Redis的Java客户端Jedis的八种调用方式(事务、管道、分布式…)介绍

edis是一个著名的key-value存储系统,而作为其官方推荐的java版客户端jedis也非常强大和稳定,支持事务、管道及有jedis自身实现的分布式。

在这里对jedis关于事务、管道和分布式的调用方式做一个简单的介绍和对比:
一、普通同步方式

最简单和基础的调用方式,

@Test
public void test1Normal() {
Jedis jedis = new Jedis(“localhost”);
long start = System.currentTimeMillis();
for (int i = 0; i < 100000; i++) {
String result = jedis.set(“n” + i, “n” + i);
}
long end = System.currentTimeMillis();
System.out.println(“Simple SET: ” + ((end - start)/1000.0) + ” seconds”);
jedis.disconnect();
}

很简单吧,每次set之后都可以返回结果,标记是否成功。
二、事务方式(Transactions)

redis的事务很简单,他主要目的是保障,一个client发起的事务中的命令可以连续的执行,而中间不会插入其他client的命令。

看下面例子:

@Test
public void test2Trans() {
Jedis jedis = new Jedis(“localhost”);
long start = System.currentTimeMillis();
Transaction tx = jedis.multi();
for (int i = 0; i < 100000; i++) {
tx.set(“t” + i, “t” + i);
}
List results = tx.exec();
long end = System.currentTimeMillis();
System.out.println(“Transaction SET: ” + ((end - start)/1000.0) + ” seconds”);
jedis.disconnect();
}

我们调用jedis.watch(…)方法来监控key,如果调用后key值发生变化,则整个事务会执行失败。另外,事务中某个操作失败,并不会回滚其他操作。这一点需要注意。还有,我们可以使用discard()方法来取消事务。
三、管道(Pipelining)

有时,我们需要采用异步方式,一次发送多个指令,不同步等待其返回结果。这样可以取得非常好的执行效率。这就是管道,调用方法如下:

@Test
public void test3Pipelined() {
Jedis jedis = new Jedis(“localhost”);
Pipeline pipeline = jedis.pipelined();
long start = System.currentTimeMillis();
for (int i = 0; i < 100000; i++) {
pipeline.set(“p” + i, “p” + i);
}
List results = pipeline.syncAndReturnAll();
long end = System.currentTimeMillis();
System.out.println(“Pipelined SET: ” + ((end - start)/1000.0) + ” seconds”);
jedis.disconnect();
}

四、管道中调用事务

就Jedis提供的方法而言,是可以做到在管道中使用事务,其代码如下:

@Test
public void test4combPipelineTrans() {
jedis = new Jedis(“localhost”);
long start = System.currentTimeMillis();
Pipeline pipeline = jedis.pipelined();
pipeline.multi();
for (int i = 0; i < 100000; i++) {
pipeline.set(“” + i, “” + i);
}
pipeline.exec();
List results = pipeline.syncAndReturnAll();
long end = System.currentTimeMillis();
System.out.println(“Pipelined transaction: ” + ((end - start)/1000.0) + ” seconds”);
jedis.disconnect();
}

但是经测试(见本文后续部分),发现其效率和单独使用事务差不多,甚至还略微差点。
五、分布式直连同步调用

@Test
public void test5shardNormal() {
List shards = Arrays.asList(
new JedisShardInfo(“localhost”,6379),
new JedisShardInfo(“localhost”,6380));

ShardedJedis sharding = new ShardedJedis(shards); 

long start = System.currentTimeMillis(); 
for (int i = 0; i < 100000; i++) { 
    String result = sharding.set("sn" + i, "n" + i); 
} 
long end = System.currentTimeMillis(); 
System.out.println("Simple@Sharing SET: " + ((end - start)/1000.0) + " seconds"); 

sharding.disconnect(); 

}

这个是分布式直接连接,并且是同步调用,每步执行都返回执行结果。类似地,还有异步管道调用。
六、分布式直连异步调用

@Test
public void test6shardpipelined() {
List shards = Arrays.asList(
new JedisShardInfo(“localhost”,6379),
new JedisShardInfo(“localhost”,6380));

ShardedJedis sharding = new ShardedJedis(shards); 

ShardedJedisPipeline pipeline = sharding.pipelined(); 
long start = System.currentTimeMillis(); 
for (int i = 0; i < 100000; i++) { 
    pipeline.set("sp" + i, "p" + i); 
} 
List<Object> results = pipeline.syncAndReturnAll(); 
long end = System.currentTimeMillis(); 
System.out.println("Pipelined@Sharing SET: " + ((end - start)/1000.0) + " seconds"); 

sharding.disconnect(); 

}

七、分布式连接池同步调用 (适用于2.2及以下版本)

