【W8】windows8 开发教程 教你制作 多点触控Helper可将任意容器内任意对象进行多点缩放

实现方法:


对Manipulation进行抽象化 使不同容器可共用多点缩放事件,

C# 代码如下:

  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. using Windows.Foundation;
  7. using Windows.UI.Xaml;
  8. using Windows.UI.Xaml.Controls;
  9. using Windows.UI.Xaml.Input;
  10. using Windows.UI.Xaml.Media;
  11. using Windows.UI.Xaml.Media.Animation;
  12. namespace MetroTimeline
  13. {
  14. public class MetroManipulationHelper
  15. {
  16. /// <summary>
  17. /// 发生碰撞时的操作方法库
  18. /// </summary>
  19. public static Dictionary<Predicate<string>, Action<ManipulationDeltaRoutedEventArgs>>
  20. BoundaryFeedbackDict = new Dictionary<Predicate<string>, Action<ManipulationDeltaRoutedEventArgs>>();
  21. /// <summary>
  22. /// 多点触控开始后方法库
  23. /// </summary>
  24. public static Dictionary<Predicate<string>, Action<ManipulationStartedRoutedEventArgs>>
  25. ManipulationStartedDict = new Dictionary<Predicate<string>, Action<ManipulationStartedRoutedEventArgs>>();
  26. /// <summary>
  27. /// 多点触控完成后方法库
  28. /// </summary>
  29. public static Dictionary<Predicate<string>, Action<ManipulationCompletedRoutedEventArgs>>
  30. ManipulationCompletedDict = new Dictionary<Predicate<string>, Action<ManipulationCompletedRoutedEventArgs>>();
  31. /// <summary>
  32. /// 需要执行的方法的关键字
  33. /// </summary>
  34. private staticstring methodTag;
  35. public staticstring MethodTag
  36. {
  37. get { return MetroManipulationHelper.methodTag; }
  38. set { MetroManipulationHelper.methodTag = value; }
  39. }
  40. /// <summary>
  41. /// 将容器变为多点操控容器
  42. /// </summary>
  43. /// <param name="container"></param>
  44. /// <param name="mode"></param>
  45. /// <param name="trans"></param>
  46. /// <param name="scale"></param>
  47. /// <param name="rotation"></param>
  48. /// <param name="containerRect">容器相对父级菜单位置</param>
  49. public staticvoid InitManipulation(FrameworkElement container, ManipulationModes mode,
  50. double trans, double scale,double rotation, Rect containerRect)
  51. {
  52. BoundaryFeedbackDict.Add(s => s.Equals("default"), e =>
  53. {
  54. var element = e.OriginalSource as FrameworkElement;
  55. var con = e.Container as Panel;
  56. var elementBounds = element.RenderTransform.TransformBounds(new Rect(e.Position, element.RenderSize));
  57. Point fp = new Point((elementBounds.Left + elementBounds.Right) / 2, (elementBounds.Top + elementBounds.Bottom) / 2);
  58. if (fp.X < containerRect.Left ||
  59. fp.X > containerRect.Right ||
  60. fp.Y < containerRect.Top ||
  61. fp.Y > containerRect.Bottom)
  62. {
  63. e.Complete();
  64. }
  65. });
  66. container.ManipulationStarting += ElementManipulationEventHandler(container, mode);
  67. container.ManipulationDelta += ElementManipulationDeltaEventHandler();
  68. container.ManipulationStarted += ElementManipulationStartedEventHandler();
  69. container.ManipulationCompleted += ElementManipulationCompletedEventHandler();
  70. container.ManipulationInertiaStarting += ElementManipulationInertiaStartingEventHandler(trans, scale, rotation);
  71. foreach (var item in (containeras Panel).Children)
  72. {
  73. if (item.ManipulationMode == ManipulationModes.All)
  74. {
  75. var group = new TransformGroup();
  76. group.Children.Add(new TranslateTransform());
  77. group.Children.Add(new ScaleTransform());
  78. group.Children.Add(new RotateTransform());
  79. item.RenderTransform = group;
  80. }
  81. }
  82. }
  83. #region 多点手势方法
  84. #region 多点触控手势开始操作
  85. public static ManipulationStartingEventHandler ElementManipulationEventHandler(FrameworkElement element, ManipulationModes mode)
  86. {
  87. return (sender, e) =>
  88. {
  89. e.Container = element;
  90. e.Mode = mode;
  91. };
  92. }
  93. #endregion
  94. #region 多点触控手势过程中操作
  95. public static ManipulationDeltaEventHandler ElementManipulationDeltaEventHandler()
  96. {
  97. return ((sender, e) =>
  98. {
  99. var element = e.OriginalSource as FrameworkElement;
  100. var center = new Point(element.ActualWidth / 2, element.ActualHeight / 2);
  101. var tt = (element.RenderTransform as TransformGroup).Children[0]as TranslateTransform;
  102. tt.X += e.Delta.Translation.X;
  103. tt.Y += e.Delta.Translation.Y;
  104. var st = (element.RenderTransform as TransformGroup).Children[1]as ScaleTransform;
  105. st.CenterX = center.X;
  106. st.CenterY = center.Y;
  107. st.ScaleX *= e.Delta.Scale;
  108. st.ScaleY *= e.Delta.Scale;
  109. var rt = (element.RenderTransform as TransformGroup).Children[2]as RotateTransform;
  110. rt.CenterX = center.X;
  111. rt.CenterY = center.Y;
  112. rt.Angle += e.Delta.Rotation;
  113. if (e.IsInertial)
  114. if (null != BoundaryFeedbackDict)
  115. foreach (var item in BoundaryFeedbackDict)
  116. {
  117. if (null != MethodTag)
  118. if (item.Key(MethodTag)) item.Value(e);
  119. };
  120. });
  121. }
  122. #endregion
  123. #region 多点手势开始后
  124. private static ManipulationStartedEventHandler ElementManipulationStartedEventHandler()
  125. {
  126. return (sender, e) =>
  127. {
  128. if (null != ManipulationStartedDict)
  129. foreach (var itemin ManipulationStartedDict)
  130. {
  131. if (null != MethodTag)
  132. if (item.Key(MethodTag)) item.Value(e);
  133. };
  134. };
  135. }
  136. #endregion
  137. #region 多点手势完成
  138. private static ManipulationCompletedEventHandler ElementManipulationCompletedEventHandler()
  139. {
  140. return (sender, e) =>
  141. {
  142. if (null != ManipulationCompletedDict)
  143. foreach (var item in ManipulationCompletedDict)
  144. {
  145. if (null != MethodTag)
  146. if (item.Key(MethodTag)) item.Value(e);
  147. };
  148. };
  149. }
  150. #endregion
  151. #region 多点手势惯性开始
  152. /// <summary>
  153. ///
  154. /// </summary>
  155. /// <param name="trans">10</param>
  156. /// <param name="scale">0.1</param>
  157. /// <param name="rotation">540</param>
  158. /// <returns></returns>
  159. private static ManipulationInertiaStartingEventHandler ElementManipulationInertiaStartingEventHandler(double trans, double scale, double rotation)
  160. {
  161. return (sender, e) =>
  162. {
  163. e.TranslationBehavior.DesiredDeceleration = trans * 96.0 / (1000.0 * 1000.0);
  164. e.ExpansionBehavior.DesiredDeceleration = scale * 96 / 1000.0 * 1000.0;
  165. e.RotationBehavior.DesiredDeceleration = rotation / (1000.0 * 1000.0);
  166. };
  167. }
  168. #endregion
  169. #endregion
  170. }
  171. }
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Windows.Foundation;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Media.Animation;

