学习.Net Remoting已有一段时间,对于其初步部署应该倒不是很难,真正应用到系统中则需要考虑的问题逐渐多了起来,.Net Remoting机制其特点可以穿透防火墙,在局域网内速度很快,实现证明是比Web Service快很多,但在广域网测试的时候.Net Remoting(使用TCP)效能明显不如Web Service运行效能,后来通过更改.Net Remoting协议改为HEEP+SOAP方式进行,效能有所改善,网络上很多资料显示Web Service效能明显比.Net Remoting效能快,但个人觉得实用为第一,不必要追求所谓真正的快速,因为没有绝对的快速!      选择机制要考虑到使用范围,开发环境还有网络配置等等因素,选择适合的才是最重要的! 在这次.Net Remoting效能改善最大的感受是,尽量少进入通道,尽量一次性读取必要讯息,重复使用离线数据源,并且使用了数据压缩技术,根据网络上的资料修改所得,与大家分享! 使用之前需要下载组件: ICSharpCode.SharpZipLib 类库可以从这里下载。

public   class  ZipHelper      {         public static byte[] Zip(byte[] data)         {             return Zip(data, 0, data.Length);         }            public static byte[] Unzip(byte[] data)         {             return Unzip(data, 0, data.Length);         }         public static byte[] Zip(byte[] data, int offset, int size)         {             MemoryStream inStream = new MemoryStream(data, offset, size);             MemoryStream outStream = new MemoryStream();             BZip2.Compress(inStream, outStream, size);             byte[] result = outStream.ToArray();             inStream.Close();             outStream.Close();             return result;         }         public static byte[] Unzip(byte[] data, int offset, int size)         {             MemoryStream inStream = new MemoryStream(data, offset, size);             MemoryStream outStream = new MemoryStream();             BZip2.Decompress(inStream, outStream);             byte[] result = outStream.ToArray();             inStream.Close();             outStream.Close();             return result;         }         /**////   <summary>            ///   序列化            ///   </summary>            ///   <param   name="data">要序列化的物件</param>            ///   <returns>返回存放序列化後的資料緩衝區</returns>            public static byte[] Serialize(object aodata)         {             BinaryFormatter formatter = new BinaryFormatter();             MemoryStream rems = new MemoryStream();             formatter.Serialize(rems, aodata);             return rems.GetBuffer();         }         /**////   <summary>            ///   反序列化            ///   </summary>            ///   <param   name="data">數據緩衝區</param>            ///   <returns>對象</returns>            public static object Deserialize(byte[] abdata)         {             BinaryFormatter formatter = new BinaryFormatter();             MemoryStream rems = new MemoryStream(abdata);             abdata = null;             return formatter.Deserialize(rems);         }         public static Dictionary<string, DataTable> UnZipDictionary(byte[] abDictionary)         {             Dictionary<string, DataTable> dictonary = new Dictionary<string, DataTable>();             byte[] bdictionary = Unzip(abDictionary);             dictonary = (Dictionary<string, DataTable>)Deserialize(bdictionary);             return dictonary;         }         public static byte[] ZipDictionary(Dictionary<string, DataTable> adDictionary)         {             byte[] bdictionary = Serialize(adDictionary);             byte[] dictionary = Zip(bdictionary);             return dictionary;         }         public static DataTable UnZipDataTable(byte[] abDictionary)         {             DataTable dictonary = new DataTable();             byte[] bdictionary = Unzip(abDictionary);             dictonary = (DataTable)Deserialize(bdictionary);             return dictonary;         }         public static byte[] ZipDataTable(DataTable adDictionary)         {             byte[] bdictionary = Serialize(adDictionary);             byte[] dictionary = Zip(bdictionary);             return dictionary;         }         public static Object UnZipObject(byte[] aoObject)         {             Object mObject = new Object();             byte[] bdictionary = Unzip(aoObject);             mObject = (Object)Deserialize(bdictionary);             return mObject;         }         public static byte[] ZipObject(Object aoObject)         {             byte[] bdictionary = Serialize(aoObject);             byte[] dictionary = Zip(bdictionary);             return dictionary;         }