public var bmdArray:Array = [];
private function onLoadComplete(e:Event ):void {
var _mc:MovieClip = e.target.content as MovieClip;
var _t:int = _mc.totalFrames;
while (_t--) {
_mc.gotoAndStop(_t + 1);
var _bmd:BitmapData = new BitmapData(_mc.width , _mc.height , true, 00);
_bmd.draw (_mc);
bmdArray.shift (_bmd);
}
}