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原创 NOI题库 1.1 10超级玛丽游戏
描述超级玛丽是一个非常经典的游戏。请你用字符画的形式输出超级玛丽中的一个场景。输入无。输出如样例所示。样例输入(无)样例输出 ******** ************ ####....#. #..###.....##....
2017-11-21 10:07:15 7388 2
user model linux.doc。该文件是The UML Book的电子版,是word版本。
Overview
With User Mode Linux you can create virtual Linux machines within a Linux computer and use them to safely test and debug applications, network services, and even kernels. You can try out new distributions, experiment with buggy software, and even test security. Now, for the first time, the creator and maintainer of User Mode Linux shows how to put it to work hands-on. Jeff Dike covers everything from getting started through running enterprise-class User Mode Linux servers. You'll find authoritative advice on bootup, compilation, administration, specialized configurations, and much more.
Coverage includes
What User Mode Linux is, how it works, and its uses in Linux networks
Key applications, including server consolidation, development, and disaster recovery
Booting and exploration: logins, consoles, swap space, partitioned disks, and more
Copy-On-Write (COW): UML's efficient approach to storing filesystem changes
In-depth discussion of User Mode Linux networking and security
Centrally managing User Mode Linux instances, and controlling their hardware resources
Implementing clusters and other specialized configurations
Setting up User Mode Linux servers, step-by-step: small-scale and large-scale examples
The future of virtualization and User Mode Linux
Whether you're a netadmin, sysadmin, teacher, student, or programmer, User Mode Linux®--the technology and this book--is indispensable
2018-09-26
The Algorithm Design Manual
I Practical Algorithm Design 1
1 Introduction to Algorithm Design 3
1.1 Robot Tour Optimization . . . . . . . . . . . . . . . . . . . . . . 5
1.2 Selecting the Right Jobs . . . . . . . . . . . . . . . . . . . . . . . 9
1.3 Reasoning about Correctness . . . . . . . . . . . . . . . . . . . . 11
1.4 Modeling the Problem . . . . . . . . . . . . . . . . . . . . . . . . 19
1.5 About the War Stories . . . . . . . . . . . . . . . . . . . . . . . . 22
1.6 War Story: Psychic Modeling . . . . . . . . . . . . . . . . . . . . 23
1.7 Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
2 Algorithm Analysis 31
2.1 The RAM Model of Computation . . . . . . . . . . . . . . . . . . 31
2.2 The Big Oh Notation . . . . . . . . . . . . . . . . . . . . . . . . . 34
2.3 Growth Rates and Dominance Relations . . . . . . . . . . . . . . 37
2.4 Working with the Big Oh . . . . . . . . . . . . . . . . . . . . . . 40
2.5 Reasoning About Efficiency . . . . . . . . . . . . . . . . . . . . . 41
2.6 Logarithms and Their Applications . . . . . . . . . . . . . . . . . 46
2.7 Properties of Logarithms . . . . . . . . . . . . . . . . . . . . . . . 50
2.8 War Story: Mystery of the Pyramids . . . . . . . . . . . . . . . . 51
2.9 Advanced Analysis (*) . . . . . . . . . . . . . . . . . . . . . . . . 54
2.10 Exercises . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
2017-10-05
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