wcf系列学习5天速成——第四天 wcf之分布式架构

今天是wcf系列的第四天,也该出手压轴戏了。嗯,现在的大型架构,都是神马的,

nginx鸡群,iis鸡群,wcf鸡群,DB鸡群,由一个人作战变成了群殴.......

 

今天我就分享下wcf鸡群,高性能架构中一种常用的手法就是在内存中维护一个叫做“索引”的内存数据库,

在实战中利用“索引”这个概念做出"海量数据“的秒杀。

好,先上图:

 

这个图明白人都能看得懂吧。因为我的系列偏重于wcf,所以我重点说下”心跳检测“的实战手法。

 

第一步:上一下项目的结构,才能做到心中有数。

 

第二步:“LoadDBService”这个是控制台程序,目的就是从数据库抽出关系模型加载在内存数据库中,因为这些东西会涉及一些算法的知识,

             在这里就不写算法了,就简单的模拟一下。

LoadDBServcie
using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Text;
 using System.Runtime.Serialization;
 using System.Web.Script.Serialization;
 using System.IO;
 using System.Xml.Serialization;
 using System.Xml;
 using Common;
 
 namespace LoadDBData
 {
     class Program
     {
         static void Main(string[] args)
         {
             //模拟从数据库加载索引到内存中,形成内存中的数据库
 //这里的 "Dictionary" 用来表达“一个用户注册过多少店铺“,即UserID与ShopID的一对多关系
             SerializableDictionary<int, List<int>> dic = new SerializableDictionary<int, List<int>>();
             
             List<int> shopIDList = new List<int>();
 
             for (int shopID = 300000; shopID < 300050; shopID++)
                 shopIDList.Add(shopID);
             
             int UserID = 15;
 
             //假设这里已经维护好了UserID与ShopID的关系
             dic.Add(UserID, shopIDList);
             
             XmlSerializer xml = new XmlSerializer(dic.GetType());
             
             var memoryStream = new MemoryStream();
             
             xml.Serialize(memoryStream, dic);
             
             memoryStream.Seek(0, SeekOrigin.Begin);
             
             //将Dictionary持久化,相当于模拟保存在Mencache里面
             File.AppendAllText("F://1.txt", Encoding.UTF8.GetString(memoryStream.ToArray()));
             
             Console.WriteLine("数据加载成功!");
             
             Console.Read();
         }
     }
 }

因为Dictionary不支持序列化,所以我从网上拷贝了一份代码让其执行序列化
SerializableDictionary
using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Text;
 using System.Xml.Serialization;
 using System.Xml;
 using System.Xml.Schema;
 using System.Runtime.Serialization;
 
 namespace Common
 {
     ///<summary>
 /// 标题:支持 XML 序列化的 Dictionary
 ///</summary>
 ///<typeparam name="TKey"></typeparam>
 ///<typeparam name="TValue"></typeparam>
     [XmlRoot("SerializableDictionary")]
     public class SerializableDictionary<TKey, TValue> : Dictionary<TKey, TValue>, IXmlSerializable
     {
 
         public SerializableDictionary()
             : base()
         {
         }
         public SerializableDictionary(IDictionary<TKey, TValue> dictionary)
             : base(dictionary)
         {
         }
 
         public SerializableDictionary(IEqualityComparer<TKey> comparer)
             : base(comparer)
         {
         }
 
         public SerializableDictionary(int capacity)
             : base(capacity)
         {
         }
         public SerializableDictionary(int capacity, IEqualityComparer<TKey> comparer)
             : base(capacity, comparer)
         {
         }
         protected SerializableDictionary(SerializationInfo info, StreamingContext context)
             : base(info, context)
         {
         }
 
 
         public System.Xml.Schema.XmlSchema GetSchema()
         {
             return null;
         }
         ///<summary>
 /// 从对象的 XML 表示形式生成该对象
 ///</summary>
 ///<param name="reader"></param>
         public void ReadXml(System.Xml.XmlReader reader)
         {
             XmlSerializer keySerializer = new XmlSerializer(typeof(TKey));
             XmlSerializer valueSerializer = new XmlSerializer(typeof(TValue));
             bool wasEmpty = reader.IsEmptyElement;
             reader.Read();
             if (wasEmpty)
                 return;
             while (reader.NodeType != System.Xml.XmlNodeType.EndElement)
             {
                 reader.ReadStartElement("item");
                 reader.ReadStartElement("key");
                 TKey key = (TKey)keySerializer.Deserialize(reader);
                 reader.ReadEndElement();
                 reader.ReadStartElement("value");
                 TValue value = (TValue)valueSerializer.Deserialize(reader);
                 reader.ReadEndElement();
                 this.Add(key, value);
                 reader.ReadEndElement();
                 reader.MoveToContent();
             }
             reader.ReadEndElement();
         }
 
