1.主要思路:在Android Studio 中 新建游戏界面,并构造出主线程,另外在创建一个类作为游戏界面,在界面在新建一个方法,目的是交由游戏界面类调用;
2.具体方法(代码):
package com.example.fpl.helloworld;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
/**
* Created by FPL on 2017/5/24.
*/
public class GameSurface extends SurfaceView implements SurfaceHolder.Callback {
private GameMenu gameMenu;
private Bitmap bmpMainBG;
private Bitmap bmpLogo;
private Bitmap bmpButton;
private Bitmap bmpText;