象

4.创建执行服务:

ExecutorService ser = Executors.new FixedThreadPool(1);

5.提交执行:

Future<Boolean> result1 = ser.submit(t1);

6.获取结果

boolean r1 = result1.get()

7.关闭服务

ser.shutdownNow()

练习

package com.kuang.demo02;

import com.kuang.lesson01.TestThread02;
import org.apache.commons.io.FileUtils;

import java.io.File;
import java.io.IOException;
import java.net.URL;
import java.util.Calendar;
import java.util.concurrent.*;

//线程创建方式三:实现callable接口
public class TestCallable implements Callable {
    private String url;
    private String name;
    public TestCallable(String url,String name){
        this.url=url;
        this.name=name;
    }
    //下载图片线程执行体
    @Override
    public Boolean call() {
        WebDownload webDownload = new WebDownload();
        webDownload.downloader(url,name);
        System.out.println("下载完成"+name);
        return true
    }

    public static void main(String[] args) throws ExecutionException, InterruptedException {
        TestCallable t1 = new TestCallable("https://gimg2.baidu.com/image_search/src=http%3A%2F%2Fi8.bangqu.com%2Fr2%2Fnews%2F20180315%2F3049594975676f613737.jpg&refer=http%3A%2F%2Fi8.bangqu.com&app=2002&size=f9999,10000&q=a80&n=0&g=0n&fmt=jpeg?sec=1620701039&t=5307f1348d0b7eba3e3af63cd5e86a42","teacher.jpg");
        TestCallable t2 = new TestCallable("https://gimg2.baidu.com/image_search/src=http%3A%2F%2Fimg.jf258.com%2Fi%2F4a1683772857x577592773b26.jpg&refer=http%3A%2F%2Fimg.jf258.com&app=2002&size=f9999,10000&q=a80&n=0&g=0n&fmt=jpeg?sec=1620701254&t=f1042e6fde9d0cd54c1b3c9c8aed64bc", "qiaoba.jpg");
        TestCallable t3 = new TestCallable("https://gimg2.baidu.com/image_search/src=http%3A%2F%2Fwww.17qq.com%2Fimg_qqtouxiang%2F48828269.jpeg&refer=http%3A%2F%2Fwww.17qq.com&app=2002&size=f9999,10000&q=a80&n=0&g=0n&fmt=jpeg?sec=1620701339&t=db95df61833b3d7e91e9d157a8c24b9e","heitieyihui.jpg");
        //创建执行服务:
        ExecutorService ser = Executors.newFixedThreadPool(1);

        //提交执行:
        Future<Boolean> r1 = ser.submit(t1);
        Future<Boolean> r2 = ser.submit(t2);
        Future<Boolean> r3 = ser.submit(t3);
        //获取结果
        Boolean res1 = r1.get();
        Boolean res2 = r2.get();
        Boolean res3 = r3.get();
        //关闭服务
        ser.shutdownNow();
    }
}

class WebDownload{
    //下载方法
    public void downloader(String url,String name){
        try {
            FileUtils.copyURLToFile(new URL(url),new File(name));
        } catch (IOException e) {
            e.printStackTrace();
            System.out.println("IO异常,download方法出现问题");
        }
    }
}

好处:

  • 可以定义返回值
  • 可以抛出异常

2.初识并发问题

买火车票例子

package com.kuang.lesson01;

//多个线程同时操作一个对象
//买火车票的例子

//发现问题:多个线程操作同一个资源情况下,线程不安全,数据紊乱
public class TestThread04 implements Runnable{

    //票数
    private int ticketNum = 10;
    public static void main(String[] args) {
        TestThread04 ticket = new TestThread04();

        new Thread(ticket,"小明").start();
        new Thread(ticket,"老师").start();
        new Thread(ticket,"黄牛党").start();
    }

    @Override
    public void run() {
        while (true){
            if(ticketNum<=0){
                break;
            }
            //模拟延时
            try {
                Thread.sleep(200);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            System.out.println(Thread.currentThread().getName()+"-->拿到了第"+ticketNum--+"票");
        }
    }
}

2.1龟兔赛跑练习

1.首先来个赛道距离,然后要离重点越来越近

2.判断比赛是否结束

3.打印出胜利者

4.龟兔赛跑开始

5.模拟兔子睡觉

6.乌龟赢

package com.kuang.lesson01;