namespace MetroTimeline
{
    public class MetroManipulationHelper
    {
        /// <summary>
        /// 发生碰撞时的操作方法库
        /// </summary>
        public static Dictionary<Predicate<string>, Action<ManipulationDeltaRoutedEventArgs>>
            BoundaryFeedbackDict = new Dictionary<Predicate<string>, Action<ManipulationDeltaRoutedEventArgs>>();

        /// <summary>
        /// 多点触控开始后方法库
        /// </summary>
        public static Dictionary<Predicate<string>, Action<ManipulationStartedRoutedEventArgs>>
            ManipulationStartedDict = new Dictionary<Predicate<string>, Action<ManipulationStartedRoutedEventArgs>>();

        /// <summary>
        /// 多点触控完成后方法库
        /// </summary>
        public static Dictionary<Predicate<string>, Action<ManipulationCompletedRoutedEventArgs>>
            ManipulationCompletedDict = new Dictionary<Predicate<string>, Action<ManipulationCompletedRoutedEventArgs>>();


        /// <summary>
        /// 需要执行的方法的关键字
        /// </summary>
        private static string methodTag;

        public static string MethodTag
        {
            get { return MetroManipulationHelper.methodTag; }
            set { MetroManipulationHelper.methodTag = value; }
        }


        /// <summary>
        /// 将容器变为多点操控容器
        /// </summary>
        /// <param name="container"></param>
        /// <param name="mode"></param>
        /// <param name="trans"></param>
        /// <param name="scale"></param>
        /// <param name="rotation"></param>
        /// <param name="containerRect">容器相对父级菜单位置</param>
        public static void InitManipulation(FrameworkElement container, ManipulationModes mode,
            double trans, double scale, double rotation, Rect containerRect)
        {

