主框架
#include "paint.h"
#include "play.h"
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPreInstance,LPSTR lpCmdLine,int nCmdShow)
{
//1.初始化窗口类
WNDCLASSEX wndClass = { 0 };
wndClass.cbSize = sizeof(WNDCLASSEX);
wndClass.cbClsExtra = 0;
wndClass.cbWndExtra = 0;
wndClass.hbrBackground = (HBRUSH)GetStockObject(GRAY_BRUSH);
wndClass.hCursor = LoadCursor(NULL,IDC_ARROW);
wndClass.hIcon = (HICON)::LoadImage(NULL,L"icon.ico",IMAGE_ICON,0,0,LR_LOADFROMFILE |LR_DEFAULTCOLOR);
wndClass.hIconSm = NULL;
wndClass.hInstance = hInstance;
wndClass.lpfnWndProc &