//模拟龟兔赛跑
public class Race implements Runnable{
    private static String winner;
    @Override
    public void run() {
        for (int i = 0; i <= 100; i++) {
            //模拟兔子睡觉
            if(Thread.currentThread().getName().equals("兔子")&&i%10==0){
                try {
                    Thread.sleep(10);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
            //判断比赛是否结束
            boolean flag = gameOver(i);
            //比赛结束停止程序
            if(flag){
                break;
            }
            System.out.println(Thread.currentThread().getName()+"----->跑了"+i+"步");
        }
    }
    //判断比赛是否结束
    private boolean gameOver(int step){
        //判断是否有胜利者
        if (winner!=null){
            return true;
        }{
            if(step>=100){
                winner = Thread.currentThread().getName();
                System.out.println("winner is "+winner);
                return true;
            }
        }
        return false;
    }
    public static void main(String[] args) {
        Race race = new Race();
        new Thread(race,"兔子").start();
        new Thread(race,"乌龟").start();
    }
}

2.2静态代理

package com.kuang.Proxy;

//静态代理模式总结:
//真实对象和代理对象都要实现同一个接口
//代理对象要代理真实对象
//好处:代理对象可以做很多真实对象做不了的事
        //真实对象专注自己的事
public class StaticProxy {
    public static void main(String[] args) {

        new Thread(()-> System.out.println("我爱你")).start();

        new WeddingCompany(new You()).HappyMarry();
    }
}

interface Marry{
    void HappyMarry();
}

//真实角色
class You implements Marry{
    @Override
    public void HappyMarry() {
        System.out.println("秦老师要结婚了");
    }
}

//代理角色
class WeddingCompany implements Marry{
    //代理谁---》真是目标
    private Marry target;

    public WeddingCompany(Marry target) {
        this.target = target;
    }

    @Override
    public void HappyMarry() {
        before();
        this.target.HappyMarry();//这是真是对象
        after();
    }

    private void after() {
        System.out.println("结婚之后,收尾款");
    }

    private void before() {
        System.out.println("结婚之前布置现场");
    }
}

2.3Lamda表达式

  • 理解函数式接口是学习lambda表达式的关键所在。

  • 函数式接口的定义:

    • 任何接口,如果只包含唯一一个抽象方法,那么它就是函数式接口。
    • 对于函数式接口,我们可以通过lambda表达式来创建该接口的对象。
  • 为什么使用lambda表达式:

    • 避免匿名内部类定义过多
    • 可以让你的代码看起来很简洁
    • 去掉一堆没有意义的代码,只留下核心的逻辑

简洁过程:

  • 实现类
  • 静态内部类
  • 局部内部类
  • 匿名内部类
  • lambda简化
like=()-> {
            System.out.println("i like lambda5");
        };

3.线程状态

  • new
  • 就绪状态
  • 阻塞状态
  • 运行状态
  • dead

线程方法

  • setPriority(int new Priority)更改线程的优先级
  • static void sleep()睡眠
  • void join()等待该线程终止
  • static vodi yield()暂停
  • void interrupt()中断
  • boolean isAlive()

停止线程

  • 不推荐使用JDK提供的stop()、destroy()方法【已废弃】
  • 推荐线程自己停下来
  • 建议使用一个标志位进行终止变量,当flag=false,则终止线程运行
package com.kuang.state;

//测试进程停止
//1、建议正常停止,利用次数,不建议死循环
//2、建议使用标志位,设置一个标志位
//3、不要使用stop和destroy
public class TestStop implements Runnable{
    //1.设置一个标志位
    private boolean flag= true;
    @Override
    public void run() {
        int i = 0;
        while (flag){
            System.out.println("Thread......."+i++);
        }
    }
    //2.设置一个公开的方法停止线程
    public void stop(){
        this.flag = false;
    }
    public static void main(String[] args) {
        TestStop testStop = new TestStop();
        new Thread(testStop).start();
        for (int i = 0; i < 1000; i++) {
            System.out.println("main"+i);
            if(i==900){
                testStop.stop();
                System.out.println("线程该停止了");
            }
        }
    }
}

3.1线程休眠

  • sleep指定当前线程阻塞的毫秒数
  • sleep存在已成interruptedException
  • sleep时间到达后线程进行就绪状态
  • sleep可以模拟网络延时,倒计时等
  • 每一个对象都有一个锁,sleep不会释放锁

获取当前系统时间

package com.kuang.state;

import java.text.SimpleDateFormat;
import java.util.Date;