            BoundaryFeedbackDict.Add(s => s.Equals("default"), e =>
            {
                var element = e.OriginalSource as FrameworkElement;
                var con = e.Container as Panel;
                var elementBounds = element.RenderTransform.TransformBounds(new Rect(e.Position, element.RenderSize));
                Point fp = new Point((elementBounds.Left + elementBounds.Right) / 2, (elementBounds.Top + elementBounds.Bottom) / 2);
                if (fp.X < containerRect.Left ||
                    fp.X > containerRect.Right ||
                    fp.Y < containerRect.Top ||
                    fp.Y > containerRect.Bottom)
                {
                    e.Complete();
                }
            });
            container.ManipulationStarting += ElementManipulationEventHandler(container, mode);
            container.ManipulationDelta += ElementManipulationDeltaEventHandler();
            container.ManipulationStarted += ElementManipulationStartedEventHandler();
            container.ManipulationCompleted += ElementManipulationCompletedEventHandler();
            container.ManipulationInertiaStarting += ElementManipulationInertiaStartingEventHandler(trans, scale, rotation);
            foreach (var item in (container as Panel).Children)
            {
                if (item.ManipulationMode == ManipulationModes.All)
                {
                    var group = new TransformGroup();
                    group.Children.Add(new TranslateTransform());
                    group.Children.Add(new ScaleTransform());
                    group.Children.Add(new RotateTransform());
                    item.RenderTransform = group;
                }
            }
        }



        #region 多点手势方法
        #region 多点触控手势开始操作
        public static ManipulationStartingEventHandler ElementManipulationEventHandler(FrameworkElement element, ManipulationModes mode)
        {
            return (sender, e) =>
            {
                e.Container = element;
                e.Mode = mode;
            };
        }
        #endregion

        #region 多点触控手势过程中操作
        public static ManipulationDeltaEventHandler ElementManipulationDeltaEventHandler()
        {
            return ((sender, e) =>
            {
                var element = e.OriginalSource as FrameworkElement;
                var center = new Point(element.ActualWidth / 2, element.ActualHeight / 2);
                var tt = (element.RenderTransform as TransformGroup).Children[0] as TranslateTransform;
                tt.X += e.Delta.Translation.X;
                tt.Y += e.Delta.Translation.Y;
                var st = (element.RenderTransform as TransformGroup).Children[1] as ScaleTransform;
                st.CenterX = center.X;
                st.CenterY = center.Y;
                st.ScaleX *= e.Delta.Scale;
                st.ScaleY *= e.Delta.Scale;
                var rt = (element.RenderTransform as TransformGroup).Children[2] as RotateTransform;
                rt.CenterX = center.X;
                rt.CenterY = center.Y;
                rt.Angle += e.Delta.Rotation;
                if (e.IsInertial)
                    if (null != BoundaryFeedbackDict)
                        foreach (var item in BoundaryFeedbackDict)
                        {
                            if (null != MethodTag)
                                if (item.Key(MethodTag)) item.Value(e);
                        };
            });
        }
        #endregion

        #region 多点手势开始后
        private static ManipulationStartedEventHandler ElementManipulationStartedEventHandler()
        {
            return (sender, e) =>
            {
                if (null != ManipulationStartedDict)
                    foreach (var item in ManipulationStartedDict)
                    {
                        if (null != MethodTag)
                            if (item.Key(MethodTag)) item.Value(e);
                    };
            };
        }
        #endregion

        #region 多点手势完成
        private static ManipulationCompletedEventHandler ElementManipulationCompletedEventHandler()
        {
            return (sender, e) =>
            {
                if (null != ManipulationCompletedDict)
                    foreach (var item in ManipulationCompletedDict)
                    {
                        if (null != MethodTag)
                            if (item.Key(MethodTag)) item.Value(e);
                    };
            };
        }
        #endregion

        #region 多点手势惯性开始
        /// <summary>
        /// 
        /// </summary>
        /// <param name="trans">10</param>
        /// <param name="scale">0.1</param>
        /// <param name="rotation">540</param>
        /// <returns></returns>
        private static ManipulationInertiaStartingEventHandler ElementManipulationInertiaStartingEventHandler(double trans, double scale, double rotation)
        {
            return (sender, e) =>
            {
                e.TranslationBehavior.DesiredDeceleration = trans * 96.0 / (1000.0 * 1000.0);
                e.ExpansionBehavior.DesiredDeceleration = scale * 96 / 1000.0 * 1000.0;
                e.RotationBehavior.DesiredDeceleration = rotation / (1000.0 * 1000.0);
            };
        }
        #endregion
        #endregion
    }
}

xaml :