         /**/
         ///<summary>
 /// 将对象转换为其 XML 表示形式
 ///</summary>
 ///<param name="writer"></param>
         public void WriteXml(System.Xml.XmlWriter writer)
         {
             XmlSerializer keySerializer = new XmlSerializer(typeof(TKey));
             XmlSerializer valueSerializer = new XmlSerializer(typeof(TValue));
             foreach (TKey key in this.Keys)
             {
                 writer.WriteStartElement("item");
                 writer.WriteStartElement("key");
                 keySerializer.Serialize(writer, key);
                 writer.WriteEndElement();
                 writer.WriteStartElement("value");
                 TValue value = this[key];
                 valueSerializer.Serialize(writer, value);
                 writer.WriteEndElement();
                 writer.WriteEndElement();
             }
         }
 
     }
 }

第三步: " HeartBeatService"也做成了一个控制台程序,为了图方便,把Contract和Host都放在一个控制台程序中,

            代码中加入了注释,看一下就会懂的。

            

IAddress.cs
using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Runtime.Serialization;
 using System.ServiceModel;
 using System.Text;
 
 namespace HeartBeatService
 {
     //CallbackContract:这个就是Client实现此接口,方便服务器端通知客户端
     [ServiceContract(CallbackContract = typeof(ILiveAddressCallback))]
     public interface IAddress
     {
         ///<summary>
 /// 此方法用于Search启动后,将Search地址插入到此处
 ///</summary>
 ///<param name="address"></param>
         [OperationContract(IsOneWay = true)]
         void AddSearch(string address);
 
         ///<summary>
 /// 此方法用于IIS端获取search地址
 ///</summary>
 ///<param name="address"></param>
         [OperationContract(IsOneWay = true)]
         void GetService(string address);
     }
 }

 
Address.cs
using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Runtime.Serialization;
 using System.ServiceModel;
 using System.Text;
 using System.Timers;
 using System.IO;
 using System.Collections.Concurrent;
 using SearhService;
 using ClientService;
 
 namespace HeartBeatService
 {
     //InstanceContextMode:主要是管理上下文的实例,此处是single,也就是单体
 //ConcurrencyMode:    主要是用来控制实例中的线程数,此处是Multiple,也就是多线程
     [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Multiple)]
     public class Address : IAddress
     {
         static List<string> search = new List<string>();
 
         static object obj = new object();
 
         ///<summary>
 /// 此静态构造函数用来检测存活的Search个数
 ///</summary>
         static Address()
         {
             Timer timer = new Timer();
             timer.Interval = 6000;
             timer.Elapsed += (sender, e) =>
             {
 
                 Console.WriteLine("\n***************************************************************************");
                 Console.WriteLine("当前存活的Search为:");
 
                 lock (obj)
                 {
                     //遍历当前存活的Search
                     foreach (var single in search)
                     {
                         ChannelFactory<IProduct> factory = null;
 
                         try
                         {
                             //当Search存在的话,心跳服务就要定时检测Search是否死掉,也就是定时的连接Search来检测。
                             factory = new ChannelFactory<IProduct>(new NetTcpBinding(SecurityMode.None), new EndpointAddress(single));
                             factory.CreateChannel().TestSearch();
                             factory.Close();
 
                             Console.WriteLine(single);
 
                         }
                         catch (Exception ex)
                         {
                             Console.WriteLine(ex.Message);
 
                             //如果抛出异常,则说明此search已经挂掉
                             search.Remove(single);
                             factory.Abort();
                             Console.WriteLine("\n当前时间:" + DateTime.Now + " ,存活的Search有:" + search.Count() + "个");
                         }
                     }
                 }
 
                 //最后统计下存活的search有多少个
                 Console.WriteLine("\n当前时间:" + DateTime.Now + " ,存活的Search有:" + search.Count() + "个");
             };
             timer.Start();
         }
 
         public void AddSearch(string address)
         {
 
             lock (obj)
             {
                 //是否包含相同的Search地址
                 if (!search.Contains(address))
                 {
                     search.Add(address);
 
                     //search添加成功后就要告诉来源处,此search已经被成功载入。
                     var client = OperationContext.Current.GetCallbackChannel<ILiveAddressCallback>();
                     client.LiveAddress(address);
                 }
             }
         }
 
         public void GetService(string address)
         {
             Timer timer = new Timer();
             timer.Interval = 1000;
             timer.Elapsed += (obj, sender) =>
             {
                 try
                 {
                     //这个是定时的检测IIS是否挂掉
                     var factory = new ChannelFactory<IServiceList>(new NetTcpBinding(SecurityMode.None),
                                                                    new EndpointAddress(address));
 
                     factory.CreateChannel().AddSearchList(search);
 
                     factory.Close();
 
                     timer.Interval = 10000;
                 }
                 catch (Exception ex)
                 {
                     Console.WriteLine(ex.Message);
                 }
             };
             timer.Start();
         }
     }
 }
 