//模拟倒计时
public class TestSleep2 {
    //打印倒计时
    public static void tenDown() throws InterruptedException {
        int num = 10;
        while (true){
            Thread.sleep(1000);
            System.out.println(num--);
            if(num<0){
                break;
            }
        }
    }

    public static void main(String[] args) {
        //打印当前系统时间
        Date date = new Date(System.currentTimeMillis());
        while (true){
            try {
                Thread.sleep(1000);
                System.out.println(new SimpleDateFormat("HH:mm:ss").format(date));
                date = new Date(System.currentTimeMillis());//更新时间
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
    }
}

3.2线程礼让

  • 礼让线程,让当前正在执行的线程暂停,但不阻塞
  • 将线程从运行状态转为就绪状态
  • 让cpu重新调度,礼让不一定成功!看cpu心情
package com.kuang.state;

//测试礼让
//礼让不一定成功,看cpu心情
public class TestYeild {
    public static void main(String[] args) {
        MyYeild myYeild = new MyYeild();
        new Thread(myYeild,"a").start();
        new Thread(myYeild,"b").start();
    }
}
class MyYeild implements Runnable{
    @Override
    public void run() {
        System.out.println(Thread.currentThread().getName()+"线程开始进行");
        Thread.yield();//礼让
        System.out.println(Thread.currentThread().getName()+"线程停止进行");
    }
}

3.3Join

VIP插队

package com.kuang.state;

//测试Join方法,插队
public class TestJoin implements Runnable{
    @Override
    public void run() {
        for (int i = 0; i < 100; i++) {
            System.out.println("线程VIP来了");
        }
    }

    public static void main(String[] args) throws InterruptedException {
        TestJoin testJoin = new TestJoin();
        Thread thread = new Thread(testJoin);
        thread.start();
        
        
        //主线程
        for (int i = 0; i < 1000; i++) {
            if(i==200){
                    thread.join();
            }
            System.out.println("main"+i);
        }
    }
}

4线程状态观测

package com.kuang.state;

//观察测试线程状态
public class TestState {
    public static void main(String[] args) throws InterruptedException {
        Thread thread = new Thread(()->
        {
            for (int i = 0; i < 5; i++) {
                try {
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
            System.out.println("//");
        }
        );

        //观察状态
        Thread.State state = thread.getState();
        System.out.println(state);
        //观察启动
        thread.start();
        state = thread.getState();
        System.out.println(state);//Run

        while (state!=Thread.State.TERMINATED){
            Thread.sleep(100);
            state = thread.getState();
            System.out.println(state);
        }
    }
}

4.1线程优先级

  • Java提供一个线程调度器来监控程序中启动后进入就绪状态的所有线程,线程调度器按照优先级决定应该调度哪个程序来执行
  • 程序的优先级用数字表示,范围从1-10
  • 使用一下方式改变或获取优先级
  • getPriority.setPriority(int xxx)
package com.kuang.state;

public class TestPriority{
    public static void main(String[] args) {
        //主线程优先级
        System.out.println(Thread.currentThread().getName()+"------------>"+Thread.currentThread().getPriority());

        MyPriority myPriority = new MyPriority();
        Thread t1 = new Thread(myPriority);
        Thread t2 = new Thread(myPriority);
        Thread t3 = new Thread(myPriority);
        Thread t4 = new Thread(myPriority);

        //设置优先级,再启动
        t1.start();
        t2.setPriority(1);
        t2.start();
        t3.setPriority(Thread.NORM_PRIORITY);
        t3.start();
        t4.setPriority(3);
        t4.start();
    }
}
class MyPriority implements Runnable{
    @Override
    public void run() {
        System.out.println(Thread.currentThread().getName()+"------------>"+Thread.currentThread().getPriority());
    }
}

4.2守护(daemon)线程

  • 线程分为用户线程守护线程
  • 虚拟机必须确保用户线程执行完毕
  • 虚拟机不用等待守护线程执行完毕
  • 如。后台记录操作日志,监控内存,垃圾回收等待…
package com.kuang.state;

//测试守护线程
//上帝守护你
public class TestDaemon {
    public static void main(String[] args) {
        God god = new God();
        You you = new You();
        Thread thread = new Thread(god);
        thread.setDaemon(true);
        thread.start();

        new Thread(you).start();
    }
}
//上帝
class God implements Runnable{
    @Override
    public void run() {
        System.out.println("上帝守护着你");
    }
}
//你
class You implements Runnable{
    @Override
    public void run() {
        for (int i = 0; i < 365000; i++) {
            System.out.println("你开心的活着");
        }
        System.out.println("goodbye,world");
    }
}

