socket c#

服务端:

static Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
        private static byte[] result = new byte[1024];
        static void Main(string[] args)
        {
            //设定服务器IP地址  
            IPAddress ip = IPAddress.Parse("127.0.0.1");

            Thread th = new Thread(rec);
            th.IsBackground = true;
            th.Start();

            try
            {
                clientSocket.Connect(new IPEndPoint(ip, 8888)); //配置服务器IP与端口  
                Console.WriteLine("连接服务器成功");
            }
            catch
            {
                Console.WriteLine("连接服务器失败,请按回车键退出!");
                return;
            }
            //通过 clientSocket 发送数据  
            for (int i = 0; i < 10; i++)
            {
                try
                {
                    string ss = Console.ReadLine();
                    clientSocket.Send(Encoding.ASCII.GetBytes(ss));
                }
                catch
                {
                    clientSocket.Shutdown(SocketShutdown.Both);
                    clientSocket.Close();
                    break;
                }
            }
            Console.ReadLine();
        }

        static public void rec()
        {
            while (true)
            {
                //通过clientSocket接收数据  
                int receiveLength = clientSocket.Receive(result);
                Console.WriteLine("{0}", Encoding.ASCII.GetString(result, 0, receiveLength));
            }
        }

客户端:

 private static byte[] result = new byte[1024];
        static Socket serverSocket;
        static void Main(string[] args)
        {
            //服务器IP地址  
            serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            serverSocket.Bind(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8888));  //绑定IP地址:端口  
            serverSocket.Listen(10);    //设定最多10个排队连接请求  
            Console.WriteLine("启动监听{0}成功", serverSocket.LocalEndPoint.ToString());
            //通过Clientsoket发送数据  
            Thread myThread = new Thread(ListenClientConnect);
            myThread.Start();
            Console.ReadLine();
        }
        private static void ListenClientConnect()
        {
            while (true)
            {
                Socket clientSocket = serverSocket.Accept();
                clientSocket.Send(Encoding.ASCII.GetBytes("Server Say Hello"));
                Thread receiveThread = new Thread(ReceiveMessage);
                receiveThread.Start(clientSocket);
            }
        }
        static int i = 0;
        private static void ReceiveMessage(object clientSocket)
        {
            Socket myClientSocket = (Socket)clientSocket;
            while (true)
            {
                try
                {
                    //通过clientSocket接收数据  
                    int receiveNumber = myClientSocket.Receive(result);
                    Console.WriteLine("接收客户端{0}消息{1}", myClientSocket.RemoteEndPoint.ToString(), Encoding.ASCII.GetString(result, 0, receiveNumber));
                    myClientSocket.Send(Encoding.Unicode.GetBytes(i.ToString()));
                    i += 1;
                }
                catch (Exception ex)
                {
                    Console.WriteLine(ex.Message);
                    myClientSocket.Shutdown(SocketShutdown.Both);
                    myClientSocket.Close();
                    break;
                }
            }
        }


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