如果,你的分布式调用代码是运行在线程中,那么上面两个直连调用方式就不合适了,因为直连方式是非线程安全的,这个时候,你就必须选择连接池调用。

@Test
public void test7shardSimplePool() {
List shards = Arrays.asList(
new JedisShardInfo(“localhost”,6379),
new JedisShardInfo(“localhost”,6380));

ShardedJedisPool pool = new ShardedJedisPool(new JedisPoolConfig(), shards); 

ShardedJedis one = pool.getResource(); 

long start = System.currentTimeMillis(); 
for (int i = 0; i < 100000; i++) { 
    String result = one.set("spn" + i, "n" + i); 
} 
long end = System.currentTimeMillis(); 
pool.returnResource(one); 
System.out.println("Simple@Pool SET: " + ((end - start)/1000.0) + " seconds"); 

pool.destroy(); 

}

上面是同步方式,当然还有异步方式。
八、分布式连接池异步调用 (适用于2.2及以下版本)

@Test
public void test8shardPipelinedPool() {
List shards = Arrays.asList(
new JedisShardInfo(“localhost”,6379),
new JedisShardInfo(“localhost”,6380));

ShardedJedisPool pool = new ShardedJedisPool(new JedisPoolConfig(), shards); 

ShardedJedis one = pool.getResource(); 

ShardedJedisPipeline pipeline = one.pipelined(); 

long start = System.currentTimeMillis(); 
for (int i = 0; i < 100000; i++) { 
    pipeline.set("sppn" + i, "n" + i); 
} 
List<Object> results = pipeline.syncAndReturnAll(); 
long end = System.currentTimeMillis(); 
pool.returnResource(one); 
System.out.println("Pipelined@Pool SET: " + ((end - start)/1000.0) + " seconds"); 
pool.destroy(); 

}

九、需要注意的地方

事务和管道都是异步模式。在事务和管道中不能同步查询结果。比如下面两个调用,都是不允许的: 

 Transaction tx = jedis.multi(); 
 for (int i = 0; i < 100000; i++) { 
     tx.set("t" + i, "t" + i); 
 } 
 System.out.println(tx.get("t1000").get());  //不允许 

 List<Object> results = tx.exec(); 

 … 
 … 

 Pipeline pipeline = jedis.pipelined(); 
 long start = System.currentTimeMillis(); 
 for (int i = 0; i < 100000; i++) { 
     pipeline.set("p" + i, "p" + i); 
 } 
 System.out.println(pipeline.get("p1000").get()); //不允许 

 List<Object> results = pipeline.syncAndReturnAll(); 

事务和管道都是异步的,个人感觉,在管道中再进行事务调用,没有必要,不如直接进行事务模式。 

分布式中,连接池的性能比直连的性能略好(见后续测试部分)。 

分布式调用中不支持事务。 

因为事务是在服务器端实现,而在分布式中,每批次的调用对象都可能访问不同的机器,所以,没法进行事务。 

十、测试

运行上面的代码,进行测试,其结果如下:

Simple SET: 5.227 seconds

Transaction SET: 0.5 seconds
Pipelined SET: 0.353 seconds
Pipelined transaction: 0.509 seconds

Simple@Sharing SET: 5.289 seconds
Pipelined@Sharing SET: 0.348 seconds

Simple@Pool SET: 5.039 seconds
Pipelined@Pool SET: 0.401 seconds

另外,经测试分布式中用到的机器越多,调用会越慢。上面是2片,下面是5片:

Simple@Sharing SET: 5.494 seconds
Pipelined@Sharing SET: 0.51 seconds
Simple@Pool SET: 5.223 seconds
Pipelined@Pool SET: 0.518 seconds

下面是10片:

Simple@Sharing SET: 5.9 seconds
Pipelined@Sharing SET: 0.794 seconds
Simple@Pool SET: 5.624 seconds
Pipelined@Pool SET: 0.762 seconds

下面是100片:

Simple@Sharing SET: 14.055 seconds
Pipelined@Sharing SET: 8.185 seconds
Simple@Pool SET: 13.29 seconds
Pipelined@Pool SET: 7.767 seconds

分布式中,连接池方式调用不但线程安全外,根据上面的测试数据,也可以看出连接池比直连的效率更好。
十一、完整的测试代码

package com.example.nosqlclient;

import java.util.Arrays;
import java.util.List;

import org.junit.AfterClass;
import org.junit.BeforeClass;
import org.junit.Test;

import redis.clients.jedis.Jedis;
import redis.clients.jedis.JedisPoolConfig;
import redis.clients.jedis.JedisShardInfo;
import redis.clients.jedis.Pipeline;
import redis.clients.jedis.ShardedJedis;
import redis.clients.jedis.ShardedJedisPipeline;
import redis.clients.jedis.ShardedJedisPool;
import redis.clients.jedis.Transaction;

import org.junit.FixMethodOrder;
import org.junit.runners.MethodSorters;

