Handler源码剖析

在分析handler之前,先要搞明白Handler是什么? Handler涉及到那些关键类?这些关键类主要作用是什么?他们是如何工作的?这些问题搞懂了之后,handler的机制就基本上全明白了。

Handler:进程中用来线程通讯的过程。

Handler涉及的关键类有那些?
既然是通讯,那必然就要通讯内容的载体Message。
Message就要有一个消息仓库,MessageQueue。
有了消息队列了,那必然有一个取消息的Looper

那么看看这些类是如果工作的,看一副简易的手绘图。

这里写图片描述

图片很简单,但是handler的大体流程已经很清除了,首先handler通过sendMessage()方法,将Message加入了MessageQueue,然后Looper通过loop又将消息返回给了handler,最后是由handler进行处理消息的,也就是我们熟悉的handleMessage()方法。大体流程了解之后,开始我们的源码分析,看看是不是这样的。

源码分析:
进入Handler的sendMessage()方法


    public final boolean sendMessage(Message msg)
    {
        return sendMessageDelayed(msg, 0);
    }

sendMessage最后返回值是调用了sendMessageDelayed(msg,0)这个方法,延时默认是0,跟进。

 public final boolean sendMessageDelayed(Message msg, long delayMillis)
    {
        if (delayMillis < 0) {
            delayMillis = 0;
        }
        return sendMessageAtTime(msg, SystemClock.uptimeMillis() + delayMillis);
    }

sendMessageDelayed最后返回值是调用了sendMessageAtTime(msg, SystemClock.uptimeMillis() + delayMillis)这个方法,跟进。

 public boolean sendMessageAtTime(Message msg, long uptimeMillis) {
        MessageQueue queue = mQueue;
        if (queue == null) {
            RuntimeException e = new RuntimeException(
                    this + " sendMessageAtTime() called with no mQueue");
            Log.w("Looper", e.getMessage(), e);
            return false;
        }
        return enqueueMessage(queue, msg, uptimeMillis);
    }

最后这个方法调用了enqueueMessage(queue, msg, uptimeMillis),注意第一个参数 MessageQueue queue = mQueue; 这里给MessageQueue赋值了,这个mQueue是在那里赋值的呢?我们先不管他,继续跟进

    private boolean enqueueMessage(MessageQueue queue, Message msg, long uptimeMillis) {
        msg.target = this;
        if (mAsynchronous) {
            msg.setAsynchronous(true);
        }
        return queue.enqueueMessage(msg, uptimeMillis);
    }

然后调用了queue.enqueueMessage(msg, uptimeMillis);这个queue就是mQueue,这里给msg.target赋值了当前的Handler对象,最后看一下queue.enqueueMessage(msg, uptimeMillis),
最后跟进

   boolean enqueueMessage(Message msg, long when) {
        if (msg.target == null) {
            throw new IllegalArgumentException("Message must have a target.");
        }
        if (msg.isInUse()) {
            throw new IllegalStateException(msg + " This message is already in use.");
        }

        synchronized (this) {
            if (mQuitting) {
                IllegalStateException e = new IllegalStateException(
                        msg.target + " sending message to a Handler on a dead thread");
                Log.w(TAG, e.getMessage(), e);
                msg.recycle();
                return false;
            }

            msg.markInUse();
            msg.when = when;
            Message p = mMessages;
            boolean needWake;
            if (p == null || when == 0 || when < p.when) {
                // New head, wake up the event queue if blocked.
                msg.next = p;
                mMessages = msg;
                needWake = mBlocked;
            } else {
                // Inserted within the middle of the queue.  Usually we don't have to wake
                // up the event queue unless there is a barrier at the head of the queue
                // and the message is the earliest asynchronous message in the queue.
                needWake = mBlocked && p.target == null && msg.isAsynchronous();
                Message prev;
                for (;;) {
                    prev = p;
                    p = p.next;
                    if (p == null || when < p.when) {
                        break;
                    }
                    if (needWake && p.isAsynchronous()) {
                        needWake = false;
                    }
                }
                msg.next = p; // invariant: p == prev.next
                prev.next = msg;
            }

            // We can assume mPtr != 0 because mQuitting is false.
            if (needWake) {
                nativeWake(mPtr);
            }
        }
        return true;
    }

这个方法很长,并且有native方法,不去深究太多,直接看一段注释即可,

 // Inserted within the middle of the queue.  Usually we don't have to wake
                // up the event queue unless there is a barrier at the head of the queue
                // and the message is the earliest asynchronous message in the queue.