5.线程同步

并发


锁机制sychronized

5.1不安全案例

1.买票

package com.kuang.syn;

public class UnsafeBuyTicket {
    public static void main(String[] args) {
        Byticket byticket = new Byticket();

        new Thread(byticket,"苦逼的我").start();
        new Thread(byticket,"牛逼的你们").start();
        new Thread(byticket,"可恶的黄牛党").start();
    }
}

class Byticket implements Runnable{
    private int ticketNum=10;
    boolean flag = true;
    @Override
    public void run() {
        //买票
        while (true){
            try {
                buy();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }

    }
    public void buy() throws InterruptedException {//判断是否又票
        if(ticketNum<=0){
            flag = false;
            return;
        }

        //模拟延时
        Thread.sleep(100);
        System.out.println(Thread.currentThread().getName()+"拿到了"+ticketNum--);
    }
}

2.取钱

package com.kuang.syn;

//不安全的取钱
//两个人去银行取钱,账户
public class UnSafeBank {
    public static void main(String[] args) {
        Account account = new Account(100,"结婚资金");
        Drawing you = new Drawing(account, 50, "你");
        Drawing girlfriend = new Drawing(account, 100, "girlfriend");
        you.start();
        girlfriend.start();
    }
}
class Account{
    int monney;
    String name;

    public Account(int monney, String name) {
        this.monney = monney;
        this.name = name;
    }
}

class Drawing extends Thread{
    Account account;
    int drawingMoney;
    int nowMoney;
    public Drawing(Account account,int drawingMoney,String name){
        super(name);
        this.account=account;
        this.drawingMoney=drawingMoney;
    }

    @Override
    public void run() {
        if(account.monney-drawingMoney<0){
            System.out.println(Thread.currentThread().getName()+" have no enough money");
            return;
        }
        //sleep可以放大问题的发生性
        try {
            Thread.sleep(100);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        account.monney-=drawingMoney;
        nowMoney+=drawingMoney;
        System.out.println(account.name+"余额:"+account.monney);
        //this.getName()=Thread.currentThread().getName()
        System.out.println(this.getName()+"手里的钱"+nowMoney);
    }
}
//结婚资金余额:50
//你手里的钱50
//结婚资金余额:-50
//irlfriend手里的钱100

3.不安全集合

package com.kuang.syn;

import java.util.ArrayList;
import java.util.List;

public class UnsafeList {
    public static void main(String[] args) {
        List<String> list = new ArrayList<>();
        for (int i = 0; i < 10000; i++) {
            new Thread(()->{
                list.add(Thread.currentThread().getName());
            }).start();
        }
        try {
            Thread.sleep(3000);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        System.out.println(list.size());
    }
}

5.2.同步方法

synchronized方法和synchronized块

synchronized方法控制对”对象“的访问,每个对象对应一把锁,每个synchronized方法都必须获得调用该方法的对象的锁才能执行,否则回阻塞,方法一旦执行,就独占该锁,知道该方法返回才释放锁,后面被阻塞的线程才能获得这个锁,继续执行

缺陷:若将一个大的方法申明为synchronized将会影响效率

买票

//同步方法,锁的是this
    public synchronized void buy() throws InterruptedException {}

取钱

public void run() {
    //锁的对象就是变化的量,通过synchronized块来锁account
    synchronized (account){
        if(account.monney-drawingMoney<0){
            System.out.println(Thread.currentThread().getName()+" have no enough money");
            return;
        }
        //sleep可以放大问题的发生性
        try {
            Thread.sleep(100);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        account.monney-=drawingMoney;
        nowMoney+=drawingMoney;
        System.out.println(account.name+"余额:"+account.monney);
        //this.getName()=Thread.currentThread().getName()
        System.out.println(this.getName()+"手里的钱"+nowMoney);
    }

list

package com.kuang.syn;

import java.util.ArrayList;
import java.util.List;

public class UnsafeList {
    public static void main(String[] args) {
        List<String> list = new ArrayList<>();
        for (int i = 0; i < 10000; i++) {
            new Thread(()->{
                synchronized (list){
                    list.add(Thread.currentThread().getName());
                }
            }).start();
        }
        try {
            Thread.sleep(3000);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        System.out.println(list.size());
    }
}

注意:synchronized(Obj){},这个对象是增删改的对象

5.3JUC安全类型的集合

package com.kuang.syn;

import java.util.concurrent.CopyOnWriteArrayList;