@FixMethodOrder(MethodSorters.NAME_ASCENDING)
public class TestJedis {

private static Jedis jedis; 
private static ShardedJedis sharding; 
private static ShardedJedisPool pool; 

@BeforeClass 
public static void setUpBeforeClass() throws Exception { 
    List<JedisShardInfo> shards = Arrays.asList( 
            new JedisShardInfo("localhost",6379), 
            new JedisShardInfo("localhost",6379)); //使用相同的ip:port,仅作测试 


    jedis = new Jedis("localhost"); 
    sharding = new ShardedJedis(shards); 

    pool = new ShardedJedisPool(new JedisPoolConfig(), shards); 
} 

@AfterClass 
public static void tearDownAfterClass() throws Exception { 
    jedis.disconnect(); 
    sharding.disconnect(); 
    pool.destroy(); 
} 

@Test 
public void test1Normal() { 
    long start = System.currentTimeMillis(); 
    for (int i = 0; i < 100000; i++) { 
        String result = jedis.set("n" + i, "n" + i); 
    } 
    long end = System.currentTimeMillis(); 
    System.out.println("Simple SET: " + ((end - start)/1000.0) + " seconds"); 
} 

@Test 
public void test2Trans() { 
    long start = System.currentTimeMillis(); 
    Transaction tx = jedis.multi(); 
    for (int i = 0; i < 100000; i++) { 
        tx.set("t" + i, "t" + i); 
    } 
    //System.out.println(tx.get("t1000").get()); 

    List<Object> results = tx.exec(); 
    long end = System.currentTimeMillis(); 
    System.out.println("Transaction SET: " + ((end - start)/1000.0) + " seconds"); 
} 

@Test 
public void test3Pipelined() { 
    Pipeline pipeline = jedis.pipelined(); 
    long start = System.currentTimeMillis(); 
    for (int i = 0; i < 100000; i++) { 
        pipeline.set("p" + i, "p" + i); 
    } 
    //System.out.println(pipeline.get("p1000").get()); 
    List<Object> results = pipeline.syncAndReturnAll(); 
    long end = System.currentTimeMillis(); 
    System.out.println("Pipelined SET: " + ((end - start)/1000.0) + " seconds"); 
} 

@Test 
public void test4combPipelineTrans() { 
    long start = System.currentTimeMillis(); 
    Pipeline pipeline = jedis.pipelined(); 
    pipeline.multi(); 
    for (int i = 0; i < 100000; i++) { 
        pipeline.set("" + i, "" + i); 
    } 
    pipeline.exec(); 
    List<Object> results = pipeline.syncAndReturnAll(); 
    long end = System.currentTimeMillis(); 
    System.out.println("Pipelined transaction: " + ((end - start)/1000.0) + " seconds"); 
} 

@Test 
public void test5shardNormal() { 
    long start = System.currentTimeMillis(); 
    for (int i = 0; i < 100000; i++) { 
        String result = sharding.set("sn" + i, "n" + i); 
    } 
    long end = System.currentTimeMillis(); 
    System.out.println("Simple@Sharing SET: " + ((end - start)/1000.0) + " seconds"); 
} 

@Test 
public void test6shardpipelined() { 
    ShardedJedisPipeline pipeline = sharding.pipelined(); 
    long start = System.currentTimeMillis(); 
    for (int i = 0; i < 100000; i++) { 
        pipeline.set("sp" + i, "p" + i); 
    } 
    List<Object> results = pipeline.syncAndReturnAll(); 
    long end = System.currentTimeMillis(); 
    System.out.println("Pipelined@Sharing SET: " + ((end - start)/1000.0) + " seconds"); 
} 

@Test 
public void test7shardSimplePool() { 
    ShardedJedis one = pool.getResource(); 

    long start = System.currentTimeMillis(); 
    for (int i = 0; i < 100000; i++) { 
        String result = one.set("spn" + i, "n" + i); 
    } 
    long end = System.currentTimeMillis(); 
    pool.returnResource(one); 
    System.out.println("Simple@Pool SET: " + ((end - start)/1000.0) + " seconds"); 
} 

@Test 
public void test8shardPipelinedPool() { 
    ShardedJedis one = pool.getResource(); 

    ShardedJedisPipeline pipeline = one.pipelined(); 

    long start = System.currentTimeMillis(); 
    for (int i = 0; i < 100000; i++) { 
        pipeline.set("sppn" + i, "n" + i); 
    } 
    List<Object> results = pipeline.syncAndReturnAll(); 
    long end = System.currentTimeMillis(); 
    pool.returnResource(one); 
    System.out.println("Pipelined@Pool SET: " + ((end - start)/1000.0) + " seconds"); 
} 

}

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