这个方法就是是将消息插入消息队列。并且告知消息队列中已经存在消息,可以在消息队列中获取消息。到此为止,sendMessage将消息加入了消息队列。现在可以看一下mQueue是在那里赋值的。

    public Handler(Callback callback, boolean async) {
        if (FIND_POTENTIAL_LEAKS) {
            final Class<? extends Handler> klass = getClass();
            if ((klass.isAnonymousClass() || klass.isMemberClass() || klass.isLocalClass()) &&
                    (klass.getModifiers() & Modifier.STATIC) == 0) {
                Log.w(TAG, "The following Handler class should be static or leaks might occur: " +
                    klass.getCanonicalName());
            }
        }

        mLooper = Looper.myLooper();
        if (mLooper == null) {
            throw new RuntimeException(
                "Can't create handler inside thread that has not called Looper.prepare()");
        }
        mQueue = mLooper.mQueue;
        mCallback = callback;
        mAsynchronous = async;
    }

mQueue = mLooper.mQueue; 这个消息队列是looper中的消息队列
消息队列中有了消息,那么Looper就可以循环消息队列中的消息了,进入loop()方法

  public static void loop() {
        final Looper me = myLooper();
        if (me == null) {
            throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
        }
        final MessageQueue queue = me.mQueue;

        // Make sure the identity of this thread is that of the local process,
        // and keep track of what that identity token actually is.
        Binder.clearCallingIdentity();
        final long ident = Binder.clearCallingIdentity();

        for (;;) {
            Message msg = queue.next(); // might block
            if (msg == null) {
                // No message indicates that the message queue is quitting.
                return;
            }

            // This must be in a local variable, in case a UI event sets the logger
            Printer logging = me.mLogging;
            if (logging != null) {
                logging.println(">>>>> Dispatching to " + msg.target + " " +
                        msg.callback + ": " + msg.what);
            }

            msg.target.dispatchMessage(msg);

            if (logging != null) {
                logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
            }

            // Make sure that during the course of dispatching the
            // identity of the thread wasn't corrupted.
            final long newIdent = Binder.clearCallingIdentity();
            if (ident != newIdent) {
                Log.wtf(TAG, "Thread identity changed from 0x"
                        + Long.toHexString(ident) + " to 0x"
                        + Long.toHexString(newIdent) + " while dispatching to "
                        + msg.target.getClass().getName() + " "
                        + msg.callback + " what=" + msg.what);
            }

            msg.recycleUnchecked();
        }
    }

在Looper中调用了Message msg = queue.next(); 来获取消息,queue.next获取的也就是消息队列中的消息了,获取到消息之后msg.target.dispatchMessage(msg);调用了这个方法,这个msg.target就是Message指定的Handle,是不是很巧妙啊。然后调用了handler的dispatchMessage(msg)方法,最终又调用了handler的handleMessage(msg)方法了。

    public void dispatchMessage(Message msg) {
        if (msg.callback != null) {
            handleCallback(msg);
        } else {
            if (mCallback != null) {
                if (mCallback.handleMessage(msg)) {
                    return;
                }
            }
            handleMessage(msg);
        }
    }

最后还有一个问题,主线程中存在一个Looper,那这个Looper是何时初始化的呢?继续看ActivityThread中的main()

   public static void main(String[] args) {
        Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "ActivityThreadMain");
        SamplingProfilerIntegration.start();

        // CloseGuard defaults to true and can be quite spammy.  We
        // disable it here, but selectively enable it later (via
        // StrictMode) on debug builds, but using DropBox, not logs.
        CloseGuard.setEnabled(false);

        Environment.initForCurrentUser();

        // Set the reporter for event logging in libcore
        EventLogger.setReporter(new EventLoggingReporter());

        AndroidKeyStoreProvider.install();

        // Make sure TrustedCertificateStore looks in the right place for CA certificates
        final File configDir = Environment.getUserConfigDirectory(UserHandle.myUserId());
        TrustedCertificateStore.setDefaultUserDirectory(configDir);

        Process.setArgV0("<pre-initialized>");

        Looper.prepareMainLooper();

        ActivityThread thread = new ActivityThread();
        thread.attach(false);

        if (sMainThreadHandler == null) {
            sMainThreadHandler = thread.getHandler();
        }

        if (false) {
            Looper.myLooper().setMessageLogging(new
                    LogPrinter(Log.DEBUG, "ActivityThread"));
        }

        // End of event ActivityThreadMain.
        Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
        Looper.loop();

        throw new RuntimeException("Main thread loop unexpectedly exited");
    }
}

找到Looper.prepareMainLooper();了,原来这个是在主线程的main方法中初始化的,也就是说,当app运行的时候就自带了Looper和MessageQueue。
好,到这里,源码分析的就差不多了,最后说一下MessageQueue吧,内部其实是采用了生产者和消费者模式,有兴趣的伙计可以研究研究院,多做交流

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