  1. <Page
  2. x:Class="MetroTimeline.MainPage"
  3. IsTabStop="false"
  4. xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
  5. xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
  6. xmlns:local="using:MetroTimeline"
  7. xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
  8. xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
  9. mc:Ignorable="d">
  10. <CanvasBackground="{StaticResource ApplicationPageBackgroundThemeBrush}"
  11. Width="1080"Height="500"
  12. x:Name="cvsContent"Tag="default">
  13. <TextBlockCanvas.Left="573"TextWrapping="Wrap"Text="TextBlock"x:Name="tbInfo"ManipulationMode="All"Margin="219,597,171,10"/>
  14. <ImageSource="Assets/PicWallLoading.jpg"ManipulationMode="All"Height="202"Canvas.Left="75"Canvas.Top="209"Width="153"/>
  15. <ImageSource="Assets/PicWallLoading.jpg"ManipulationMode="All"Height="202"Canvas.Left="333"Canvas.Top="83"Width="153"/>
  16. </Canvas>
  17. </Page>
<Page
    x:Class="MetroTimeline.MainPage"
    IsTabStop="false"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:local="using:MetroTimeline"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    mc:Ignorable="d">

    <Canvas Background="{StaticResource ApplicationPageBackgroundThemeBrush}"
          Width="1080" Height="500"
          x:Name="cvsContent" Tag="default">
        <TextBlock Canvas.Left="573" TextWrapping="Wrap" Text="TextBlock" x:Name="tbInfo" ManipulationMode="All" Margin="219,597,171,10"/>
        <Image Source="Assets/PicWallLoading.jpg" ManipulationMode="All" Height="202" Canvas.Left="75" Canvas.Top="209" Width="153"/>
        <Image Source="Assets/PicWallLoading.jpg" ManipulationMode="All" Height="202" Canvas.Left="333" Canvas.Top="83" Width="153"/>
    </Canvas>
</Page>


使用方式:

  1. using System;
  2. using System.Collections.Generic;
  3. using System.IO;
  4. using System.Linq;
  5. using System.Threading.Tasks;
  6. using Windows.Foundation;
  7. using Windows.Foundation.Collections;
  8. using Windows.UI.Xaml;
  9. using Windows.UI.Xaml.Controls;
  10. using Windows.UI.Xaml.Controls.Primitives;
  11. using Windows.UI.Xaml.Data;
  12. using Windows.UI.Xaml.Input;
  13. using Windows.UI.Xaml.Media;
  14. using Windows.UI.Xaml.Navigation;
  15. // The Blank Page item template is documented at http://go.microsoft.com/fwlink/?LinkId=234238
  16. namespace MetroTimeline
  17. {
  18. /// <summary>
  19. /// An empty page that can be used on its own or navigated to within a Frame.
  20. /// </summary>
  21. public sealed partialclass MainPage : Page
  22. {
  23. public MainPage()
  24. {
  25. this.InitializeComponent();
  26. var conRect = new Rect(Canvas.GetLeft(cvsContent), Canvas.GetTop(cvsContent),
  27. cvsContent.Width, cvsContent.Height);
  28. MetroManipulationHelper.InitManipulation(cvsContent, ManipulationModes.All, 5, 0.5, 360, conRect);
  29. MetroManipulationHelper.MethodTag = cvsContent.Tag.ToString();
  30. }
  31. /// <summary>
  32. /// Invoked when this page is about to be displayed in a Frame.
  33. /// </summary>
  34. /// <param name="e">Event data that describes how this page was reached. The Parameter
  35. /// property is typically used to configure the page.</param>
  36. protected override void OnNavigatedTo(NavigationEventArgs e)
  37. {
  38. }
  39. }
  40. }
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xaml.Data;
using Windows.UI.Xaml.Input;
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Navigation;

// The Blank Page item template is documented at http://go.microsoft.com/fwlink/?LinkId=234238

namespace MetroTimeline
{
    /// <summary>
    /// An empty page that can be used on its own or navigated to within a Frame.
    /// </summary>
    public sealed partial class MainPage : Page
    {
        public MainPage()
        {
            this.InitializeComponent();         
            var conRect = new Rect(Canvas.GetLeft(cvsContent), Canvas.GetTop(cvsContent),
                cvsContent.Width, cvsContent.Height);
            MetroManipulationHelper.InitManipulation(cvsContent, ManipulationModes.All, 5, 0.5, 360, conRect);
            MetroManipulationHelper.MethodTag = cvsContent.Tag.ToString();
        }

        /// <summary>
        /// Invoked when this page is about to be displayed in a Frame.
        /// </summary>
        /// <param name="e">Event data that describes how this page was reached.  The Parameter
        /// property is typically used to configure the page.</param>
        protected override void OnNavigatedTo(NavigationEventArgs e)
        {
        }
    }
}


conRect 为当前需要操作的容器 相对他父级容器的大小以及位置,用于判断多点元素的活动范围,

如果范围是全屏的话 则无需传该参数,进行相应修改即可

最后是效果图:

demo 下载地址:http://download.csdn.net/detail/wangrenzhu2011/4420853

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