//测试JUC安全类型的集合
public class TestJUC {
    public static void main(String[] args) throws InterruptedException {
        CopyOnWriteArrayList<String> list = new CopyOnWriteArrayList<String>();
        for (int i = 0; i < 10000; i++) {
            new Thread(()->{
                list.add(Thread.currentThread().getName());
            }).start();
        }
        Thread.sleep(3000);
        System.out.println(list.size());
    }
}

6.死锁

产生死锁的四个必要条件:

1、互斥条件:一个资源只能被一个进程使用

2、请求与保持条件:一个进程因请求资源而阻塞时,对已获得的资源保持不放。

3、不剥夺条件:进程已获得的资源,在未使用完之前,不能强行剥夺

4、循环等待条件:若干进程之间形成一种头尾相接的循环等待资源关系

6.1使用synchronized解决例子

package com.kuang.thread;

//死锁:多个进程相互抱着对方需要的资源,然后僵持
public class Deadlock {
    public static void main(String[] args) {
        Makeup g1 = new Makeup(0, "灰姑凉");
        Makeup g2 = new Makeup(1, "白雪公主");
        g1.start();
        g2.start();
    }
}

//口红
class Lipstick{

}
class Mirror{

}

class Makeup extends Thread{
    //需要资源只有一份,用static保证只有一份
    static Lipstick lipstick = new Lipstick();
    static Mirror mirror = new Mirror();
    int choice;
    String girlname;
    Makeup(int choice,String girlname){
        this.choice=choice;
        this.girlname=girlname;
    }
    @Override
    public void run() {
        //化妆
        try {
            make();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
    private void make() throws InterruptedException {
        if (choice==0){
            synchronized (lipstick){//获得口红的锁
                System.out.println(this.girlname+"获得口红的锁");
                Thread.sleep(1000);
            }
            synchronized (mirror){//一秒后想获得镜子
                System.out.println(this.girlname+"获得镜子的锁");
            }
        }else {
            synchronized (mirror){//获得镜子的锁
                System.out.println(this.girlname+"获得镜子的锁");
                Thread.sleep(2000);
            }
            synchronized (lipstick){//两秒后想获得口红
                System.out.println(this.girlname+"获得口红的锁");
            }
        }
    }
}

6.2 Lock(锁)

  • 从JDK5.0开始,Java提供了更强大的线程同步机制——通过显式定义同步锁对象来实现同步。同步锁使用Lock对象充当。
  • java.util.concurrent.locks.Lock接口时控制多个线程对共享资源进行访问的工具。锁提供了对共享资源的独占访问,每次只能有一个线程对Lock对象加锁,线程开始访问共享资源之前应先获得Lock对象
  • ReentrantLock类实现了Lock,它拥有与synchronized(可重入锁)相同的并发性和内存语义,在实现线程安全的控制中,比较常用的是ReentrantLock,可以显式加锁、释放锁。
package com.kuang.supersyn;

import java.util.concurrent.locks.ReentrantLock;

public class TestLock {
    public static void main(String[] args) {
        TestLock2 t1 = new TestLock2();

        new Thread(t1).start();
        new Thread(t1).start();
        new Thread(t1).start();
    }
}

class TestLock2 implements Runnable{
    int ticketNum=10;

    //定义Lock
    private final ReentrantLock lock = new ReentrantLock();
    @Override
    public void run() {
        while (true){
            try {
                lock.lock();
                try {
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
                if (ticketNum>0){
                    System.out.println(ticketNum--);
                }else {
                    break;
                }
            }finally {
                lock.unlock();
            }
        }
    }
}

class A{
    private final ReentrantLock lock = new ReenTrantLock();
    public void m(){
        lock.lock();
        try{
            
        }finally{
            lock.unlock();
        }
    }
}

synchronized与Lock的对比

  • Lock是显式锁(手动开启和关闭锁,别忘记关闭锁)synchronized是隐式锁,出了作用域自动释放
  • Lock只有代码块锁,synchronized有代码块锁和方法锁
  • 使用Lock锁,JVM将花费较少的时间来调度线程,性能更好,并且具有更好的拓展性(提供更多的子类)
  • 优先使用顺序:
    • Lock>同步代码块(已经进入了方法体,分配了相应资源)>同步方法(在方法体外)

7.线程协作

7.1生产者消费者模式

7.1.1利用缓冲区:管程法

package com.kuang.supersyn;