ILiveAddressCallback.cs
using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Text;
 using System.ServiceModel;
 
 namespace HeartBeatService
 {
     ///<summary>
 /// 等客户端实现后,让客户端约束一下,只能是这个LiveAddress方法
 ///</summary>
     public interface ILiveAddressCallback
     {
         [OperationContract(IsOneWay = true)]
         void LiveAddress(string address);
     }
 }


第四步: 我们开一下心跳,预览下效果:

         是的,心跳现在正在检测是否有活着的Search。

 

第五步:"SearhService" 这个Console程序就是WCF的search,主要用于从MemerCache里面读取索引。

          记得要添加一下对“心跳服务”的服务引用。

          
 

IProduct.cs
using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Runtime.Serialization;
 using System.ServiceModel;
 using System.Text;
 
 namespace SearhService
 {
     // 注意: 使用“重构”菜单上的“重命名”命令,可以同时更改代码和配置文件中的接口名“IService1”。
     [ServiceContract]
     public interface IProduct
     {
         [OperationContract]
         List<int> GetShopListByUserID(int userID);
 
         [OperationContract]
         void TestSearch();
     }
 }

 
Product.cs
using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Runtime.Serialization;
 using System.ServiceModel;
 using System.Text;
 using Common;
 using System.Xml;
 using System.IO;
 using System.Xml.Serialization;
 
 namespace SearhService
 {
     public class Product : IProduct
     {
         public List<int> GetShopListByUserID(int userID)
         {
             //模拟从MemCache中读取索引
             SerializableDictionary<int, List<int>> dic = new SerializableDictionary<int, List<int>>();
 
             byte[] bytes = Encoding.UTF8.GetBytes(File.ReadAllText("F://1.txt", Encoding.UTF8));
 
             var memoryStream = new MemoryStream();
 
             memoryStream.Write(bytes, 0, bytes.Count());
 
             memoryStream.Seek(0, SeekOrigin.Begin);
 
             XmlSerializer xml = new XmlSerializer(dic.GetType());
 
             var obj = xml.Deserialize(memoryStream) as Dictionary<int, List<int>>;
 
             return obj[userID];
         }
 
         public void TestSearch() { }
     }
 }

 
SearchHost.cs
using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Text;
 using System.ServiceModel;
 using System.Configuration;
 using System.Timers;
 using SearhService.HeartBeatService;
 
 namespace SearhService
 {
     public class SearchHost : IAddressCallback
     {
         static DateTime startTime;
 
         public static void Main()
         {
             ServiceHost host = new ServiceHost(typeof(Product));
 
             host.Open();
 
             AddSearch();
 
             Console.Read();
 
         }
 
         static void AddSearch()
         {
             startTime = DateTime.Now;
 
             Console.WriteLine("Search服务发送中.....\n\n*************************************************\n");
 
             try
             {
                 var heartClient = new AddressClient(new InstanceContext(new SearchHost()));
 
                 string search = ConfigurationManager.AppSettings["search"];
 
                 heartClient.AddSearch(search);
             }
             catch (Exception ex)
             {
                 Console.WriteLine("Search服务发送失败:" + ex.Message);
             }
         }
 
         public void LiveAddress(string address)
         {
             Console.WriteLine("恭喜你," + address + "已被心跳成功接收!\n");
             Console.WriteLine("发送时间:" + startTime + "\n接收时间:" + DateTime.Now);
         }
     }
 }

 

第六步:此时Search服务已经建好,我们可以测试当Search开启获取关闭对心跳有什么影响:

              Search开启时:

                      

          

           Search关闭时:

              

           对的,当Search关闭时,心跳检测该Search已经死掉,然后只能从集群中剔除。

           当然,我们可以将Search拷贝N份,部署在N台机器中,只要修改一下endpoint地址就OK了,这一点明白人都会。

 

第七步:"ClientService" 这里也就指的是IIS,此时我们也要添加一下对心跳的服务引用。

IServiceList.cs
using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Text;
 using System.ServiceModel;
 
 namespace ClientService
 {
     [ServiceContract]
     public interface IServiceList
     {
         [OperationContract]
         void AddSearchList(List<string> search);
     }
 }

 
ServiceList.cs
using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Text;
 using System.ServiceModel;
 using System.Configuration;
 using System.Timers;
 using System.Threading;
 
 namespace ClientService
 {
     public class ServiceList : IServiceList
     {
         public static List<string> searchList = new List<string>();
 
         static object obj = new object();
 
         public static string Search
         {
             get
             {
                 lock (obj)
                 {
                     //如果心跳没及时返回地址,客户端就在等候
                     if (searchList.Count == 0)
                         Thread.Sleep(1000);
                     return searchList[new Random().Next(0, searchList.Count)];
                 }
             }
             set
             {
 
