一个测试触摸屏的activity

       可以在工程模式中测试TP的画点画线刷新等效果。过程如下:

(1)在activity中新建MyView类

	public class MyView extends View {
        private static final float MINP = 0.25f;
        private static final float MAXP = 0.75f;

        private Bitmap  mBitmap;
        private Canvas  mCanvas;
        private Path    mPath;
        private Paint   mBitmapPaint;
        private String str1 = null;
        private float touch_text_size;

        public MyView(Context c) {
            super(c);

            mPath = new Path();
            mBitmapPaint = new Paint(Paint.DITHER_FLAG);
            str1 = c.getResources().getString(R.string.touchstring);
            touch_text_size = 30;
        }

        @Override
        protected void onSizeChanged(int w, int h, int oldw, int oldh) {
            super.onSizeChanged(w, h, oldw, oldh);
            mBitmap = Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888);
            mCanvas = new Canvas(mBitmap);
        }

        @Override
        protected void onDraw(Canvas canvas) {
            canvas.drawBitmap(mBitmap, 0, 0, mBitmapPaint);
            canvas.drawPath(mPath, mPaint);
            
						Paint localPaint1 = new Paint();
				    localPaint1.setAntiAlias(true);
				    localPaint1.setTextSize(touch_text_size);
				    Paint.Align localAlign1 = Paint.Align.CENTER;
				    localPaint1.setTextAlign(localAlign1);
				    localPaint1.setColor(0xFFFFFF00);
				    localPaint1.setShadowLayer(0.5F, 0.0F, -0.5F, -2147483648);
				    canvas.drawText(str1, mDisplay.getWidth()/2, mDisplay.getHeight()/8, localPaint1);
        }

        private float mX, mY;
        private static final float TOUCH_TOLERANCE = 4;

        private void touch_start(float x, float y) {
            mPath.reset();
            mPath.moveTo(x, y);
            mX = x;
            mY = y;
        }
        private void touch_move(float x, float y) {
            float dx = Math.abs(x - mX);
            float dy = Math.abs(y - mY);
            if (dx >= TOUCH_TOLERANCE || dy >= TOUCH_TOLERANCE) {
                mPath.quadTo(mX, mY, (x + mX)/2, (y + mY)/2);
                mX = x;
                mY = y;
            }
        }
        private void touch_up() {
            mPath.lineTo(mX, mY);
            mCanvas.drawPath(mPath, mPaint);
            mPath.reset();
        }

        @Override
        public boolean onTouchEvent(MotionEvent event) {
            float x = event.getX();
            float y = event.getY();

            switch (event.getAction()) {
                case MotionEvent.ACTION_DOWN:
                    touch_start(x, y);
                    invalidate();
                    break;
                case MotionEvent.ACTION_MOVE:
                    touch_move(x, y);
                    invalidate();
                    break;
                case MotionEvent.ACTION_UP:
                    touch_up();
                    invalidate();
                    break;
            }
            return true;
        }
    }
(2)activity的创建函数中完成新建MyView的实例并初始化

    private Paint       mPaint;
    private MaskFilter  mEmboss;
    private MaskFilter  mBlur;
    private Display     mDisplay;
    protected void onCreate(Bundle savedInstanceState) {
    	super.onCreate(savedInstanceState);
    	MyView myView = new MyView(this);
        setContentView(myView);

        mPaint = new Paint();
        mPaint.setAntiAlias(true);
        mPaint.setDither(true);
        mPaint.setColor(0xFFFF0000);
        mPaint.setStyle(Paint.Style.STROKE);
        mPaint.setStrokeJoin(Paint.Join.ROUND);
        mPaint.setStrokeCap(Paint.Cap.ROUND);
        mPaint.setStrokeWidth(6);

        mEmboss = new EmbossMaskFilter(new float[] { 1, 1, 1 },
                                       0.4f, 6, 3.5f);
        mBlur = new BlurMaskFilter(8, BlurMaskFilter.Blur.NORMAL);        
        mDisplay = getWindowManager().getDefaultDisplay();
    }
(3)退出测试页面
	public boolean dispatchKeyEvent(KeyEvent event) {
		if (event.getAction() == KeyEvent.ACTION_UP && event.getKeyCode() == KeyEvent.KEYCODE_BACK) {
				this.finish();
				return true;
			}
		return true;
	}   
(4)就可以得到一个测试页面,显示TP的触摸轨迹。

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