//测试生产者消费者模型-->利用缓冲区:管程法
//生产者,消费者,产品,缓冲区
public class TestPC {
    public static void main(String[] args) {
        SynContainer container = new SynContainer();

        new Productor(container).start();
        new Consumer(container).start();
    }
}

class Productor extends Thread{
    SynContainer synContainer;
    public Productor(SynContainer synContainer){
        this.synContainer=synContainer;
    }
    //生成

    @Override
    public void run() {
        for (int i = 0; i < 100; i++) {
            synContainer.push(new Chicken(i));
            System.out.println("生产了"+i+"只鸡");
        }
    }
}

class Consumer extends Thread{
    SynContainer synContainer;
    public Consumer(SynContainer synContainer){
        this.synContainer=synContainer;
    }

    @Override
    public void run() {
        for (int i = 0; i < 100; i++) {
            System.out.println("消费了--->"+synContainer.pop().id+"只鸡");
        }
    }
}

class Chicken {
    int id;
    public Chicken(int id) {
        this.id = id;
    }
}

class SynContainer{
    //容器大小
    Chicken[] chickens = new Chicken[10];
    //容器计数器
    int count = 0;
    //生产者放入产品
    public synchronized void push(Chicken chicken){
        //如果满,等待消费者消费
        if(count== chickens.length){
            //通知消费者消费,等待生产
            try {
                this.wait();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
        //如果没满,我们丢入产品
        chickens[count]=chicken;
        count++;
        //可以通知消费者消费了
        this.notifyAll();
    }

    //消费者消费产品
    public synchronized Chicken pop(){
        //判断能否消费
        if(count==0){
            //等待生产者生产,消费者等待
            try {
                this.wait();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
        //如果可以消费
        count--;
        Chicken chicken=chickens[count];
        //通知生产者生成
        this.notifyAll();
        return chicken;
    }
}

7.1.2信号灯法

package com.kuang.supersyn;

//测试生产者消费者问题:信号灯法,设置标志位
public class TestPC2 {
    public static void main(String[] args) {
        TV tv = new TV();
        new Player(tv).start();
        new Watcher(tv).start();
    }
}
//演员--->生产者
class Player extends Thread{
    TV tv ;
    public Player(TV tv) {
        this.tv = tv;
    }

    @Override
    public void run() {
        for (int i = 0; i < 20; i++) {
            if(i%2==0){
                this.tv.play("快乐大本营");
            }else {
                this.tv.play("抖音");
            }
        }
    }
}
//观众--->消费者
class Watcher extends Thread{
    TV tv ;
    public Watcher(TV tv) {
        this.tv = tv;
    }

    @Override
    public void run() {
        for (int i = 0; i < 20; i++) {
            tv.watch();
        }
    }
}
//节目
class TV extends Thread{
    //演员表演,观众等待
    //观众观看,演员等待
    String voice;
    boolean flag=true;
    //表演
    public synchronized void play(String voice){
        if(!flag){
            try {
                this.wait();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
        System.out.println("演员表演了:"+voice);
        //通知观众观看
        this.notifyAll();
        this.voice=voice;
        this.flag=!this.flag;
    }
    //观看
    public synchronized void watch(){
        if (flag){
            try {
                this.wait();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
        System.out.println("观众观看了:"+voice);
        //通知演员表演
        this.notifyAll();
        this.flag=!this.flag;
    }
}

7.2.使用线程池

  • 背景:经常创建和销毁、使用量特别大的资源,比如并发情况下的线程,对性能影响很大
  • 思路:提前创建好多个线程,放入线程池中,使用时直接获取,使用完放回池中,可以避免频繁创建销毁、实现重复利用。类似生活中的公共交通工具
  • 好处:
    • 提高相应速度
    • 降低资源消耗
    • 便于线程管理
      • corePoolSize:核心池大小
      • maximumPoolSize:最大线程数
      • keepAliveTime:线程没有任务时最多保持多长时间后会终止

使用线程池

ExecutorService和Executors

package com.kuang.supersyn;

import java.util.concurrent.Executor;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

//测试线程池
public class TestPool {
    public static void main(String[] args) {
        //创建服务,创建线程池,参数为线程池大小
        ExecutorService service = Executors.newFixedThreadPool(10);
        service.execute(new MyThread());
        service.execute(new MyThread());
        service.execute(new MyThread());
        service.execute(new MyThread());
        //关闭连接
        service.shutdown();
    }
}

class MyThread implements Runnable{
    @Override
    public void run() {
            System.out.println(Thread.currentThread().getName());
    }
}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值