             }
         }
 
         public void AddSearchList(List<string> search)
         {
             lock (obj)
             {
                 searchList = search;
 
                 Console.WriteLine("************************************");
                 Console.WriteLine("当前存活的Search为:");
 
                 foreach (var single in searchList)
                 {
                     Console.WriteLine(single);
                 }
             }
         }
     }
 }
Program.cs
using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Text;
 using System.ServiceModel;
 using System.Configuration;
 using System.Threading;
 using ClientService.HeartBeatService;
 using SearhService;
 using BaseClass;
 using System.Data;
 using System.Diagnostics;
 
 namespace ClientService
 {
     class Program : IAddressCallback
     {
         static void Main(string[] args)
         {
 
             ServiceHost host = new ServiceHost(typeof(ServiceList));
 
             host.Open();
 
             var client = new AddressClient(new InstanceContext(new Program()));
 
             //配置文件中获取iis的地址
             var iis = ConfigurationManager.AppSettings["iis"];
 
             //将iis的地址告诉心跳
             client.GetService(iis);
 
             //从集群中获取search地址来对Search服务进行调用
             var factory = new ChannelFactory<IProduct>(new NetTcpBinding(SecurityMode.None), new EndpointAddress(ServiceList.Search));
 
             //根据userid获取了shopID的集合
             var shopIDList = factory.CreateChannel().GetShopListByUserID(15);
 
             //.......................... 后续就是我们将shopIDList做连接数据库查询(做到秒杀)
 
             Console.Read();
         }
 
         public void LiveAddress(string address)
         {
 
         }
     }
 }

 

然后我们开启Client,看看效果咋样:


当然,search集群后,client得到search的地址是随机的,也就分担了search的负担,实现有福同享,有难同当的效果了。

 

最后: 我们做下性能检测,看下“秒杀”和“毫秒杀”的效果。

          首先在数据库的User表和Shop插入了180万和20万的数据用于关联。

          ClientService改造后的代码:

          

Program.cs
using System;
 using System.Collections.Generic;
 using System.Linq;
 using System.Text;
 using System.ServiceModel;
 using System.Timers;
 using System.Diagnostics;
 using BaseClass;
 using ClientService;
 using ClientService.HeartBeatService;
 using System.Configuration;
 using SearhService;
 
 namespace ClientService
 {
     class Program : IAddressCallback
     {
         static void Main(string[] args)
         {
 
             ServiceHost host = new ServiceHost(typeof(ServiceList));
 
             host.Open();
 
             var client = new AddressClient(new InstanceContext(new Program()));
 
             //配置文件中获取iis的地址
             var iis = ConfigurationManager.AppSettings["iis"];
 
             //将iis的地址告诉心跳
             client.GetService(iis);
 
             //从集群中获取search地址来对Search服务进行调用
             var factory = new ChannelFactory<IProduct>(new NetTcpBinding(SecurityMode.None), new EndpointAddress(ServiceList.Search));
 
             //根据userid获取了shopID的集合
 //比如说这里的ShopIDList是通过索引交并集获取的分页的一些shopID
             var shopIDList = factory.CreateChannel().GetShopListByUserID(15);
 
             var strSql = string.Join(",", shopIDList);
 
             Stopwatch watch = new Stopwatch();
 
             watch.Start();
             SqlHelper.Query("select s.ShopID,u.UserName,s.ShopName  from [User] as u ,Shop as s where s.ShopID in(" + strSql + ")");
             watch.Stop();
 
             Console.WriteLine("通过wcf索引获取的ID >>>花费时间:" + watch.ElapsedMilliseconds);
 
             //普通的sql查询花费的时间
             StringBuilder builder = new StringBuilder();
 
             builder.Append("select * from ");
             builder.Append("(select  ROW_NUMBER() over(order by s.ShopID) as NumberID, ");
             builder.Append(" s.ShopID, u.UserName, s.ShopName ");
             builder.Append("from Shop s left join [User] as u on u.UserID=s.UserID ");
             builder.Append("where  s.UserID=15) as array ");
             builder.Append("where NumberID>300000 and NumberID<300050");
 
             watch.Start();
             SqlHelper.Query(builder.ToString());
             watch.Stop();
 
             Console.WriteLine("普通的sql分页 >>>花费时间:" + watch.ElapsedMilliseconds);
 
             Console.Read();
         }
 
         public void LiveAddress(string address)
         {
 
         }
     }
 }

 

性能图:

对的,一个秒杀,一个是毫秒杀,所以越复杂越能展示出“内存索引”的强大之处。

 

源码下载:HeartBeat.rar 

 

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